Player Matchup

Bakasura
Bakasura
I TQXIN I
Bakasura
Level 78
God Stats
1W - 3L
1,324 SR
Queue Stats
12W - 17L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
Markness09
Gilgamesh
Level 140
God Stats
58W - 42L
1,597 SR
Queue Stats
749W - 671L
1,557 Elo+
Party 1
Agni
Agni
Samoan Sam
Agni
Level 146
God Stats
2W - 0L
1,704 SR
Queue Stats
84W - 89L
1,518 Elo+
Party 1
Team Averages
Level 121
1,542 SR
1,547 Elo+

VS

Team Averages
Level 36
1,605 SR
1,473 Elo+
Nu Wa
Nu Wa
DeadlyBeauty96
Nu Wa
Level 14
God Stats
3W - 1L
1,765 SR
Queue Stats
21W - 10L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
Dennmo22
Gilgamesh
Level 67
God Stats
10W - 8L
1,543 SR
Queue Stats
95W - 90L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
Jollnes12
Danzaburou
Level 27
God Stats
49W - 45L
1,507 SR
Queue Stats
59W - 61L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I TQXIN I
Bakasura
19
16 / 7 / 4
15,678
784
18,253
21,596
9,959
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Markness09
Gilgamesh
18
5 / 5 / 13
15,245
762
15,219
27,151
20,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 8 / 13
12,890
645
13,389
15,989
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 9
14,497
725
19,885
14,669
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Dennmo22
Gilgamesh
17
7 / 10 / 7
14,849
742
14,929
25,304
15,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Jollnes12
Danzaburou
17
6 / 9 / 9
14,160
708
15,087
20,206
8,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
23
Kills
20
20
Deaths
24
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
5
9
2.3
L
Gilgamesh
Dennmo22
Gilgamesh
7
10
7
1.05
W
Bakasura
I TQXIN I
Bakasura
16
7
4
2.57
L
Danzaburou
Jollnes12
Danzaburou
6
9
9
1.17
W
Gilgamesh
Markness09
Gilgamesh
5
5
13
2.3
W
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,861
Damage
49,901
64,736
Taken
60,179
34,761
Mitigated
28,887
13,309
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,885
6,459
166
3,147
14,669
5,171
1,551
2,918
11,320
77,754
0
L
Gilgamesh
Dennmo22
Gilgamesh
14,929
3,293
959
6,320
25,304
15,466
469
4,305
20,319
337
56,298
W
Bakasura
I TQXIN I
Bakasura
18,253
12,155
0
7,880
21,596
9,959
1,268
6,597
14,999
0
65,464
L
Danzaburou
Jollnes12
Danzaburou
15,087
8,264
354
3,863
20,206
8,250
825
6,520
13,212
0
53,337
W
Gilgamesh
Markness09
Gilgamesh
15,219
3,092
0
3,271
27,151
20,152
1,971
8,312
18,839
0
51,413
W
13,389
340
0
2,158
15,989
4,650
1,025
5,346
10,643
76,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
43,506
254
Minions Killed
215
0
Camps Cleared
0
1,038,469
Distance Traveled
906,909
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,497
725
73
4
0
323,306
3
L
Gilgamesh
14,849
742
53
3
0
307,459
3
W
Bakasura
15,678
784
92
5
0
372,093
0
L
Danzaburou
14,160
708
89
4
0
276,144
0
W
Gilgamesh
15,245
762
59
3
0
338,707
1
W
Agni
12,890
645
103
5
0
327,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role