Player Matchup

Cupid
Cupid
Clumbert
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,562 Elo+
Solo
Chang'e
Chang'e
HydroMarine
Chang'e
Level 129
God Stats
7W - 2L
1,954 SR
Queue Stats
708W - 366L
1,793 Elo+
Solo
Gilgamesh
Gilgamesh
KINGKONGoEoEoo
Gilgamesh
Level 145
God Stats
103W - 87L
1,596 SR
Queue Stats
605W - 618L
1,591 Elo+
Solo
Team Averages
Level 134
1,683 SR
1,649 Elo+

VS

Team Averages
Level 132
1,604 SR
1,655 Elo+
Athena
Athena
DingyDuck
Athena
Level 144
God Stats
14W - 14L
1,583 SR
Queue Stats
214W - 235L
1,663 Elo+
Solo
Merlin
Merlin
Sin or Pray
Merlin
Level 124
God Stats
8W - 3L
1,572 SR
Queue Stats
517W - 488L
1,621 Elo+
Solo
Ullr
Ullr
visiontyr
Ullr
Level 128
God Stats
75W - 65L
1,657 SR
Queue Stats
398W - 392L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Clumbert
Cupid
16
3 / 5 / 8
12,186
677
8,809
14,661
4,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
HydroMarine
Chang'e
17
9 / 2 / 5
13,041
725
14,220
19,996
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KINGKONGoEoEoo
Gilgamesh
16
5 / 5 / 10
12,677
704
19,202
24,700
17,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DingyDuck
Athena
15
4 / 5 / 7
11,601
645
14,700
20,565
21,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
16
5 / 6 / 5
12,075
671
19,560
11,182
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
14
2 / 6 / 7
11,235
624
10,265
17,315
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
17
Kills
11
12
Deaths
17
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
Clumbert
Cupid
3
5
8
1.4
L
Athena
DingyDuck
Athena
4
5
7
1.5
W
Chang'e
HydroMarine
Chang'e
9
2
5
5.75
W
Gilgamesh
KINGKONGoEoEoo
Gilgamesh
5
5
10
2
L
Merlin
5
6
5
1.25
L
Ullr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,231
Damage
44,525
59,357
Taken
49,062
29,259
Mitigated
32,288
19,589
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Clumbert
Cupid
8,809
4,531
438
3,894
14,661
4,836
948
9,468
4,746
0
54,816
L
Athena
DingyDuck
Athena
14,700
3,705
720
1,574
20,565
21,078
0
6,041
14,124
35,879
0
W
Chang'e
HydroMarine
Chang'e
14,220
2,046
2,902
10,858
19,996
6,903
535
11,655
7,957
48,941
0
W
Gilgamesh
KINGKONGoEoEoo
Gilgamesh
19,202
4,881
0
1,497
24,700
17,520
885
12,332
12,026
0
64,423
L
Merlin
19,560
195
0
440
11,182
4,912
0
2,751
8,306
73,542
0
L
Ullr
10,265
4,126
0
1,411
17,315
6,298
125
5,518
11,622
0
57,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
34,911
219
Minions Killed
214
0
Camps Cleared
0
970,977
Distance Traveled
892,143
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,186
677
94
5
0
327,337
2
L
Athena
11,601
645
35
2
0
325,547
4
W
Chang'e
13,041
725
63
4
0
340,918
3
W
Gilgamesh
12,677
704
62
3
0
302,722
4
L
Merlin
12,075
671
93
5
0
273,881
2
L
Ullr
11,235
624
86
5
0
292,715
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role