Player Matchup

Izanami
Izanami
Ralfzito
Izanami
Level 16
God Stats
44W - 35L
1,631 SR
Queue Stats
83W - 87L
1,525 Elo+
Party 2
Mercury
Mercury
Surprisenero
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,404 Elo+
Solo
Geb
Geb
Trofozoito
Geb
Level 17
God Stats
16W - 7L
1,756 SR
Queue Stats
77W - 86L
1,517 Elo+
Party 2
Medusa
Medusa
monteiroxll
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 Elo+
Solo
Nox
Nox
xCobalion
Nox
Level 18
God Stats
68W - 73L
1,456 SR
Queue Stats
90W - 101L
1,408 Elo+
Solo
Team Averages
Level 14
1,569 SR
1,472 Elo+

VS

Team Averages
Level 35
1,470 SR
1,465 Elo+
Amaterasu
Amaterasu
Cyelh
Amaterasu
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 301L
1,514 Elo+
Party 1
Poseidon
Poseidon
DrDarkNight
Poseidon
Level 8
God Stats
1W - 4L
1,096 SR
Queue Stats
4W - 8L
1,286 Elo+
Solo
Fenrir
Fenrir
JogadorN10
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,450 Elo+
Solo
Neith
Neith
NordicoInvocador
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,482 Elo+
Party 1
Ymir
Ymir
lxEdrionxl
Ymir
Level 27
God Stats
53W - 14L
1,752 SR
Queue Stats
93W - 48L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ralfzito
Izanami
17
6 / 7 / 5
11,513
1,047
19,876
20,451
8,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Surprisenero
Mercury
16
2 / 7 / 8
10,607
964
8,947
12,579
5,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 9
10,281
935
11,813
18,842
25,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
17
4 / 8 / 8
11,738
1,067
12,409
15,294
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 5 / 10
10,766
979
6,950
14,572
10,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

91

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cyelh
Amaterasu
17
5 / 4 / 17
11,163
1,015
8,773
14,785
11,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
DrDarkNight
Poseidon
18
7 / 1 / 18
13,157
1,196
19,049
9,206
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
JogadorN10
Fenrir
18
11 / 2 / 11
13,215
1,201
16,129
11,401
7,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 2 / 16
12,475
1,134
20,204
11,653
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 5 / 20
11,064
1,006
13,130
19,791
21,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
14
Kills
34
34
Deaths
14
40
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cyelh
Amaterasu
5
4
17
3.38
W
Poseidon
DrDarkNight
Poseidon
7
1
18
16
W
Fenrir
JogadorN10
Fenrir
11
2
11
8.25
W
9
2
16
8.5
L
Izanami
Ralfzito
Izanami
6
7
5
1.21
L
Mercury
Surprisenero
Mercury
2
7
8
0.86
L
1
7
9
0.79
W
2
5
20
2.4
L
Medusa
4
8
8
1
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,995
Damage
77,285
81,738
Taken
66,836
56,759
Mitigated
49,636
2,397
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cyelh
Amaterasu
8,773
2,509
0
100
14,785
11,951
0
3,475
11,166
0
10,417
W
Poseidon
DrDarkNight
Poseidon
19,049
3,039
0
1,121
9,206
3,600
0
4,036
5,170
50,654
0
W
Fenrir
JogadorN10
Fenrir
16,129
5,397
0
1,239
11,401
7,315
0
1,762
9,574
0
29,237
W
20,204
8,821
0
3,947
11,653
5,577
0
3,462
8,191
0
44,543
L
Izanami
Ralfzito
Izanami
19,876
12,384
0
0
20,451
8,983
0
7,708
12,501
0
46,523
L
Mercury
Surprisenero
Mercury
8,947
3,392
0
0
12,579
5,481
0
6,183
6,194
0
22,358
L
11,813
1,388
0
0
18,842
25,442
0
7,800
10,706
20,009
0
W
13,130
1,581
0
3,019
19,791
21,193
0
6,028
13,763
21,093
0
L
Medusa
12,409
7,877
0
1,592
15,294
6,352
0
5,576
9,558
0
34,672
L
6,950
728
550
255
14,572
10,501
0
3,832
10,600
12,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,905
Gold Earned
61,074
180
Minions Killed
191
3
Camps Cleared
7
1,029,437
Distance Traveled
1,007,612
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,163
1,015
5
0
0
175,862
0
W
Poseidon
13,157
1,196
93
8
1
208,478
0
W
Fenrir
13,215
1,201
21
2
5
225,700
1
W
Neith
12,475
1,134
49
4
1
217,160
1
L
Izanami
11,513
1,047
60
5
0
200,544
0
L
Mercury
10,607
964
36
3
2
246,177
3
L
Geb
10,281
935
13
1
0
200,222
0
W
Ymir
11,064
1,006
23
2
0
180,412
0
L
Medusa
11,738
1,067
54
5
1
182,278
2
L
Nox
10,766
979
17
2
0
200,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role