Player Matchup

Gilgamesh
Gilgamesh
DinoNico12
Gilgamesh
Level 18
God Stats
16W - 9L
1,636 SR
Queue Stats
26W - 22L
1,314 Elo+
Solo
Eset
Eset
MasteredPeace20
Eset
Level 27
God Stats
16W - 33L
1,170 SR
Queue Stats
36W - 89L
1,107 Elo+
Party 1
Artemis
Artemis
NoLimit_ElChoppo
Artemis
Level 72
God Stats
3W - 3L
1,751 SR
Queue Stats
154W - 270L
1,210 Elo+
Party 1
Team Averages
Level 39
1,519 SR
1,211 Elo+

VS

Team Averages
Level 17
1,517 SR
1,154 Elo+
Neith
Neith
JadenLA12113
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
934 Elo+
Solo
Aphrodite
Aphrodite
Jaundicology
Aphrodite
Level 19
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo
Merlin
Merlin
Reece Quits
Merlin
Level 24
God Stats
1W - 2L
1,688 SR
Queue Stats
158W - 200L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DinoNico12
Gilgamesh
12
7 / 2 / 5
8,713
792
7,330
11,569
4,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 8
7,369
670
4,426
7,363
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 2 / 6
8,338
758
8,309
9,890
3,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
7,087
644
6,186
8,824
2,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Jaundicology
Aphrodite
9
0 / 4 / 4
6,747
613
2,462
9,358
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
11
3 / 1 / 1
7,450
677
9,760
4,774
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DinoNico12
Gilgamesh
7
2
5
4.75
L
2
7
2
0.43
L
Aphrodite
Jaundicology
Aphrodite
0
4
4
0.5
W
1
1
8
5
W
4
2
6
3.5
L
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
18,408
28,822
Taken
22,956
9,610
Mitigated
8,446
9,079
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DinoNico12
Gilgamesh
7,330
544
0
1,686
11,569
4,358
796
4,037
7,207
0
23,666
L
6,186
1,996
0
506
8,824
2,509
30
1,586
6,950
0
13,932
L
Aphrodite
Jaundicology
Aphrodite
2,462
1,003
1,138
3,721
9,358
3,496
0
1,341
7,839
8,926
0
W
4,426
320
731
1,823
7,363
2,210
770
3,255
3,805
14,071
0
W
8,309
3,510
489
4,350
9,890
3,042
1,732
3,864
5,568
0
27,886
L
Merlin
9,760
115
0
0
4,774
2,441
0
948
3,726
32,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
21,284
105
Minions Killed
83
0
Camps Cleared
0
591,713
Distance Traveled
507,523
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,713
792
31
3
0
231,406
1
L
Neith
7,087
644
16
1
0
151,785
0
L
Aphrodite
6,747
613
19
2
0
170,848
0
W
Eset
7,369
670
19
2
0
200,230
0
W
Artemis
8,338
758
55
5
0
160,077
0
L
Merlin
7,450
677
48
4
0
184,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role