Player Matchup

Nemesis
Nemesis
Asbetheu
Nemesis
Level 28
God Stats
9W - 10L
1,840 SR
Queue Stats
34W - 42L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
Savetheblackbees
Nu Wa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
XedaX33
Guan Yu
Level 48
God Stats
0W - 1L
1,730 SR
Queue Stats
31W - 25L
1,458 Elo+
Party 1
Izanami
Izanami
attoms
Izanami
Level 85
God Stats
14W - 6L
1,420 SR
Queue Stats
59W - 60L
1,490 Elo+
Party 1
Cerberus
Cerberus
elkhraaa
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,598 SR
1,490 Elo+

VS

Team Averages
Level 125
1,545 SR
1,560 Elo+
Janus
Janus
Arzarz
Janus
Level 141
God Stats
8W - 11L
1,421 SR
Queue Stats
105W - 122L
1,619 Elo+
Solo
Chiron
Chiron
Bloodyfaraway
Chiron
Level 155
God Stats
4W - 6L
1,435 SR
Queue Stats
683W - 717L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Elaηcinǿs
Gilgamesh
Level 158
God Stats
66W - 43L
1,713 SR
Queue Stats
156W - 180L
1,608 Elo+
Solo
Tiamat
Tiamat
Nizky
Tiamat
Level 32
God Stats
9W - 5L
1,518 SR
Queue Stats
31W - 33L
1,538 Elo+
Solo
Tyr
Tyr
Simbaar269
Tyr
Level 137
God Stats
7W - 1L
1,638 SR
Queue Stats
64W - 59L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asbetheu
Nemesis
9
0 / 3 / 1
5,083
726
2,825
5,062
1,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 0 / 1
5,268
753
3,544
1,669
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
XedaX33
Guan Yu
10
1 / 4 / 0
5,154
736
1,740
7,369
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
attoms
Izanami
10
0 / 1 / 0
4,762
680
795
3,204
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
elkhraaa
Cerberus
8
0 / 0 / 0
4,455
636
329
1,068
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arzarz
Janus
12
1 / 0 / 5
5,816
831
2,973
2,311
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 1
5,531
790
1,624
1,741
574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Elaηcinǿs
Gilgamesh
13
2 / 0 / 4
6,895
985
2,100
6,355
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Nizky
Tiamat
12
2 / 1 / 5
6,354
908
2,938
2,439
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
5,641
806
3,149
3,171
1,642
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
7
8
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
Arzarz
Janus
1
0
5
3.5
L
Nemesis
Asbetheu
Nemesis
0
3
1
0.17
W
1
0
1
1.5
W
Gilgamesh
Elaηcinǿs
Gilgamesh
2
0
4
4
W
Tiamat
Nizky
Tiamat
2
1
5
4.5
L
0
0
1
0.5
W
1
0
5
3.5
L
Guan Yu
XedaX33
Guan Yu
1
4
0
0.25
L
Izanami
attoms
Izanami
0
1
0
0
L
Cerberus
elkhraaa
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,233
Damage
12,784
18,372
Taken
16,017
9,284
Mitigated
7,457
2,963
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arzarz
Janus
2,973
307
0
559
2,311
630
80
628
1,563
18,766
0
L
Nemesis
Asbetheu
Nemesis
2,825
817
0
325
5,062
1,933
0
2,049
3,013
0
4,839
W
1,624
342
403
828
1,741
574
626
875
784
0
17,819
W
Gilgamesh
Elaηcinǿs
Gilgamesh
2,100
376
0
1,380
6,355
3,485
0
1,344
4,867
0
15,255
W
Tiamat
Nizky
Tiamat
2,938
449
0
1,044
2,439
1,126
499
439
1,926
24,109
0
L
3,544
1,035
0
806
1,669
533
12
473
1,196
22,951
0
W
3,149
255
0
905
3,171
1,642
0
635
2,450
0
10,319
L
Guan Yu
XedaX33
Guan Yu
1,740
141
258
1,200
7,369
5,414
0
1,953
5,416
0
7,381
L
Izanami
attoms
Izanami
795
475
0
374
3,204
1,031
0
1,256
1,948
0
12,099
L
Cerberus
elkhraaa
Cerberus
329
0
0
0
1,068
373
0
368
700
4,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
30,237
122
Minions Killed
202
3
Camps Cleared
9
590,154
Distance Traveled
743,188
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,816
831
43
6
3
163,289
2
L
Nemesis
5,083
726
2
0
0
141,059
0
W
Chiron
5,531
790
49
7
1
123,984
5
W
Gilgamesh
6,895
985
34
5
3
154,641
1
W
Tiamat
6,354
908
62
9
1
140,654
3
L
Nu Wa
5,268
753
52
7
3
126,624
2
W
Tyr
5,641
806
14
2
1
160,620
0
L
Guan Yu
5,154
736
11
2
0
141,677
1
L
Izanami
4,762
680
43
6
0
125,030
1
L
Cerberus
4,455
636
14
2
0
55,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role