Player Matchup

Hercules
Hercules
Atr3yu
Hercules
Level 158
God Stats
1W - 0L
1,332 SR
Queue Stats
217W - 223L
1,482 Elo+
Party 1
Izanami
Izanami
Madball666
Izanami
Level 147
God Stats
67W - 68L
1,560 SR
Queue Stats
243W - 269L
1,487 Elo+
Solo
Zeus
Zeus
Natsusama11
Zeus
Level 89
God Stats
2W - 1L
1,656 SR
Queue Stats
15W - 11L
1,394 Elo+
Party 1
Bacchus
Bacchus
Ulkinje
Bacchus
Level 109
God Stats
1W - 0L
1,519 SR
Queue Stats
7W - 15L
1,292 Elo+
Party 1
Hel
Hel
coreypmcshane
Hel
Level 102
God Stats
6W - 7L
1,621 SR
Queue Stats
50W - 46L
1,445 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,420 Elo+

VS

Team Averages
Level 88
1,422 SR
1,416 Elo+
Discordia
Discordia
BigHeadFox
Discordia
Level 109
God Stats
0W - 4L
1,323 SR
Queue Stats
7W - 17L
1,312 Elo+
Party 2
Jormungandr
Jormungandr
JunipéR
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,419 Elo+
Solo
Mercury
Mercury
Xtranab
Mercury
Level 89
God Stats
2W - 3L
1,486 SR
Queue Stats
22W - 20L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
ZeXpl
Gilgamesh
Level 146
God Stats
4W - 5L
1,304 SR
Queue Stats
37W - 47L
1,450 Elo+
Party 2
Neith
Neith
brkert54
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atr3yu
Hercules
19
6 / 1 / 16
12,691
1,058
10,805
16,330
11,008
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Madball666
Izanami
20
10 / 6 / 21
15,131
1,261
31,139
17,491
7,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 6 / 15
14,563
1,214
31,115
17,072
6,241
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Ulkinje
Bacchus
20
6 / 3 / 24
12,972
1,081
15,633
19,641
14,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 2 / 21
13,499
1,125
14,352
13,592
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigHeadFox
Discordia
18
2 / 5 / 12
12,116
1,010
16,777
13,941
5,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
JunipéR
Jormungandr
19
1 / 12 / 13
12,109
1,009
19,340
27,890
28,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Xtranab
Mercury
18
2 / 3 / 7
11,686
974
2,881
13,772
4,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ZeXpl
Gilgamesh
18
8 / 7 / 8
13,596
1,133
22,201
26,077
12,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
brkert54
Neith
18
5 / 13 / 9
12,818
1,068
14,694
27,384
10,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
67
40
Kills
18
18
Deaths
40
97
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
Atr3yu
Hercules
6
1
16
14
L
Discordia
BigHeadFox
Discordia
2
5
12
1.6
L
Jormungandr
JunipéR
Jormungandr
1
12
13
0.63
W
Izanami
Madball666
Izanami
10
6
21
3.42
W
12
6
15
3.25
W
Bacchus
Ulkinje
Bacchus
6
3
24
6
L
Mercury
Xtranab
Mercury
2
3
7
1.83
L
Gilgamesh
ZeXpl
Gilgamesh
8
7
8
1.71
L
Neith
brkert54
Neith
5
13
9
0.73
W
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,044
Damage
75,893
84,126
Taken
109,064
45,096
Mitigated
61,382
39,358
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Atr3yu
Hercules
10,805
4,110
0
6,265
16,330
11,008
0
5,258
11,072
0
22,797
L
Discordia
BigHeadFox
Discordia
16,777
551
802
1,182
13,941
5,067
0
9,468
4,293
43,241
0
L
Jormungandr
JunipéR
Jormungandr
19,340
3,950
0
12
27,890
28,799
0
13,421
13,857
47,611
0
W
Izanami
Madball666
Izanami
31,139
27,384
1,400
2,994
17,491
7,193
0
7,809
9,682
0
81,368
W
31,115
1,601
413
4,167
17,072
6,241
0
6,385
10,687
45,840
0
W
Bacchus
Ulkinje
Bacchus
15,633
2,128
0
68
19,641
14,719
0
9,333
10,126
20,871
0
L
Mercury
Xtranab
Mercury
2,881
903
0
23
13,772
4,688
0
7,133
6,329
0
18,461
L
Gilgamesh
ZeXpl
Gilgamesh
22,201
5,600
0
332
26,077
12,505
0
15,860
9,807
0
33,829
L
Neith
brkert54
Neith
14,694
3,982
0
1,735
27,384
10,323
0
13,174
13,678
0
38,347
W
14,352
1,027
15,904
8,147
13,592
5,935
0
7,332
6,260
38,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,856
Gold Earned
62,325
261
Minions Killed
225
13
Camps Cleared
5
1,231,553
Distance Traveled
1,225,633
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,691
1,058
32
3
2
258,321
0
L
Discordia
12,116
1,010
57
5
1
224,363
0
L
Jormungandr
12,109
1,009
52
4
0
211,112
1
W
Izanami
15,131
1,261
107
9
7
220,436
2
W
Zeus
14,563
1,214
47
4
1
219,660
1
W
Bacchus
12,972
1,081
13
1
0
280,810
0
L
Mercury
11,686
974
41
3
0
295,529
0
L
Gilgamesh
13,596
1,133
31
3
3
273,294
2
L
Neith
12,818
1,068
44
4
1
221,335
2
W
Hel
13,499
1,125
62
5
3
252,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role