Player Matchup

Artio
Artio
Chronotempest
Artio
Level 123
God Stats
2W - 1L
1,323 SR
Queue Stats
75W - 82L
1,458 Elo+
Party 2
Artemis
Artemis
Immianthe
Artemis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
kwen14
Ah Puch
Level 108
God Stats
60W - 54L
1,673 SR
Queue Stats
301W - 350L
1,526 Elo+
Solo
Team Averages
Level 107
1,498 SR
1,495 Elo+

VS

Team Averages
Level 91
1,445 SR
1,473 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ChopChop09
Chaac
Level 84
God Stats
0W - 2L
1,353 SR
Queue Stats
1W - 3L
1,470 Elo+
Party 1
Mercury
Mercury
Joker_TheGoat
Mercury
Level 64
God Stats
2W - 7L
1,481 SR
Queue Stats
69W - 77L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
4,802
686
1,219
8,132
3,593
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Immianthe
Artemis
8
3 / 1 / 0
5,396
771
2,436
5,208
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
kwen14
Ah Puch
8
1 / 1 / 3
5,154
736
5,513
3,063
708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
1 / 1 / 3
5,522
789
4,971
4,005
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
9
2 / 2 / 3
5,706
815
7,034
6,305
2,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
5
2 / 1 / 0
4,879
697
729
1,937
594
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
5
5
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
3
2.5
L
Chaac
2
2
3
1.75
W
0
3
4
0.67
W
Artemis
Immianthe
Artemis
3
1
0
3
L
Mercury
2
1
0
2
W
Ah Puch
kwen14
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,168
Damage
12,734
16,403
Taken
12,247
6,011
Mitigated
4,490
4,643
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,971
1,564
0
495
4,005
1,338
24
2,631
1,374
19,156
0
L
Chaac
7,034
1,400
0
1,504
6,305
2,558
0
3,149
3,156
0
19,047
W
1,219
77
589
1,831
8,132
3,593
216
2,197
5,777
3,489
0
W
Artemis
Immianthe
Artemis
2,436
949
0
1,071
5,208
1,710
429
1,684
3,390
0
7,129
L
Mercury
729
418
0
558
1,937
594
0
960
977
0
2,634
W
Ah Puch
kwen14
Ah Puch
5,513
223
0
1,152
3,063
708
186
782
2,249
22,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,352
Gold Earned
16,107
53
Minions Killed
73
0
Camps Cleared
0
391,429
Distance Traveled
295,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,522
789
37
5
0
121,592
0
L
Chaac
5,706
815
33
5
0
125,489
0
W
Artio
4,802
686
4
1
0
136,205
0
W
Artemis
5,396
771
16
2
0
126,211
0
L
Mercury
4,879
697
3
0
0
48,725
0
W
Ah Puch
5,154
736
33
5
0
129,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role