Player Matchup

Nox
Nox
Achillesfist
Nox
Level 27
God Stats
2W - 0L
1,534 SR
Queue Stats
16W - 15L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Piopi_19
Danzaburou
Level 29
God Stats
31W - 18L
1,548 SR
Queue Stats
182W - 162L
1,496 Elo+
Party 3
Guan Yu
Guan Yu
Shadow_Sheepp
Guan Yu
Level 129
God Stats
7W - 4L
1,414 SR
Queue Stats
306W - 268L
1,475 Elo+
Party 3
Sylvanus
Sylvanus
ZxSpawnDevilxZ
Sylvanus
Level 41
God Stats
6W - 11L
1,667 SR
Queue Stats
665W - 746L
1,445 Elo+
Solo
Thor
Thor
folksmash
Thor
Level 87
God Stats
2W - 0L
1,733 SR
Queue Stats
18W - 23L
1,447 Elo+
Party 1
Team Averages
Level 63
1,579 SR
1,474 Elo+

VS

Team Averages
Level 51
1,608 SR
1,457 Elo+
Tiamat
Tiamat
IndigoK
Tiamat
Level 127
God Stats
28W - 21L
1,536 SR
Queue Stats
186W - 183L
1,453 Elo+
Party 2
Bellona
Bellona
JaviGoons
Bellona
Level 27
God Stats
3W - 3L
1,834 SR
Queue Stats
49W - 43L
1,494 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shiftings
Tsukuyomi
Level 27
God Stats
28W - 17L
1,673 SR
Queue Stats
172W - 175L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
SleekMidnight
Heimdallr
Level 38
God Stats
1W - 5L
1,273 SR
Queue Stats
211W - 232L
1,390 Elo+
Solo
Cerberus
Cerberus
defectiveJT
Cerberus
Level 36
God Stats
6W - 5L
1,723 SR
Queue Stats
62W - 37L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 8
14,091
542
15,638
14,207
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Piopi_19
Danzaburou
20
15 / 2 / 14
15,674
603
36,945
23,612
10,429
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
20
10 / 4 / 14
14,131
544
15,273
25,517
39,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
18
4 / 4 / 9
12,128
466
5,688
18,900
12,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
20
5 / 4 / 9
13,893
534
8,000
19,900
14,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IndigoK
Tiamat
18
4 / 10 / 5
12,139
467
25,217
23,595
18,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
JaviGoons
Bellona
18
2 / 7 / 8
11,819
455
13,969
22,182
18,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Shiftings
Tsukuyomi
19
12 / 9 / 2
13,718
528
19,137
19,629
8,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SleekMidnight
Heimdallr
14
1 / 10 / 1
9,720
374
8,374
22,449
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
defectiveJT
Cerberus
15
0 / 9 / 4
10,004
385
6,373
21,535
17,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
45
Kills
19
19
Deaths
45
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
5
8
3
L
Tiamat
IndigoK
Tiamat
4
10
5
0.65
L
Bellona
JaviGoons
Bellona
2
7
8
0.86
W
Danzaburou
Piopi_19
Danzaburou
15
2
14
11
W
Guan Yu
10
4
14
4.25
L
Tsukuyomi
Shiftings
Tsukuyomi
12
9
2
1.44
L
Heimdallr
SleekMidnight
Heimdallr
1
10
1
0.15
W
Sylvanus
4
4
9
2.13
L
Cerberus
defectiveJT
Cerberus
0
9
4
0.22
W
Thor
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,544
Damage
73,070
102,136
Taken
109,390
83,765
Mitigated
70,875
44,196
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,638
786
0
986
14,207
6,016
1,880
6,286
7,491
69,224
0
L
Tiamat
IndigoK
Tiamat
25,217
1,286
124
6,032
23,595
18,993
1,044
6,487
16,713
76,178
0
L
Bellona
JaviGoons
Bellona
13,969
4,033
0
474
22,182
18,700
62
4,067
17,672
0
69,618
W
Danzaburou
Piopi_19
Danzaburou
36,945
20,200
0
13,444
23,612
10,429
3,630
7,639
15,750
0
141,830
W
Guan Yu
15,273
1,625
3,979
10,924
25,517
39,684
1,060
4,376
20,958
0
62,459
L
Tsukuyomi
Shiftings
Tsukuyomi
19,137
6,338
0
1,226
19,629
8,108
1,532
5,579
13,688
0
62,449
L
Heimdallr
SleekMidnight
Heimdallr
8,374
3,421
0
4,742
22,449
7,947
1,663
1,952
20,447
0
55,055
W
Sylvanus
5,688
1,041
3,256
6,484
18,900
12,801
1,277
9,242
9,275
34,614
8,639
L
Cerberus
defectiveJT
Cerberus
6,373
176
1,011
4,335
21,535
17,127
71
2,346
19,004
43,808
0
W
Thor
8,000
1,052
0
5,123
19,900
14,835
1,959
2,696
17,072
0
95,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,917
Gold Earned
57,400
666
Minions Killed
489
0
Camps Cleared
0
2,381,011
Distance Traveled
2,193,432
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,091
542
133
5
0
426,363
3
L
Tiamat
12,139
467
110
4
0
429,067
6
L
Bellona
11,819
455
109
4
0
477,466
4
W
Danzaburou
15,674
603
163
6
0
546,112
3
W
Guan Yu
14,131
544
112
4
0
541,590
3
L
Tsukuyomi
13,718
528
84
3
0
471,847
2
L
Heimdallr
9,720
374
75
3
0
325,434
1
W
Sylvanus
12,128
466
79
3
0
381,832
7
L
Cerberus
10,004
385
111
4
0
489,618
0
W
Thor
13,893
534
179
7
0
485,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role