Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BermudaTriangle3
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,267 Elo+
Party 2
Cerberus
Cerberus
Dratte
Cerberus
Level 44
God Stats
3W - 8L
1,101 SR
Queue Stats
5W - 15L
1,080 Elo+
Party 2
Neith
Neith
M110122
Neith
Level 6
God Stats
3W - 2L
1,522 SR
Queue Stats
4W - 7L
1,197 Elo+
Party 2
Ravana
Ravana
TheDream80
Ravana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,181 Elo+
Party 2
Team Averages
Level 28
1,425 SR
1,245 Elo+

VS

Team Averages
Level 11
1,624 SR
1,343 Elo+
King Arthur
King Arthur
Bum Toads
King Arthur
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 243L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
WarlikeTuna5390
Gilgamesh
Level 23
God Stats
10W - 6L
1,886 SR
Queue Stats
28W - 35L
1,411 Elo+
Solo
Chang'e
Chang'e
absurdo_ninja212
Chang'e
Level 14
God Stats
4W - 4L
1,775 SR
Queue Stats
36W - 47L
1,364 Elo+
Solo
Olorun
Olorun
pudding1luvmuch
Olorun
Level 4
God Stats
4W - 3L
1,458 SR
Queue Stats
4W - 8L
1,257 Elo+
Solo
Serqet
Serqet
rentonskate
Serqet
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 142L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
12 / 2 / 20
13,144
1,095
25,161
10,423
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 2 / 22
11,878
990
12,914
3,636
1,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Dratte
Cerberus
20
6 / 0 / 30
13,018
1,085
18,368
20,853
26,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
M110122
Neith
19
4 / 0 / 29
12,496
1,041
23,356
9,104
3,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
TheDream80
Ravana
20
20 / 5 / 13
13,646
1,137
19,007
17,025
7,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bum Toads
King Arthur
17
0 / 6 / 7
10,716
893
6,566
28,976
16,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
WarlikeTuna5390
Gilgamesh
17
5 / 6 / 2
12,281
1,023
13,184
18,995
10,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 11 / 3
11,223
935
12,570
23,410
6,866
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 10 / 6
11,239
937
14,831
19,311
6,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
17
0 / 13 / 6
10,404
867
9,597
20,056
5,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
33
46
Kills
9
9
Deaths
46
114
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
2
20
11
W
4
2
22
7.5
L
King Arthur
Bum Toads
King Arthur
0
6
7
0.58
W
Cerberus
Dratte
Cerberus
6
0
30
21
W
Neith
M110122
Neith
4
0
29
18.5
W
Ravana
TheDream80
Ravana
20
5
13
5.3
L
Gilgamesh
WarlikeTuna5390
Gilgamesh
5
6
2
1
L
2
11
3
0.32
L
2
10
6
0.5
L
Serqet
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,806
Damage
56,748
61,041
Taken
110,748
42,710
Mitigated
46,603
11,585
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
25,161
2,889
2,227
1,499
10,423
4,199
0
4,101
6,322
52,341
0
W
12,914
1,731
0
0
3,636
1,444
0
1,497
2,139
36,319
0
L
King Arthur
Bum Toads
King Arthur
6,566
1,038
0
4,294
28,976
16,566
0
14,753
14,223
0
26,144
W
Cerberus
Dratte
Cerberus
18,368
760
0
5,156
20,853
26,170
0
9,260
10,651
31,411
0
W
Neith
M110122
Neith
23,356
9,647
0
2,201
9,104
3,660
0
4,487
4,617
0
36,934
W
Ravana
TheDream80
Ravana
19,007
6,523
0
502
17,025
7,237
0
8,056
8,969
0
30,624
L
Gilgamesh
WarlikeTuna5390
Gilgamesh
13,184
4,206
243
1,391
18,995
10,744
0
8,156
10,839
0
36,983
L
12,570
3,048
3,381
3,659
23,410
6,866
0
11,726
11,684
39,035
0
L
14,831
8,560
2,054
3,904
19,311
6,553
0
10,590
8,721
34,728
0
L
Serqet
9,597
2,912
0
79
20,056
5,874
0
11,218
8,838
0
21,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,182
Gold Earned
55,863
231
Minions Killed
219
3
Camps Cleared
3
1,089,541
Distance Traveled
1,070,080
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,144
1,095
61
5
2
204,409
0
W
Kukulkan
11,878
990
63
5
0
194,667
0
L
King Arthur
10,716
893
34
3
0
248,491
0
W
Cerberus
13,018
1,085
40
3
0
259,539
0
W
Neith
12,496
1,041
47
4
1
223,332
1
W
Ravana
13,646
1,137
20
2
0
207,594
0
L
Gilgamesh
12,281
1,023
50
4
0
225,141
0
L
Chang'e
11,223
935
80
7
2
212,395
0
L
Olorun
11,239
937
33
3
1
165,083
0
L
Serqet
10,404
867
22
2
0
218,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role