Player Matchup

Vamana
Vamana
GrittyGrundle
Vamana
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 106L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
JOEJIMENEZ
Gilgamesh
Level 160
God Stats
4W - 1L
1,708 SR
Queue Stats
238W - 178L
1,594 Elo+
Party 1
Anhur
Anhur
WaifuSmitera
Anhur
Level 140
God Stats
1W - 2L
1,442 SR
Queue Stats
98W - 80L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
WarrenCobain
Danzaburou
Level 144
God Stats
1W - 0L
1,615 SR
Queue Stats
31W - 22L
1,575 Elo+
Party 1
Olorun
Olorun
zietus
Olorun
Level 129
God Stats
3W - 2L
1,318 SR
Queue Stats
280W - 300L
1,589 Elo+
Solo
Team Averages
Level 138
1,517 SR
1,589 Elo+

VS

Team Averages
Level 124
1,656 SR
1,610 Elo+
Thoth
Thoth
Acelya
Thoth
Level 147
God Stats
9W - 15L
1,527 SR
Queue Stats
636W - 691L
1,571 Elo+
Party 2
Cerberus
Cerberus
Arise_Chicken1
Cerberus
Level 128
God Stats
5W - 1L
1,859 SR
Queue Stats
132W - 114L
1,581 Elo+
Solo
Nemesis
Nemesis
Dakillian
Nemesis
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
356W - 375L
1,607 Elo+
Party 2
Hou Yi
Hou Yi
keuch
Hou Yi
Level 88
God Stats
2W - 3L
1,673 SR
Queue Stats
183W - 179L
1,604 Elo+
Solo
Susano
Susano
zebramf
Susano
Level 107
God Stats
1W - 1L
1,721 SR
Queue Stats
56W - 47L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 17
11,038
690
18,604
32,280
24,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
JOEJIMENEZ
Gilgamesh
19
9 / 6 / 11
12,565
785
21,327
30,477
21,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 18
12,091
756
15,460
19,306
6,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
WarrenCobain
Danzaburou
20
7 / 3 / 20
13,473
842
27,876
19,382
9,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
zietus
Olorun
20
6 / 5 / 15
12,448
778
23,062
20,230
8,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acelya
Thoth
20
6 / 8 / 14
12,454
778
19,080
17,142
9,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
20
5 / 5 / 13
11,576
724
21,771
40,360
48,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Dakillian
Nemesis
18
1 / 3 / 17
9,894
618
16,516
18,322
20,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hou Yi
keuch
Hou Yi
17
6 / 5 / 8
10,372
648
21,772
18,551
9,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
zebramf
Susano
19
6 / 7 / 15
11,455
716
24,661
22,587
12,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
91
28
Kills
24
24
Deaths
28
81
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
Acelya
Thoth
6
8
14
1.63
L
Cerberus
5
5
13
2.3
L
Nemesis
Dakillian
Nemesis
1
3
17
3.17
W
2
5
17
2.1
W
Gilgamesh
JOEJIMENEZ
Gilgamesh
9
6
11
2.42
W
4
5
18
2.6
W
Danzaburou
WarrenCobain
Danzaburou
7
3
20
5.67
L
Hou Yi
keuch
Hou Yi
6
5
8
2
L
Susano
zebramf
Susano
6
7
15
1.93
W
Olorun
zietus
Olorun
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,329
Damage
103,800
121,675
Taken
116,962
69,949
Mitigated
100,415
64,203
Healing
46,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Acelya
Thoth
19,080
2,368
2,467
2,695
17,142
9,323
571
1,590
15,352
50,761
0
L
Cerberus
21,771
1,206
3,187
18,407
40,360
48,275
0
10,543
29,592
36,613
0
L
Nemesis
Dakillian
Nemesis
16,516
3,801
1,587
5,689
18,322
20,863
31
4,893
13,243
0
20,315
W
18,604
7,505
1,616
14,232
32,280
24,016
136
7,807
24,200
0
28,524
W
Gilgamesh
JOEJIMENEZ
Gilgamesh
21,327
4,884
1,854
9,961
30,477
21,490
495
9,910
20,179
0
37,572
W
15,460
6,728
4,447
5,065
19,306
6,736
1,275
7,321
11,731
0
27,275
W
Danzaburou
WarrenCobain
Danzaburou
27,876
13,295
1,923
7,272
19,382
9,351
2,337
8,148
11,004
0
56,693
L
Hou Yi
keuch
Hou Yi
21,772
13,901
2,910
3,096
18,551
9,882
192
1,841
16,535
0
38,729
L
Susano
zebramf
Susano
24,661
4,525
1,343
4,870
22,587
12,072
188
4,195
18,117
0
40,120
W
Olorun
zietus
Olorun
23,062
12,881
9,120
8,713
20,230
8,356
2,739
6,473
13,632
43,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,615
Gold Earned
55,751
170
Minions Killed
203
0
Camps Cleared
0
1,475,395
Distance Traveled
1,406,942
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,454
778
67
4
0
255,101
2
L
Cerberus
11,576
724
62
4
0
297,710
1
L
Nemesis
9,894
618
5
0
0
334,686
7
W
Vamana
11,038
690
29
2
0
322,565
3
W
Gilgamesh
12,565
785
24
2
0
330,995
2
W
Anhur
12,091
756
29
2
0
291,747
4
W
Danzaburou
13,473
842
41
3
0
280,897
3
L
Hou Yi
10,372
648
41
3
0
275,629
3
L
Susano
11,455
716
28
2
0
243,816
2
W
Olorun
12,448
778
47
3
0
249,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role