Player Matchup

Mercury
Mercury
Colydan
Mercury
Level 27
God Stats
10W - 10L
1,372 SR
Queue Stats
38W - 41L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
ElMenorBenja
Cthulhu
Level 27
God Stats
6W - 3L
1,424 SR
Queue Stats
28W - 28L
1,451 Elo+
Party 1
Neith
Neith
Nicolvsss___
Neith
Level 29
God Stats
5W - 10L
1,301 SR
Queue Stats
50W - 62L
1,424 Elo+
Party 1
Anubis
Anubis
stiff_4ahl
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
x-IAM-_-UNKNOWN-
Baron Samedi
Level 34
God Stats
2W - 2L
1,243 SR
Queue Stats
71W - 79L
1,411 Elo+
Party 1
Team Averages
Level 27
1,368 SR
1,410 Elo+

VS

Team Averages
Level 40
1,510 SR
1,445 Elo+
Kukulkan
Kukulkan
E1iteBuckmaster
Kukulkan
Level 14
God Stats
6W - 6L
1,565 SR
Queue Stats
29W - 35L
1,407 Elo+
Party 3
Set
Set
Neon TripShot
Set
Level 29
God Stats
5W - 6L
1,483 SR
Queue Stats
149W - 162L
1,462 Elo+
Party 3
Yemoja
Yemoja
Smokeylighting
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 155L
1,429 Elo+
Party 3
Scylla
Scylla
freakazoiddddd
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,426 Elo+
Party 2
Amaterasu
Amaterasu
kingcash1207
Amaterasu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colydan
Mercury
17
6 / 2 / 9
11,807
537
6,631
15,467
5,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ElMenorBenja
Cthulhu
14
1 / 3 / 12
9,973
453
7,417
14,670
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
15 / 3 / 3
12,522
569
17,396
16,788
6,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
stiff_4ahl
Anubis
16
3 / 3 / 4
11,358
516
6,976
11,061
4,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
x-IAM-_-UNKNOWN-
Baron Samedi
17
4 / 2 / 7
11,627
529
9,371
13,472
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 11 / 0
9,296
423
4,815
12,360
4,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 0
11,153
507
7,627
15,078
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 2
9,387
427
11,264
14,078
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 0
8,493
386
2,772
8,043
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
kingcash1207
Amaterasu
13
0 / 4 / 3
8,687
395
5,034
14,210
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
29
Kills
12
13
Deaths
29
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Colydan
Mercury
6
2
9
5.25
L
Kukulkan
2
11
0
0.18
W
Cthulhu
ElMenorBenja
Cthulhu
1
3
12
2.33
L
6
3
0
2
W
15
3
3
5.5
L
3
6
2
0.67
L
1
5
0
0.2
L
Amaterasu
kingcash1207
Amaterasu
0
4
3
0.38
W
Anubis
stiff_4ahl
Anubis
3
3
4
1.67
W
Baron Samedi
x-IAM-_-UNKNOWN-
Baron Samedi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
31,512
71,458
Taken
63,769
30,889
Mitigated
30,013
28,564
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Colydan
Mercury
6,631
3,001
0
5,928
15,467
5,887
2,316
1,070
14,357
0
73,834
L
Kukulkan
4,815
1,826
0
0
12,360
4,401
722
2,605
9,555
38,258
0
W
Cthulhu
ElMenorBenja
Cthulhu
7,417
675
0
3,528
14,670
9,014
142
5,461
9,209
34,342
0
L
7,627
2,887
0
4,039
15,078
5,540
2,130
5,834
9,053
0
83,470
W
17,396
10,281
972
6,473
16,788
6,020
2,357
7,815
8,969
0
77,063
L
11,264
2,790
918
2,812
14,078
10,606
778
3,920
9,852
33,144
0
L
2,772
350
329
1,408
8,043
2,392
0
3,648
3,993
24,538
0
L
Amaterasu
kingcash1207
Amaterasu
5,034
1,650
103
4,623
14,210
7,074
270
6,530
7,552
0
32,056
W
Anubis
stiff_4ahl
Anubis
6,976
1,100
936
4,828
11,061
4,545
2,694
1,578
9,469
59,514
0
W
Baron Samedi
x-IAM-_-UNKNOWN-
Baron Samedi
9,371
583
509
5,390
13,472
5,423
1,076
2,599
10,603
50,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,287
Gold Earned
47,016
449
Minions Killed
386
0
Camps Cleared
0
2,040,680
Distance Traveled
1,663,130
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,807
537
104
5
0
506,277
0
L
Kukulkan
9,296
423
82
4
0
341,127
0
W
Cthulhu
9,973
453
48
2
0
382,192
0
L
Set
11,153
507
149
7
0
399,475
0
W
Neith
12,522
569
97
4
0
381,559
0
L
Yemoja
9,387
427
32
1
0
340,887
0
L
Scylla
8,493
386
61
3
0
257,319
0
L
Amaterasu
8,687
395
62
3
0
324,322
0
W
Anubis
11,358
516
113
5
0
399,682
1
W
Baron Samedi
11,627
529
87
4
0
370,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role