Player Matchup

Danzaburou
Danzaburou
EhLiteCanadian
Danzaburou
Level 66
God Stats
3W - 2L
1,631 SR
Queue Stats
58W - 47L
1,489 Elo+
Party 1
Athena
Athena
FlatColt5685673
Athena
Level 98
God Stats
2W - 0L
1,618 SR
Queue Stats
8W - 7L
1,445 Elo+
Party 1
Zeus
Zeus
OverallDog5898
Zeus
Level 22
God Stats
6W - 13L
1,448 SR
Queue Stats
38W - 38L
1,472 Elo+
Party 1
Team Averages
Level 62
1,565 SR
1,469 Elo+

VS

Team Averages
Level 86
1,598 SR
1,562 Elo+
Hera
Hera
SaintsAsunder406
Hera
Level 147
God Stats
7W - 4L
1,631 SR
Queue Stats
135W - 121L
1,589 Elo+
Party 2
Neith
Neith
alvarez674
Neith
Level 84
God Stats
6W - 7L
1,591 SR
Queue Stats
6W - 7L
1,505 Elo+
Solo
Cthulhu
Cthulhu
gcharlton2107
Cthulhu
Level 28
God Stats
5W - 4L
1,571 SR
Queue Stats
164W - 140L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EhLiteCanadian
Danzaburou
13
5 / 1 / 8
9,177
834
10,851
6,588
2,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 8
9,371
852
5,043
7,649
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 7
7,942
722
3,394
5,294
1,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,546
686
6,235
7,103
2,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
9
0 / 2 / 1
6,600
600
1,858
4,089
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
2 / 4 / 2
8,216
747
5,393
11,134
7,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
4
4
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EhLiteCanadian
Danzaburou
5
1
8
9
W
5
0
8
9
W
3
3
7
2.17
L
2
7
0
0.29
L
Neith
0
2
1
0.25
L
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
13,486
19,531
Taken
22,326
9,985
Mitigated
11,026
6,936
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EhLiteCanadian
Danzaburou
10,851
5,324
0
2,024
6,588
2,569
2,943
3,843
2,745
0
55,335
W
5,043
1,442
0
3,699
7,649
5,423
154
3,423
4,226
17,513
0
W
3,394
619
0
1,213
5,294
1,993
0
4,410
884
21,809
0
L
6,235
997
552
865
7,103
2,203
0
2,600
4,503
27,587
0
L
Neith
1,858
758
0
377
4,089
1,318
0
1,113
2,976
0
12,413
L
Cthulhu
5,393
182
40
1,022
11,134
7,505
0
4,768
6,366
24,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
22,362
149
Minions Killed
118
0
Camps Cleared
0
603,498
Distance Traveled
511,797
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,177
834
91
8
0
195,598
3
W
Athena
9,371
852
20
2
0
216,890
6
W
Zeus
7,942
722
38
3
0
191,010
2
L
Hera
7,546
686
44
4
0
153,874
0
L
Neith
6,600
600
30
3
0
152,587
4
L
Cthulhu
8,216
747
44
4
0
205,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role