Player Matchup

Anhur
Anhur
FreeTechSupport
Anhur
Level 70
God Stats
21W - 26L
1,423 SR
Queue Stats
261W - 251L
1,463 Elo+
Party 2
Merlin
Merlin
SobaMask812
Merlin
Level 86
God Stats
1W - 4L
1,733 SR
Queue Stats
76W - 80L
1,517 Elo+
Solo
Ares
Ares
Vonbaconhead1
Ares
Level 103
God Stats
35W - 22L
1,658 SR
Queue Stats
249W - 232L
1,514 Elo+
Party 2
Mercury
Mercury
miltynine
Mercury
Level 130
God Stats
2W - 4L
1,500 SR
Queue Stats
254W - 232L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
tiggurai
Gilgamesh
Level 102
God Stats
65W - 98L
1,495 SR
Queue Stats
605W - 654L
1,488 Elo+
Solo
Team Averages
Level 98
1,562 SR
1,510 Elo+

VS

Team Averages
Level 84
1,432 SR
1,530 Elo+
Vulcan
Vulcan
Blxrrd
Vulcan
Level 100
God Stats
4W - 2L
1,191 SR
Queue Stats
779W - 769L
1,557 Elo+
Party 1
Skadi
Skadi
ThatsSoLethal
Skadi
Level 48
God Stats
1W - 0L
1,247 SR
Queue Stats
33W - 21L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
ToHgC
Aphrodite
Level 89
God Stats
7W - 4L
1,614 SR
Queue Stats
197W - 142L
1,576 Elo+
Party 1
Achilles
Achilles
Zannnn
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
twisstwiss5
Fenrir
Level 83
God Stats
5W - 5L
1,608 SR
Queue Stats
103W - 85L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 10 / 4
10,571
503
9,803
22,155
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
3 / 7 / 4
9,766
465
13,830
15,433
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 11 / 9
10,144
483
9,918
26,333
23,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
miltynine
Mercury
15
3 / 10 / 8
10,034
478
9,392
18,500
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
tiggurai
Gilgamesh
18
2 / 4 / 1
10,494
500
10,676
21,044
12,599
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blxrrd
Vulcan
17
4 / 5 / 10
11,121
530
11,456
11,996
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 5 / 15
13,616
648
36,619
19,055
7,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ToHgC
Aphrodite
17
8 / 5 / 22
12,440
592
13,439
24,434
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Zannnn
Achilles
19
6 / 1 / 10
11,882
566
11,738
20,666
23,101
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
18
4 / 4 / 13
11,299
538
10,455
18,472
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
20
Kills
42
42
Deaths
20
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Blxrrd
Vulcan
4
5
10
1.8
L
9
10
4
1.1
L
Merlin
3
7
4
0.71
W
20
5
15
5.5
W
Aphrodite
ToHgC
Aphrodite
8
5
22
3.8
L
3
11
9
0.68
W
Achilles
Zannnn
Achilles
6
1
10
11
L
Mercury
miltynine
Mercury
3
10
8
0.7
L
Gilgamesh
tiggurai
Gilgamesh
2
4
1
0.63
W
Fenrir
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,619
Damage
83,707
103,465
Taken
94,623
57,673
Mitigated
59,466
14,026
Healing
42,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Blxrrd
Vulcan
11,456
2,970
0
809
11,996
5,111
1,626
3,857
7,755
74,379
0
L
9,803
3,364
0
3,815
22,155
8,308
129
6,184
15,939
0
47,372
L
Merlin
13,830
445
0
3,353
15,433
6,405
0
3,915
11,406
64,959
0
W
36,619
14,765
0
818
19,055
7,782
3,852
4,366
14,505
0
84,100
W
Aphrodite
ToHgC
Aphrodite
13,439
2,669
12,357
16,886
24,434
15,281
1,497
6,492
17,678
42,706
0
L
9,918
189
0
3,366
26,333
23,270
0
6,719
19,470
23,809
0
W
Achilles
Zannnn
Achilles
11,738
991
0
5,887
20,666
23,101
1,159
2,521
18,013
0
62,685
L
Mercury
miltynine
Mercury
9,392
3,074
0
99
18,500
7,091
0
4,742
13,700
0
51,662
L
Gilgamesh
tiggurai
Gilgamesh
10,676
1,078
0
3,393
21,044
12,599
285
2,857
18,055
0
76,064
W
Fenrir
10,455
1,991
0
5,949
18,472
8,191
1,256
5,334
12,120
0
76,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,009
Gold Earned
60,358
462
Minions Killed
494
0
Camps Cleared
0
1,730,121
Distance Traveled
1,997,091
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,121
530
121
6
0
390,071
0
L
Anhur
10,571
503
72
3
0
327,201
7
L
Merlin
9,766
465
145
7
0
306,807
3
W
Skadi
13,616
648
82
4
0
383,513
5
W
Aphrodite
12,440
592
63
3
0
406,899
3
L
Ares
10,144
483
22
1
0
346,209
4
W
Achilles
11,882
566
116
6
0
410,371
7
L
Mercury
10,034
478
79
4
0
375,652
4
L
Gilgamesh
10,494
500
144
7
0
374,252
4
W
Fenrir
11,299
538
112
5
0
406,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role