Player Matchup

Skadi
Skadi
BIJtTeRMYToAsT
Skadi
Level 34
God Stats
4W - 3L
1,571 SR
Queue Stats
78W - 84L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
EpicCookie66
Gilgamesh
Level 103
God Stats
6W - 2L
1,381 SR
Queue Stats
82W - 51L
1,558 Elo+
Party 2
Sol
Sol
NoseOfRen
Sol
Level 28
God Stats
8W - 1L
1,538 SR
Queue Stats
64W - 58L
1,513 Elo+
Party 2
Team Averages
Level 55
1,497 SR
1,497 Elo+

VS

Team Averages
Level 24
1,547 SR
1,536 Elo+
Danzaburou
Danzaburou
L_engo0
Danzaburou
Level 12
God Stats
22W - 19L
1,556 SR
Queue Stats
37W - 39L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
LastBloodGuardia
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,523 Elo+
Party 1
Ymir
Ymir
RIPPCHENundKRAUT
Ymir
Level 46
God Stats
9W - 9L
1,584 SR
Queue Stats
36W - 35L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
11,614
645
12,711
11,763
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
EpicCookie66
Gilgamesh
16
7 / 0 / 5
13,001
722
14,947
16,670
18,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 4 / 9
11,120
618
18,477
10,463
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
L_engo0
Danzaburou
14
3 / 5 / 2
11,290
627
12,197
16,187
6,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 2
10,408
578
10,647
10,899
4,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 4
11,737
652
7,197
25,822
22,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Gilgamesh
EpicCookie66
Gilgamesh
7
0
5
9.5
L
Danzaburou
L_engo0
Danzaburou
3
5
2
0.8
L
2
3
2
1
W
2
4
9
1.63
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
30,041
38,896
Taken
52,908
28,081
Mitigated
32,803
10,655
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,711
6,368
0
2,761
11,763
5,162
1,653
6,827
4,936
0
53,085
W
Gilgamesh
EpicCookie66
Gilgamesh
14,947
2,933
1,022
4,115
16,670
18,215
76
6,333
10,337
630
44,436
L
Danzaburou
L_engo0
Danzaburou
12,197
4,471
219
3,979
16,187
6,343
69
5,868
10,319
0
50,871
L
10,647
472
0
0
10,899
4,341
0
2,835
8,064
39,922
0
W
18,477
5,606
0
2,757
10,463
4,704
1,729
4,938
5,525
66,896
1,788
L
7,197
80
465
4,471
25,822
22,119
0
9,877
15,945
41,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
33,435
216
Minions Killed
180
0
Camps Cleared
0
982,537
Distance Traveled
886,514
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,614
645
70
4
0
319,743
0
W
Gilgamesh
13,001
722
58
3
0
344,050
1
L
Danzaburou
11,290
627
81
5
0
291,210
6
L
Kukulkan
10,408
578
56
3
0
295,089
2
W
Sol
11,120
618
88
5
0
318,744
4
L
Ymir
11,737
652
43
2
0
300,215
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role