Player Matchup

Kukulkan
Kukulkan
AnhorOdite
Kukulkan
Level 28
God Stats
7W - 2L
1,638 SR
Queue Stats
21W - 14L
1,663 Elo+
Solo
Cthulhu
Cthulhu
ELaxmelachupa
Cthulhu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 41L
1,535 Elo+
Party 1
Anhur
Anhur
Expulsi0n
Anhur
Level 29
God Stats
27W - 16L
1,619 SR
Queue Stats
267W - 291L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Patocancun
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
verbo73
Gilgamesh
Level 106
God Stats
32W - 25L
1,662 SR
Queue Stats
252W - 274L
1,514 Elo+
Party 1
Team Averages
Level 37
1,584 SR
1,547 Elo+

VS

Team Averages
Level 41
1,575 SR
1,482 Elo+
Ymir
Ymir
BigPapaSlapsTheV
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DoubleCheeto
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,320 SR
Queue Stats
126W - 105L
1,563 Elo+
Party 3
Gilgamesh
Gilgamesh
YourMumSezHey
Gilgamesh
Level 18
God Stats
2W - 1L
1,805 SR
Queue Stats
38W - 40L
1,517 Elo+
Party 2
Loki
Loki
coldblade86
Loki
Level 29
God Stats
6W - 6L
1,700 SR
Queue Stats
72W - 59L
1,633 Elo+
Party 3
Kukulkan
Kukulkan
kaywall
Kukulkan
Level 121
God Stats
25W - 21L
1,549 SR
Queue Stats
125W - 139L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnhorOdite
Kukulkan
20
8 / 5 / 6
14,728
526
17,451
13,904
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
19
3 / 4 / 14
14,008
500
12,631
35,896
43,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Expulsi0n
Anhur
20
7 / 5 / 6
14,952
534
22,022
22,319
11,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Patocancun
Sylvanus
20
4 / 4 / 10
15,008
536
14,026
24,337
34,141
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
verbo73
Gilgamesh
20
13 / 4 / 11
17,086
610
22,634
22,485
16,810
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 3
10,200
364
4,224
24,736
20,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
DoubleCheeto
Ah Muzen Cab
20
3 / 6 / 6
13,373
478
19,919
26,353
8,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
YourMumSezHey
Gilgamesh
20
4 / 5 / 6
15,097
539
13,876
25,685
25,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 5 / 8
13,169
470
17,546
22,171
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
kaywall
Kukulkan
20
5 / 6 / 3
13,480
481
22,275
17,773
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
35
Kills
21
22
Deaths
35
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnhorOdite
Kukulkan
8
5
6
2.2
L
0
13
3
0.12
L
Ah Muzen Cab
DoubleCheeto
Ah Muzen Cab
3
6
6
1
W
Cthulhu
3
4
14
2.5
W
Anhur
Expulsi0n
Anhur
7
5
6
2
W
Sylvanus
Patocancun
Sylvanus
4
4
10
2.25
L
Gilgamesh
YourMumSezHey
Gilgamesh
4
5
6
1.4
L
9
5
8
2.6
L
Kukulkan
kaywall
Kukulkan
5
6
3
1.08
W
Gilgamesh
verbo73
Gilgamesh
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,764
Damage
77,840
118,941
Taken
116,718
113,423
Mitigated
70,047
42,411
Healing
26,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnhorOdite
Kukulkan
17,451
3,228
0
1,940
13,904
7,060
2,798
5,456
8,268
121,290
0
L
4,224
576
0
1,202
24,736
20,132
56
14,651
9,835
22,927
0
L
Ah Muzen Cab
DoubleCheeto
Ah Muzen Cab
19,919
11,913
0
14,550
26,353
8,979
612
3,269
23,058
0
121,220
W
Cthulhu
12,631
925
624
12,785
35,896
43,808
146
11,853
23,830
39,544
0
W
Anhur
Expulsi0n
Anhur
22,022
14,165
0
7,726
22,319
11,604
5,178
1,046
21,214
0
101,091
W
Sylvanus
Patocancun
Sylvanus
14,026
4,300
2,861
10,431
24,337
34,141
2,618
5,790
18,467
82,519
14,568
L
Gilgamesh
YourMumSezHey
Gilgamesh
13,876
3,988
0
1,609
25,685
25,000
0
11,132
14,377
0
111,219
L
17,546
6,671
0
4,414
22,171
8,225
0
7,846
14,156
0
79,703
L
Kukulkan
kaywall
Kukulkan
22,275
1,995
0
5,030
17,773
7,711
472
5,697
11,860
95,125
0
W
Gilgamesh
verbo73
Gilgamesh
22,634
5,539
0
6,044
22,485
16,810
1,247
3,579
18,732
0
135,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,782
Gold Earned
65,319
776
Minions Killed
683
0
Camps Cleared
0
2,560,247
Distance Traveled
2,529,480
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,728
526
209
7
0
514,754
4
L
Ymir
10,200
364
30
1
0
495,534
0
L
Ah Muzen Cab
13,373
478
191
7
0
511,189
5
W
Cthulhu
14,008
500
50
2
0
548,922
2
W
Anhur
14,952
534
166
6
0
477,382
5
W
Sylvanus
15,008
536
185
7
0
426,138
10
L
Gilgamesh
15,097
539
207
7
0
545,737
1
L
Loki
13,169
470
105
4
0
515,387
2
L
Kukulkan
13,480
481
150
5
0
461,633
1
W
Gilgamesh
17,086
610
166
6
0
593,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role