Player Matchup

Gilgamesh
Gilgamesh
FireOfDarkness
Gilgamesh
Level 108
God Stats
3W - 0L
1,800 SR
Queue Stats
9W - 5L
1,479 Elo+
Party 2
Merlin
Merlin
Rexomat1
Merlin
Level 129
God Stats
1W - 1L
1,481 SR
Queue Stats
7W - 6L
1,284 Elo+
Party 2
Olorun
Olorun
ctf_mane_91
Olorun
Level 16
God Stats
7W - 5L
1,356 SR
Queue Stats
7W - 6L
1,265 Elo+
Party 2
Team Averages
Level 84
1,546 SR
1,343 Elo+

VS

Team Averages
Level 20
1,570 SR
1,301 Elo+
Vulcan
Vulcan
Dodge ViiperzZ
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,301 Elo+
Party 1
Thor
Thor
Haighy
Thor
Level 4
God Stats
1W - 3L
1,709 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
Ritzierben
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FireOfDarkness
Gilgamesh
14
3 / 5 / 6
11,288
664
15,786
14,548
11,561
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Rexomat1
Merlin
16
6 / 1 / 2
11,872
698
9,372
7,561
2,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
14
1 / 3 / 7
10,405
612
1,856
8,008
2,602
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,955
586
8,316
9,540
4,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Haighy
Thor
13
6 / 6 / 2
10,628
625
5,388
9,726
5,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Ritzierben
Jormungandr
14
1 / 1 / 8
9,921
584
10,266
16,372
11,856
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
9
9
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Gilgamesh
FireOfDarkness
Gilgamesh
3
5
6
1.2
L
Thor
Haighy
Thor
6
6
2
1.17
W
Merlin
Rexomat1
Merlin
6
1
2
7
L
Jormungandr
Ritzierben
Jormungandr
1
1
8
5
W
Olorun
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
23,970
30,117
Taken
35,638
16,630
Mitigated
21,125
5,797
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,316
2,443
171
1,729
9,540
4,057
396
3,329
6,211
43,374
0
W
Gilgamesh
FireOfDarkness
Gilgamesh
15,786
6,077
283
1,541
14,548
11,561
1,180
8,210
6,338
0
49,640
L
Thor
Haighy
Thor
5,388
1,294
0
0
9,726
5,212
839
4,065
5,661
0
18,520
W
Merlin
Rexomat1
Merlin
9,372
858
158
879
7,561
2,467
466
4,625
2,936
75,850
0
L
Jormungandr
Ritzierben
Jormungandr
10,266
1,666
502
441
16,372
11,856
49
3,909
12,463
45,281
0
W
Olorun
1,856
779
972
1,964
8,008
2,602
859
5,815
2,193
14,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
30,504
210
Minions Killed
148
0
Camps Cleared
0
812,215
Distance Traveled
735,115
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,955
586
68
4
0
255,820
0
W
Gilgamesh
11,288
664
57
3
0
274,399
2
L
Thor
10,628
625
24
1
0
239,383
1
W
Merlin
11,872
698
125
7
0
266,951
4
L
Jormungandr
9,921
584
56
3
0
239,912
1
W
Olorun
10,405
612
28
2
0
270,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role