Player Matchup

Bellona
Bellona
DLJ1
Bellona
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 250L
1,636 Elo+
Solo
Cerberus
Cerberus
Feline
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Luma
Discordia
Level 160
God Stats
5W - 4L
1,645 SR
Queue Stats
234W - 177L
1,646 Elo+
Party 1
Zeus
Zeus
Raithen2
Zeus
Level 149
God Stats
2W - 2L
1,391 SR
Queue Stats
142W - 135L
1,677 Elo+
Solo
Osiris
Osiris
cclleemmmmeerr
Osiris
Level 154
God Stats
6W - 7L
1,238 SR
Queue Stats
332W - 238L
1,656 Elo+
Solo
Team Averages
Level 149
1,455 SR
1,623 Elo+

VS

Team Averages
Level 147
1,517 SR
1,569 Elo+
Bellona
Bellona
BeatMyWiener
Bellona
Level 157
God Stats
13W - 2L
1,724 SR
Queue Stats
563W - 554L
1,597 Elo+
Solo
Susano
Susano
Cạpitalism
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,556 Elo+
Solo
Thanatos
Thanatos
MotleyHavoc
Thanatos
Level 147
God Stats
5W - 7L
1,355 SR
Queue Stats
354W - 370L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vespertide
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Yeahizzzels
Discordia
Level 147
God Stats
3W - 1L
1,508 SR
Queue Stats
162W - 157L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DLJ1
Bellona
16
6 / 3 / 10
10,751
977
8,628
13,842
12,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
Feline
Cerberus
15
4 / 4 / 12
9,311
846
6,353
14,295
15,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Luma
Discordia
16
3 / 3 / 10
9,351
850
13,127
10,887
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
16
1 / 3 / 11
8,926
811
10,630
6,630
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 10
11,081
1,007
10,152
9,976
11,721
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeatMyWiener
Bellona
16
6 / 3 / 7
9,614
874
8,676
14,558
9,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
12
0 / 6 / 7
6,978
634
6,035
9,774
8,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
MotleyHavoc
Thanatos
13
2 / 5 / 8
7,737
703
8,080
10,672
6,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Vespertide
Kumbhakarna
15
2 / 3 / 8
8,092
736
4,667
9,947
11,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Yeahizzzels
Discordia
16
3 / 3 / 6
8,731
794
16,263
8,174
3,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
20
Kills
13
14
Deaths
20
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeatMyWiener
Bellona
6
3
7
3.17
L
Susano
0
6
7
0.58
W
Bellona
DLJ1
Bellona
6
3
10
3.67
W
Cerberus
Feline
Cerberus
4
4
12
2.5
W
Discordia
Luma
Discordia
3
3
10
2.67
L
Thanatos
MotleyHavoc
Thanatos
2
5
8
1.2
W
Zeus
1
3
11
2.17
L
Kumbhakarna
Vespertide
Kumbhakarna
2
3
8
2
L
Discordia
Yeahizzzels
Discordia
3
3
6
2
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,890
Damage
43,721
55,630
Taken
53,125
47,419
Mitigated
39,867
15,164
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeatMyWiener
Bellona
8,676
1,721
1,336
4,661
14,558
9,680
0
8,202
6,356
0
13,412
L
Susano
6,035
424
143
319
9,774
8,232
0
5,624
4,150
0
10,576
W
Bellona
DLJ1
Bellona
8,628
1,186
1,925
1,860
13,842
12,983
0
4,109
9,608
3,789
10,556
W
Cerberus
Feline
Cerberus
6,353
308
1,146
1,962
14,295
15,003
458
5,300
8,795
9,048
0
W
Discordia
Luma
Discordia
13,127
88
2,480
2,830
10,887
5,098
725
3,482
7,380
37,310
0
L
Thanatos
MotleyHavoc
Thanatos
8,080
1,069
0
4,627
10,672
6,311
0
7,007
3,665
0
9,947
W
Zeus
10,630
177
0
500
6,630
2,614
1,236
3,605
3,000
18,242
0
L
Kumbhakarna
Vespertide
Kumbhakarna
4,667
316
163
1,074
9,947
11,816
0
5,674
4,273
8,409
0
L
Discordia
Yeahizzzels
Discordia
16,263
693
0
1,242
8,174
3,828
0
5,498
2,676
41,959
0
W
10,152
2,954
1,437
1,024
9,976
11,721
430
4,434
5,472
281
22,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
41,152
124
Minions Killed
90
0
Camps Cleared
0
947,519
Distance Traveled
952,922
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,614
874
16
1
0
195,677
2
L
Susano
6,978
634
10
1
0
186,786
0
W
Bellona
10,751
977
16
1
0
197,379
0
W
Cerberus
9,311
846
7
1
0
166,177
1
W
Discordia
9,351
850
52
5
0
204,862
0
L
Thanatos
7,737
703
9
1
0
189,517
3
W
Zeus
8,926
811
27
2
0
182,050
0
L
Kumbhakarna
8,092
736
7
1
0
202,442
0
L
Discordia
8,731
794
48
4
0
178,500
0
W
Osiris
11,081
1,007
22
2
0
197,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role