Player Matchup

Kuzenbo
Kuzenbo
El ChiN0xz
Kuzenbo
Level 155
God Stats
9W - 6L
1,623 SR
Queue Stats
220W - 219L
1,591 Elo+
Solo
Freya
Freya
Frank West877
Freya
Level 140
God Stats
5W - 3L
1,751 SR
Queue Stats
695W - 714L
1,569 Elo+
Solo
Da Ji
Da Ji
GueritoGummyBear
Da Ji
Level 144
God Stats
0W - 1L
1,547 SR
Queue Stats
21W - 27L
1,523 Elo+
Solo
Hera
Hera
Jar_of_Elephants
Hera
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 106L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
lgfcff
Gilgamesh
Level 69
God Stats
4W - 3L
1,745 SR
Queue Stats
186W - 164L
1,552 Elo+
Solo
Team Averages
Level 123
1,633 SR
1,565 Elo+

VS

Team Averages
Level 108
1,696 SR
1,640 Elo+
Chang'e
Chang'e
Mikee3101
Chang'e
Level 146
God Stats
15W - 9L
1,688 SR
Queue Stats
140W - 153L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Thrasilaos
Sylvanus
Level 88
God Stats
24W - 3L
1,803 SR
Queue Stats
1,414W - 331L
1,846 Elo+
Solo
Scylla
Scylla
Yeiken
Scylla
Level 65
God Stats
9W - 3L
1,500 SR
Queue Stats
110W - 113L
1,579 Elo+
Solo
Izanami
Izanami
bdrillien08
Izanami
Level 141
God Stats
17W - 10L
1,911 SR
Queue Stats
53W - 29L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
gbass1357
Gilgamesh
Level 102
God Stats
7W - 7L
1,580 SR
Queue Stats
152W - 95L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
El ChiN0xz
Kuzenbo
16
1 / 1 / 6
10,935
994
7,175
16,559
23,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 5 / 3
10,568
961
12,923
10,289
4,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 9 / 2
10,479
953
11,909
18,034
7,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 1 / 4
10,492
954
11,754
8,805
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
lgfcff
Gilgamesh
16
1 / 3 / 5
9,911
901
12,926
17,635
12,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

166

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mikee3101
Chang'e
17
6 / 3 / 8
11,804
1,073
15,302
10,190
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Thrasilaos
Sylvanus
18
1 / 0 / 17
12,027
1,093
14,858
14,466
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Yeiken
Scylla
16
3 / 0 / 3
10,884
989
4,673
3,410
1,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
bdrillien08
Izanami
17
2 / 2 / 11
10,799
982
15,456
14,589
5,902
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
gbass1357
Gilgamesh
17
7 / 3 / 7
12,000
1,091
15,183
18,430
17,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
8
Kills
19
19
Deaths
8
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
El ChiN0xz
Kuzenbo
1
1
6
4
L
3
5
3
0.9
L
3
9
2
0.44
L
0
1
4
2
W
Chang'e
Mikee3101
Chang'e
6
3
8
3.33
W
Sylvanus
Thrasilaos
Sylvanus
1
0
17
9.5
W
Scylla
Yeiken
Scylla
3
0
3
4.5
W
Izanami
bdrillien08
Izanami
2
2
11
3.75
W
Gilgamesh
gbass1357
Gilgamesh
7
3
7
3.5
L
Gilgamesh
lgfcff
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,687
Damage
65,472
71,322
Taken
61,085
49,866
Mitigated
43,579
4,393
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
El ChiN0xz
Kuzenbo
7,175
2,275
0
1,531
16,559
23,022
0
7,460
9,099
15,935
0
L
12,923
4,423
0
1,579
10,289
4,028
0
6,074
4,215
21,384
0
L
11,909
2,084
0
28
18,034
7,607
0
8,103
9,931
0
24,902
L
11,754
2,767
0
873
8,805
3,111
0
5,628
3,177
52,505
0
W
Chang'e
Mikee3101
Chang'e
15,302
83
3,658
3,939
10,190
3,996
0
5,603
4,350
42,267
0
W
Sylvanus
Thrasilaos
Sylvanus
14,858
3,541
6,147
6,031
14,466
14,657
0
8,835
5,365
25,454
0
W
Scylla
Yeiken
Scylla
4,673
350
255
748
3,410
1,316
0
1,077
2,278
30,919
0
W
Izanami
bdrillien08
Izanami
15,456
11,581
0
2,632
14,589
5,902
0
7,348
6,879
0
51,227
W
Gilgamesh
gbass1357
Gilgamesh
15,183
5,151
0
423
18,430
17,708
0
8,352
9,779
0
26,394
L
Gilgamesh
lgfcff
Gilgamesh
12,926
2,891
0
382
17,635
12,098
0
7,568
10,067
37
23,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,385
Gold Earned
57,514
199
Minions Killed
240
4
Camps Cleared
13
1,111,753
Distance Traveled
1,084,973
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,935
994
9
1
0
240,845
0
L
Freya
10,568
961
16
1
1
198,382
1
L
Da Ji
10,479
953
39
4
2
229,351
1
L
Hera
10,492
954
107
10
1
228,898
0
W
Chang'e
11,804
1,073
68
6
1
238,767
0
W
Sylvanus
12,027
1,093
15
1
0
199,150
0
W
Scylla
10,884
989
77
7
1
196,320
0
W
Izanami
10,799
982
65
6
6
202,890
1
W
Gilgamesh
12,000
1,091
15
1
5
247,846
0
L
Gilgamesh
9,911
901
28
3
0
214,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role