Player Matchup

Geb
Geb
Audinger
Geb
Level 92
God Stats
17W - 15L
1,500 SR
Queue Stats
147W - 131L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
F3F0
Sun Wukong
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 105L
1,487 Elo+
Solo
Janus
Janus
JubeubasBR
Janus
Level 81
God Stats
192W - 172L
1,595 SR
Queue Stats
207W - 189L
1,526 Elo+
Party 1
Thanatos
Thanatos
L0B1SM4N
Thanatos
Level 147
God Stats
26W - 21L
1,520 SR
Queue Stats
306W - 300L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Velloso99
Cernunnos
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 123L
1,526 Elo+
Party 1
Team Averages
Level 93
1,523 SR
1,504 Elo+

VS

Team Averages
Level 113
1,531 SR
1,475 Elo+
Gilgamesh
Gilgamesh
Matccar
Gilgamesh
Level 105
God Stats
7W - 8L
1,328 SR
Queue Stats
271W - 252L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Ohmykaiser
Nu Wa
Level 96
God Stats
15W - 6L
1,748 SR
Queue Stats
363W - 351L
1,440 Elo+
Solo
Chernobog
Chernobog
SirCaneca
Chernobog
Level 95
God Stats
9W - 8L
1,522 SR
Queue Stats
306W - 304L
1,485 Elo+
Party 2
Nemesis
Nemesis
XxkempachixX
Nemesis
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 154L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
gulakodama
Kumbhakarna
Level 123
God Stats
12W - 14L
1,556 SR
Queue Stats
395W - 377L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,254
608
637
3,379
1,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
F3F0
Sun Wukong
2
0 / 0 / 0
3,131
447
0
752
187
Boots

Boots

+6%
Movement Speed

Janus
7
0 / 1 / 0
3,826
547
1,257
3,203
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
L0B1SM4N
Thanatos
8
1 / 1 / 0
4,187
598
1,082
4,853
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Velloso99
Cernunnos
7
1 / 1 / 1
4,110
587
4,151
3,248
986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Matccar
Gilgamesh
9
0 / 0 / 1
4,807
687
1,082
2,411
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
9
2 / 0 / 0
4,991
713
1,558
2,070
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SirCaneca
Chernobog
7
0 / 1 / 2
4,280
611
2,775
3,918
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
XxkempachixX
Nemesis
6
1 / 1 / 0
4,268
610
1,437
3,304
1,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
gulakodama
Kumbhakarna
7
1 / 1 / 1
4,096
585
2,028
4,641
1,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Sun Wukong
F3F0
Sun Wukong
0
0
0
0
L
Janus
0
1
0
0
L
Thanatos
L0B1SM4N
Thanatos
1
1
0
1
W
Gilgamesh
Matccar
Gilgamesh
0
0
1
0.5
W
Nu Wa
2
0
0
2
W
Chernobog
SirCaneca
Chernobog
0
1
2
1
L
Cernunnos
Velloso99
Cernunnos
1
1
1
1.5
W
Nemesis
XxkempachixX
Nemesis
1
1
0
1
W
Kumbhakarna
gulakodama
Kumbhakarna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,127
Damage
8,880
15,435
Taken
16,344
4,424
Mitigated
5,235
5,747
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
637
178
0
772
3,379
1,151
0
970
2,387
4,754
0
L
Sun Wukong
F3F0
Sun Wukong
0
0
0
0
752
187
0
180
550
0
2,623
L
Janus
1,257
0
0
488
3,203
728
0
412
2,739
20,808
0
L
Thanatos
L0B1SM4N
Thanatos
1,082
0
0
3,801
4,853
1,372
0
668
4,154
0
15,726
W
Gilgamesh
Matccar
Gilgamesh
1,082
134
0
1,115
2,411
1,043
341
133
2,278
0
22,737
W
Nu Wa
1,558
389
171
712
2,070
644
214
1,124
946
25,676
0
W
Chernobog
SirCaneca
Chernobog
2,775
1,471
0
1,902
3,918
1,103
243
290
3,628
0
21,557
L
Cernunnos
Velloso99
Cernunnos
4,151
2,284
0
686
3,248
986
0
1,219
2,019
0
19,105
W
Nemesis
XxkempachixX
Nemesis
1,437
407
0
689
3,304
1,017
0
0
3,304
0
12,140
W
Kumbhakarna
gulakodama
Kumbhakarna
2,028
78
238
1,935
4,641
1,428
0
347
4,294
11,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,508
Gold Earned
22,442
128
Minions Killed
196
0
Camps Cleared
0
576,281
Distance Traveled
699,616
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,254
608
5
1
0
149,317
0
L
Sun Wukong
3,131
447
6
1
0
25,015
0
L
Janus
3,826
547
33
5
0
141,253
0
L
Thanatos
4,187
598
42
6
0
143,222
2
W
Gilgamesh
4,807
687
52
7
0
138,041
0
W
Nu Wa
4,991
713
55
8
0
125,925
1
W
Chernobog
4,280
611
44
6
0
126,831
2
L
Cernunnos
4,110
587
42
6
0
117,474
1
W
Nemesis
4,268
610
33
5
0
155,763
2
W
Kumbhakarna
4,096
585
12
2
0
153,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role