Player Matchup

Sun Wukong
Sun Wukong
HoldMyInhaler
Sun Wukong
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 244L
1,596 Elo+
Party 3
Jing Wei
Jing Wei
RecoN_Scb
Jing Wei
Level 62
God Stats
4W - 1L
1,712 SR
Queue Stats
221W - 204L
1,533 Elo+
Party 3
Khepri
Khepri
SirBaconhawk
Khepri
Level 85
God Stats
23W - 21L
1,878 SR
Queue Stats
92W - 70L
1,511 Elo+
Party 2
Bakasura
Bakasura
ayepoetaytoe
Bakasura
Level 88
God Stats
3W - 3L
1,630 SR
Queue Stats
90W - 90L
1,501 Elo+
Party 2
Merlin
Merlin
nnamoh
Merlin
Level 46
God Stats
4W - 2L
1,740 SR
Queue Stats
170W - 164L
1,497 Elo+
Party 2
Team Averages
Level 65
1,692 SR
1,528 Elo+

VS

Team Averages
Level 43
1,500 SR
1,437 Elo+
Jormungandr
Jormungandr
Azureheart555
Jormungandr
Level 17
God Stats
16W - 22L
1,494 SR
Queue Stats
108W - 153L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Eifti
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LightAj
Cthulhu
Level 48
God Stats
18W - 31L
1,410 SR
Queue Stats
257W - 339L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Skizko
Gilgamesh
Level 14
God Stats
1W - 3L
1,494 SR
Queue Stats
123W - 196L
1,371 Elo+
Party 1
Izanami
Izanami
fairbully
Izanami
Level 87
God Stats
13W - 6L
1,604 SR
Queue Stats
216W - 262L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoldMyInhaler
Sun Wukong
20
15 / 1 / 14
13,695
595
24,045
24,197
21,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
RecoN_Scb
Jing Wei
18
4 / 2 / 13
11,439
497
12,701
14,463
6,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
5 / 1 / 20
11,742
511
13,736
17,395
19,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ayepoetaytoe
Bakasura
19
6 / 2 / 12
12,036
523
9,830
24,331
12,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
nnamoh
Merlin
19
9 / 1 / 11
12,634
549
14,456
9,596
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azureheart555
Jormungandr
13
3 / 8 / 1
9,384
408
11,892
18,878
16,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Eifti
Kukulkan
16
3 / 7 / 0
10,856
472
8,735
14,693
6,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LightAj
Cthulhu
15
0 / 9 / 0
9,208
400
17,047
22,646
10,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Skizko
Gilgamesh
14
0 / 9 / 0
8,898
387
5,148
21,964
20,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
fairbully
Izanami
17
1 / 7 / 3
10,750
467
14,482
17,789
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
11
39
Kills
7
7
Deaths
40
70
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Azureheart555
Jormungandr
3
8
1
0.44
L
Kukulkan
Eifti
Kukulkan
3
7
0
0.43
W
Sun Wukong
HoldMyInhaler
Sun Wukong
15
1
14
22
L
Cthulhu
LightAj
Cthulhu
0
9
0
0
W
Jing Wei
RecoN_Scb
Jing Wei
4
2
13
5.25
W
Khepri
5
1
20
15
L
Gilgamesh
Skizko
Gilgamesh
0
9
0
0
W
Bakasura
ayepoetaytoe
Bakasura
6
2
12
6
L
Izanami
fairbully
Izanami
1
7
3
0.36
W
Merlin
nnamoh
Merlin
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,768
Damage
57,304
89,982
Taken
95,970
63,930
Mitigated
60,406
35,687
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Azureheart555
Jormungandr
11,892
2,575
0
1,030
18,878
16,061
144
6,089
11,837
37,764
0
L
Kukulkan
Eifti
Kukulkan
8,735
1,021
0
1,747
14,693
6,309
441
4,585
9,641
62,820
0
W
Sun Wukong
HoldMyInhaler
Sun Wukong
24,045
7,814
0
11,151
24,197
21,405
629
9,870
13,768
0
95,967
L
Cthulhu
LightAj
Cthulhu
17,047
834
176
1,288
22,646
10,107
0
6,838
15,564
74,467
0
W
Jing Wei
RecoN_Scb
Jing Wei
12,701
9,897
0
6,361
14,463
6,533
1,336
6,248
8,082
0
72,142
W
Khepri
13,736
1,943
0
4,413
17,395
19,062
108
5,248
12,035
33,742
0
L
Gilgamesh
Skizko
Gilgamesh
5,148
1,798
0
2,076
21,964
20,056
930
3,409
18,227
0
35,454
W
Bakasura
ayepoetaytoe
Bakasura
9,830
7,773
0
13,542
24,331
12,426
1,877
9,861
14,032
0
45,735
L
Izanami
fairbully
Izanami
14,482
9,187
0
4,637
17,789
7,873
3,466
6,742
10,997
0
91,537
W
Merlin
nnamoh
Merlin
14,456
1,386
0
220
9,596
4,504
1,055
5,053
4,391
97,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,546
Gold Earned
49,096
592
Minions Killed
502
0
Camps Cleared
0
2,400,954
Distance Traveled
1,905,297
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,384
408
44
2
0
402,378
2
L
Kukulkan
10,856
472
124
5
0
336,498
3
W
Sun Wukong
13,695
595
155
7
0
468,937
2
L
Cthulhu
9,208
400
111
5
0
405,966
1
W
Jing Wei
11,439
497
116
5
0
445,533
0
W
Khepri
11,742
511
27
1
0
502,624
7
L
Gilgamesh
8,898
387
64
3
0
376,794
0
W
Bakasura
12,036
523
124
5
0
531,638
0
L
Izanami
10,750
467
159
7
0
383,661
0
W
Merlin
12,634
549
170
7
0
452,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role