Player Matchup

Zeus
Zeus
Kaname95
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,179 Elo+
Party 1
Ra
Ra
Matiglorioso
Ra
Level 27
God Stats
2W - 4L
1,325 SR
Queue Stats
15W - 26L
1,298 Elo+
Party 3
Chaac
Chaac
NachoCamposs
Chaac
Level 25
God Stats
23W - 23L
1,557 SR
Queue Stats
41W - 56L
1,419 Elo+
Party 3
Neith
Neith
fideoscontuko
Neith
Level 29
God Stats
26W - 37L
1,459 SR
Queue Stats
144W - 180L
1,379 Elo+
Party 3
Heimdallr
Heimdallr
ikkiUsui
Heimdallr
Level 26
God Stats
4W - 3L
1,279 SR
Queue Stats
78W - 83L
1,279 Elo+
Party 1
Team Averages
Level 25
1,424 SR
1,311 Elo+

VS

Team Averages
Level 32
1,452 SR
1,424 Elo+
Discordia
Discordia
Casyopeia_Gorgon
Discordia
Level 28
God Stats
1W - 1L
1,506 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Mercury
Mercury
HatakeGojou
Mercury
Level 19
God Stats
1W - 1L
1,272 SR
Queue Stats
25W - 40L
1,321 Elo+
Party 2
Jing Wei
Jing Wei
JackieDoTchan
Jing Wei
Level 3
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 2
Khepri
Khepri
RichardqM
Khepri
Level 89
God Stats
5W - 4L
1,415 SR
Queue Stats
353W - 377L
1,416 Elo+
Party 2
Hades
Hades
elpanabenja3162
Hades
Level 19
God Stats
17W - 23L
1,379 SR
Queue Stats
49W - 62L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
6 / 5 / 3
14,097
503
13,862
10,929
3,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 2 / 12
18,654
666
32,853
22,650
11,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 2 / 10
14,204
507
10,333
24,521
27,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 3 / 14
14,733
526
17,127
17,219
6,982
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ikkiUsui
Heimdallr
20
2 / 5 / 14
14,107
504
8,844
11,526
5,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
2
0 / 1 / 0
7,164
256
59
448
100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Mercury
HatakeGojou
Mercury
18
3 / 9 / 4
11,591
414
8,338
24,435
8,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
JackieDoTchan
Jing Wei
17
3 / 12 / 3
11,287
403
12,277
21,959
8,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
RichardqM
Khepri
16
2 / 9 / 5
11,659
416
12,122
34,641
36,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 4 / 2
15,595
557
14,276
20,011
15,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
34
Kills
16
17
Deaths
35
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
0
1
0
0
L
Mercury
HatakeGojou
Mercury
3
9
4
0.56
L
Jing Wei
JackieDoTchan
Jing Wei
3
12
3
0.38
W
Zeus
6
5
3
1.5
W
15
2
12
10.5
W
4
2
10
4.5
L
Khepri
RichardqM
Khepri
2
9
5
0.5
L
8
4
2
2.25
W
7
3
14
4.67
W
Heimdallr
ikkiUsui
Heimdallr
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,019
Damage
47,072
86,845
Taken
101,494
55,295
Mitigated
69,411
40,344
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
59
0
0
0
448
100
0
269
155
507
0
L
Mercury
HatakeGojou
Mercury
8,338
4,759
0
3,519
24,435
8,633
0
9,813
14,396
0
64,847
L
Jing Wei
JackieDoTchan
Jing Wei
12,277
8,352
0
2,967
21,959
8,756
694
10,011
11,794
0
65,262
W
Zeus
13,862
3,978
184
2,828
10,929
3,841
2,917
6,017
4,912
55,088
0
W
32,853
2,951
4,991
12,137
22,650
11,946
3,122
7,700
14,910
187,131
0
W
10,333
1,174
939
11,412
24,521
27,223
2,412
5,384
19,137
0
79,050
L
Khepri
RichardqM
Khepri
12,122
961
0
5,693
34,641
36,327
0
16,474
17,633
51,062
0
L
14,276
921
164
7,844
20,011
15,595
3,315
9,150
10,793
99,518
0
W
17,127
10,697
0
6,852
17,219
6,982
2,844
6,781
10,438
0
89,804
W
Heimdallr
ikkiUsui
Heimdallr
8,844
3,815
0
1,001
11,526
5,303
6,447
3,406
8,120
0
62,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,795
Gold Earned
57,296
664
Minions Killed
460
0
Camps Cleared
0
2,407,722
Distance Traveled
1,959,519
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,164
256
2
0
0
24,419
0
L
Mercury
11,591
414
81
3
0
568,092
0
L
Jing Wei
11,287
403
112
4
0
397,621
0
W
Zeus
14,097
503
95
3
0
414,112
0
W
Ra
18,654
666
247
9
0
558,287
1
W
Chaac
14,204
507
106
4
0
489,141
0
L
Khepri
11,659
416
61
2
0
507,103
1
L
Hades
15,595
557
204
7
0
462,284
5
W
Neith
14,733
526
104
4
0
451,878
2
W
Heimdallr
14,107
504
112
4
0
494,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role