Player Matchup

Fenrir
Fenrir
Cr1sP00987
Fenrir
Level 158
God Stats
6W - 7L
1,549 SR
Queue Stats
385W - 338L
1,611 Elo+
Solo
Cupid
Cupid
LieutnantDowns
Cupid
Level 68
God Stats
2W - 1L
1,792 SR
Queue Stats
245W - 130L
1,769 Elo+
Party 2
Gilgamesh
Gilgamesh
OhItsNexuss
Gilgamesh
Level 73
God Stats
13W - 7L
1,586 SR
Queue Stats
490W - 280L
1,732 Elo+
Party 2
Ra
Ra
PhantomGhoul-
Ra
Level 155
God Stats
10W - 7L
1,638 SR
Queue Stats
387W - 215L
1,766 Elo+
Party 2
Cerberus
Cerberus
mastorplank
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 82L
1,737 Elo+
Party 2
Team Averages
Level 93
1,613 SR
1,723 Elo+

VS

Team Averages
Level 56
1,624 SR
1,656 Elo+
Xbalanque
Xbalanque
Firexman
Xbalanque
Level 38
God Stats
11W - 5L
1,693 SR
Queue Stats
39W - 21L
1,713 Elo+
Solo
Sylvanus
Sylvanus
RFN280
Sylvanus
Level 67
God Stats
0W - 1L
1,285 SR
Queue Stats
45W - 37L
1,701 Elo+
Solo
Jing Wei
Jing Wei
TheMyrlyn
Jing Wei
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
415W - 375L
1,612 Elo+
Party 1
Fenrir
Fenrir
TonkaTruckMane
Fenrir
Level 38
God Stats
1W - 1L
1,714 SR
Queue Stats
48W - 38L
1,631 Elo+
Solo
Ares
Ares
vbpacker
Ares
Level 28
God Stats
31W - 23L
1,930 SR
Queue Stats
85W - 68L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cr1sP00987
Fenrir
17
4 / 3 / 7
10,811
541
7,046
15,777
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 0 / 8
12,559
628
9,938
8,097
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OhItsNexuss
Gilgamesh
19
7 / 1 / 5
12,880
644
12,765
15,185
11,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 4 / 9
11,752
588
11,472
10,527
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
mastorplank
Cerberus
15
0 / 1 / 17
10,179
509
7,247
16,668
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Firexman
Xbalanque
15
1 / 5 / 6
9,600
480
13,915
13,346
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
RFN280
Sylvanus
15
1 / 6 / 2
9,352
468
9,147
16,291
15,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
TheMyrlyn
Jing Wei
18
1 / 4 / 1
10,764
538
6,082
14,195
4,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 3 / 3
9,921
496
4,016
13,455
8,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
13
1 / 4 / 2
8,787
439
4,397
13,815
15,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
22
Kills
9
9
Deaths
22
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cr1sP00987
Fenrir
4
3
7
2.5
L
Xbalanque
Firexman
Xbalanque
1
5
6
0.8
W
6
0
8
10
W
Gilgamesh
OhItsNexuss
Gilgamesh
7
1
5
9.5
W
5
4
9
2.38
L
Sylvanus
RFN280
Sylvanus
1
6
2
0.33
L
Jing Wei
TheMyrlyn
Jing Wei
1
4
1
0.38
L
5
3
3
2.17
W
Cerberus
mastorplank
Cerberus
0
1
17
8.5
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,468
Damage
37,557
66,254
Taken
71,102
43,165
Mitigated
49,574
32,488
Healing
22,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cr1sP00987
Fenrir
7,046
1,781
0
6,038
15,777
7,627
0
3,958
11,819
0
70,574
L
Xbalanque
Firexman
Xbalanque
13,915
6,721
0
2,621
13,346
5,575
0
5,248
7,836
0
78,009
W
9,938
6,382
2,863
5,821
8,097
3,242
2,211
1,209
6,888
0
91,303
W
Gilgamesh
OhItsNexuss
Gilgamesh
12,765
3,682
0
4,326
15,185
11,926
130
4,967
10,218
0
89,347
W
11,472
1,311
4,587
5,018
10,527
4,214
1,037
1,243
9,284
95,119
0
L
Sylvanus
RFN280
Sylvanus
9,147
1,466
1,149
5,787
16,291
15,133
0
3,483
12,748
52,640
8,336
L
Jing Wei
TheMyrlyn
Jing Wei
6,082
4,738
0
5,299
14,195
4,954
749
3,144
10,931
0
87,223
L
4,016
780
0
6,567
13,455
8,300
0
3,270
10,145
0
62,128
W
Cerberus
mastorplank
Cerberus
7,247
662
0
3,835
16,668
16,156
168
3,530
13,138
32,884
0
L
Ares
4,397
205
0
1,230
13,815
15,612
0
3,036
10,723
29,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,181
Gold Earned
48,424
660
Minions Killed
590
0
Camps Cleared
0
1,992,838
Distance Traveled
1,774,129
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,811
541
112
6
0
402,526
10
L
Xbalanque
9,600
480
143
7
0
333,008
4
W
Cupid
12,559
628
165
8
0
387,886
8
W
Gilgamesh
12,880
644
167
8
0
421,097
7
W
Ra
11,752
588
167
8
0
398,541
8
L
Sylvanus
9,352
468
139
7
0
338,732
1
L
Jing Wei
10,764
538
171
9
0
350,887
6
L
Fenrir
9,921
496
110
6
0
402,733
10
W
Cerberus
10,179
509
49
2
0
382,788
6
L
Ares
8,787
439
27
1
0
348,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role