Player Matchup

Izanami
Izanami
GryffinClaw
Izanami
Level 146
God Stats
6W - 4L
1,515 SR
Queue Stats
347W - 427L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Mohatnas
Gilgamesh
Level 149
God Stats
7W - 7L
1,657 SR
Queue Stats
59W - 54L
1,531 Elo+
Party 2
Merlin
Merlin
XxArtixzxX
Merlin
Level 18
God Stats
12W - 15L
1,473 SR
Queue Stats
33W - 32L
1,484 Elo+
Party 2
Team Averages
Level 104
1,548 SR
1,501 Elo+

VS

Team Averages
Level 55
1,434 SR
1,543 Elo+
Skadi
Skadi
CrowReaper1216
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 66L
1,521 Elo+
Party 1
Hel
Hel
MonsterRManiac
Hel
Level 24
God Stats
41W - 69L
1,301 SR
Queue Stats
107W - 180L
1,306 Elo+
Solo
Hercules
Hercules
Zcrazy1raqi
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GryffinClaw
Izanami
16
5 / 3 / 19
11,788
737
14,942
11,984
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Mohatnas
Gilgamesh
16
12 / 4 / 11
12,846
803
15,874
16,160
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
XxArtixzxX
Merlin
16
7 / 3 / 17
11,818
739
20,366
10,465
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 3
12,345
772
18,921
18,014
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 11 / 4
9,822
614
5,869
16,264
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Zcrazy1raqi
Hercules
14
2 / 8 / 6
12,037
752
4,670
22,327
20,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
24
Kills
10
10
Deaths
24
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
Izanami
GryffinClaw
Izanami
5
3
19
4.83
W
Gilgamesh
Mohatnas
Gilgamesh
12
4
11
4.38
L
1
11
4
0.27
W
Merlin
XxArtixzxX
Merlin
7
3
17
5.17
L
Hercules
Zcrazy1raqi
Hercules
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,182
Damage
29,460
38,609
Taken
56,605
18,296
Mitigated
32,816
10,915
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,921
9,941
0
3,688
18,014
6,748
2,797
6,140
11,749
0
62,012
W
Izanami
GryffinClaw
Izanami
14,942
10,672
0
4,443
11,984
3,236
2,427
1,467
10,517
0
70,010
W
Gilgamesh
Mohatnas
Gilgamesh
15,874
4,148
0
1,682
16,160
11,877
330
2,547
13,613
0
45,501
L
5,869
243
8,649
4,384
16,264
5,645
113
5,406
10,683
34,449
0
W
Merlin
XxArtixzxX
Merlin
20,366
291
0
4,790
10,465
3,183
679
2,034
8,431
56,229
0
L
Hercules
Zcrazy1raqi
Hercules
4,670
1,084
860
5,543
22,327
20,423
581
8,844
13,283
0
18,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
34,204
212
Minions Killed
167
0
Camps Cleared
0
861,161
Distance Traveled
794,313
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,345
772
95
6
0
275,517
5
W
Izanami
11,788
737
106
7
0
263,373
0
W
Gilgamesh
12,846
803
47
3
0
311,883
4
L
Hel
9,822
614
56
4
0
259,053
1
W
Merlin
11,818
739
59
4
0
285,905
1
L
Hercules
12,037
752
16
1
0
259,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role