Player Matchup

Osiris
Osiris
CB Brawlers
Osiris
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 24L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
COO1KEMONSTER
Zhong Kui
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 308L
1,477 Elo+
Party 2
Athena
Athena
Paradoxen24
Athena
Level 46
God Stats
10W - 8L
1,432 SR
Queue Stats
215W - 205L
1,487 Elo+
Party 1
Fenrir
Fenrir
Skybass_
Fenrir
Level 29
God Stats
15W - 18L
1,516 SR
Queue Stats
221W - 237L
1,504 Elo+
Party 2
Apollo
Apollo
x1hoodie_ninja1x
Apollo
Level 37
God Stats
11W - 6L
1,603 SR
Queue Stats
108W - 98L
1,505 Elo+
Party 1
Team Averages
Level 49
1,510 SR
1,505 Elo+

VS

Team Averages
Level 40
1,571 SR
1,490 Elo+
Vamana
Vamana
BlxckxJesusX
Vamana
Level 39
God Stats
96W - 83L
1,498 SR
Queue Stats
611W - 677L
1,475 Elo+
Solo
Neith
Neith
MaxDecimus-_-
Neith
Level 32
God Stats
45W - 34L
1,518 SR
Queue Stats
62W - 62L
1,390 Elo+
Solo
Thanatos
Thanatos
Rampage GiGa
Thanatos
Level 45
God Stats
3W - 3L
1,712 SR
Queue Stats
17W - 13L
1,588 Elo+
Solo
Cthulhu
Cthulhu
StevG095
Cthulhu
Level 39
God Stats
7W - 6L
1,575 SR
Queue Stats
71W - 69L
1,473 Elo+
Solo
Thoth
Thoth
aotfan1
Thoth
Level 45
God Stats
1W - 3L
1,549 SR
Queue Stats
355W - 346L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
4 / 1 / 7
11,385
569
11,781
13,420
11,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
COO1KEMONSTER
Zhong Kui
18
11 / 2 / 3
11,445
572
12,960
11,570
7,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
16
3 / 0 / 8
9,470
474
7,750
12,468
8,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Skybass_
Fenrir
17
10 / 3 / 8
10,826
541
11,714
16,327
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 1 / 8
9,680
484
13,582
14,520
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 7 / 1
8,842
442
8,280
20,895
10,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 6 / 0
6,619
331
3,745
7,759
2,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Rampage GiGa
Thanatos
13
3 / 9 / 0
8,780
439
10,644
17,998
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
StevG095
Cthulhu
14
1 / 5 / 2
8,350
418
9,928
15,983
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
aotfan1
Thoth
14
3 / 8 / 2
10,339
517
8,478
13,116
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
35
Kills
7
7
Deaths
35
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
7
1
0.07
W
Osiris
4
1
7
7.5
W
Zhong Kui
COO1KEMONSTER
Zhong Kui
11
2
3
6.25
L
0
6
0
0
W
Athena
3
0
8
7
L
Thanatos
Rampage GiGa
Thanatos
3
9
0
0.33
W
Fenrir
Skybass_
Fenrir
10
3
8
4.67
L
Cthulhu
StevG095
Cthulhu
1
5
2
0.4
L
Thoth
aotfan1
Thoth
3
8
2
0.5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
41,075
68,305
Taken
75,751
39,361
Mitigated
35,198
25,777
Healing
23,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,280
4,711
0
6,826
20,895
10,954
726
4,237
16,480
0
49,178
W
Osiris
11,781
3,503
0
1,721
13,420
11,524
63
1,184
12,216
0
72,835
W
Zhong Kui
COO1KEMONSTER
Zhong Kui
12,960
255
0
6,947
11,570
7,151
82
3,656
7,528
71,157
0
L
3,745
1,009
270
1,308
7,759
2,089
534
1,206
6,425
0
23,882
W
Athena
7,750
2,007
0
2,670
12,468
8,058
288
3,215
8,896
53,004
0
L
Thanatos
Rampage GiGa
Thanatos
10,644
2,414
0
10,303
17,998
5,436
0
5,662
12,052
0
49,876
W
Fenrir
Skybass_
Fenrir
11,714
4,337
0
6,832
16,327
7,408
0
2,471
13,642
0
65,513
L
Cthulhu
StevG095
Cthulhu
9,928
604
543
2,404
15,983
12,480
370
4,854
10,689
36,490
0
L
Thoth
aotfan1
Thoth
8,478
115
0
1,731
13,116
4,239
0
3,443
9,395
40,349
0
W
13,582
6,619
219
7,388
14,520
5,220
1,697
6,475
7,617
0
57,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,806
Gold Earned
42,930
581
Minions Killed
361
0
Camps Cleared
0
2,003,895
Distance Traveled
1,693,204
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,842
442
104
5
0
371,306
3
W
Osiris
11,385
569
157
8
0
369,352
1
W
Zhong Kui
11,445
572
140
7
0
389,584
4
L
Neith
6,619
331
53
3
0
227,709
2
W
Athena
9,470
474
98
5
0
426,878
4
L
Thanatos
8,780
439
76
4
0
371,933
1
W
Fenrir
10,826
541
101
5
0
425,831
0
L
Cthulhu
8,350
418
55
3
0
386,190
2
L
Thoth
10,339
517
73
4
0
336,066
0
W
Apollo
9,680
484
85
4
0
392,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role