Player Matchup

Janus
Janus
Platinum V
ELITEFC
Janus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
EMlKYOU
Apollo
Gold I
Level 128
God Stats
3W - 4L
1,597 SR
Queue Stats
50W - 53L
1,654 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Frowzy
Kumbhakarna
Gold IV
Level 146
God Stats
0W - 1L
1,672 SR
Queue Stats
50W - 58L
1,649 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Sean510
Erlang Shen
Gold II
Level 78
God Stats
14W - 17L
1,946 SR
Queue Stats
119W - 118L
1,703 MMR
Party 1
Thor
Thor
Gold III
anazaret
Thor
Gold III
Level 156
God Stats
0W - 1L
1,504 SR
Queue Stats
228W - 219L
1,594 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,644 SR
1,620 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,490 SR
1,620 MMR
Izanami
Izanami
Gold V
Oikoslegends
Izanami
Gold V
Level 145
God Stats
2W - 0L
1,148 SR
Queue Stats
28W - 20L
1,691 MMR
Party 3
Ne Zha
Ne Zha
Gold II
Quansmite
Ne Zha
Gold II
Level 113
God Stats
8W - 10L
1,510 SR
Queue Stats
430W - 423L
1,618 MMR
Solo
Yemoja
Yemoja
Gold I
lSaiverZRl
Yemoja
Gold I
Level 156
God Stats
6W - 5L
1,514 SR
Queue Stats
59W - 56L
1,574 MMR
Party 2
Scylla
Scylla
Gold V
lokendo03
Scylla
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Gold V
marlon28
Tyr
Gold V
Level 78
God Stats
4W - 2L
1,779 SR
Queue Stats
15W - 7L
1,718 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ELITEFC
Janus
17
2 / 5 / 0
11,141
464
13,315
11,201
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
EMlKYOU
Apollo
20
3 / 6 / 2
13,189
550
8,842
20,441
7,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Frowzy
Kumbhakarna
12
0 / 3 / 3
8,677
362
4,845
18,841
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Sean510
Erlang Shen
18
0 / 5 / 1
11,451
477
5,138
16,708
13,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
17
1 / 7 / 3
11,005
459
7,320
18,298
10,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetTiamatDanzaburouAthenaGuan Yu

VS

Bans
King ArthurSylvanusTsukuyomiSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oikoslegends
Izanami
20
8 / 0 / 5
14,521
605
14,970
15,086
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Quansmite
Ne Zha
20
4 / 4 / 8
13,149
548
8,924
18,595
12,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
lSaiverZRl
Yemoja
17
2 / 1 / 15
12,247
510
8,054
17,037
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
lokendo03
Scylla
20
5 / 1 / 12
14,284
595
18,637
14,442
6,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

20
6 / 1 / 4
14,632
610
12,813
15,665
15,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
6
Kills
25
26
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
ELITEFC
Janus
2
5
0
0.4
L
Apollo
EMlKYOU
Apollo
3
6
2
0.67
L
Kumbhakarna
Frowzy
Kumbhakarna
0
3
3
0.5
W
Izanami
Oikoslegends
Izanami
8
0
5
10.5
W
Ne Zha
Quansmite
Ne Zha
4
4
8
2
L
Erlang Shen
Sean510
Erlang Shen
0
5
1
0.1
L
Thor
1
7
3
0.36
W
Yemoja
lSaiverZRl
Yemoja
2
1
15
9.5
W
Scylla
lokendo03
Scylla
5
1
12
11
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,460
Damage
63,398
85,489
Taken
80,825
48,323
Mitigated
54,855
18,226
Healing
42,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ELITEFC
Janus
13,315
121
0
1,587
11,201
4,117
0
5,510
5,691
91,083
0
L
Apollo
EMlKYOU
Apollo
8,842
3,672
0
4,513
20,441
7,699
3,490
4,082
16,359
0
94,854
L
Kumbhakarna
Frowzy
Kumbhakarna
4,845
507
0
3,851
18,841
13,036
0
7,840
11,001
30,508
0
W
Izanami
Oikoslegends
Izanami
14,970
9,721
0
8,475
15,086
5,664
5,904
4,460
10,466
0
142,361
W
Ne Zha
Quansmite
Ne Zha
8,924
4,105
0
8,771
18,595
12,105
996
1,850
16,649
0
107,466
L
Erlang Shen
Sean510
Erlang Shen
5,138
1,666
0
3,813
16,708
13,306
364
3,357
13,351
2,872
67,659
L
Thor
7,320
2,055
0
4,462
18,298
10,165
0
6,574
11,724
0
78,437
W
Yemoja
lSaiverZRl
Yemoja
8,054
1,704
4,231
6,585
17,037
15,035
903
5,283
11,522
29,754
0
W
Scylla
lokendo03
Scylla
18,637
2,332
0
6,393
14,442
6,753
1,783
4,090
10,114
126,154
0
W
12,813
2,313
0
7,624
15,665
15,298
552
4,287
11,214
0
86,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,463
Gold Earned
68,833
670
Minions Killed
780
0
Camps Cleared
0
2,260,292
Distance Traveled
2,446,621
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,141
464
192
8
0
466,223
6
L
Apollo
13,189
550
175
7
0
470,684
3
L
Kumbhakarna
8,677
362
23
1
0
431,855
6
W
Izanami
14,521
605
204
9
0
481,642
3
W
Ne Zha
13,149
548
153
6
0
482,823
11
L
Erlang Shen
11,451
477
144
6
0
486,855
2
L
Thor
11,005
459
136
6
0
404,675
3
W
Yemoja
12,247
510
49
2
0
462,107
9
W
Scylla
14,284
595
196
8
0
481,335
8
W
Tyr
14,632
610
178
7
0
538,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role