Player Matchup

Izanami
Izanami
Dcf200
Izanami
Level 28
God Stats
4W - 1L
1,809 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 3
Sol
Sol
Ex0DeInFiniTI
Sol
Level 70
God Stats
1W - 0L
1,533 SR
Queue Stats
13W - 11L
1,555 Elo+
Party 3
Discordia
Discordia
Kyrdec
Discordia
Level 102
God Stats
5W - 1L
1,807 SR
Queue Stats
36W - 27L
1,505 Elo+
Party 3
Sylvanus
Sylvanus
XxGsPxX
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,488 Elo+
Party 3
Pele
Pele
Z3ENITH
Pele
Level 83
God Stats
2W - 3L
1,374 SR
Queue Stats
43W - 31L
1,516 Elo+
Party 3
Team Averages
Level 59
1,605 SR
1,539 Elo+

VS

Team Averages
Level 51
1,597 SR
1,483 Elo+
Chernobog
Chernobog
Acuron7
Chernobog
Level 60
God Stats
9W - 14L
1,726 SR
Queue Stats
557W - 558L
1,469 Elo+
Party 1
Fafnir
Fafnir
Chefnamejeff
Fafnir
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 150L
1,528 Elo+
Party 1
King Arthur
King Arthur
HoneyBadger7513
King Arthur
Level 112
God Stats
11W - 5L
1,706 SR
Queue Stats
323W - 322L
1,477 Elo+
Party 2
Osiris
Osiris
MildMags
Osiris
Level 26
God Stats
6W - 9L
1,553 SR
Queue Stats
120W - 127L
1,482 Elo+
Party 2
Poseidon
Poseidon
Razgorok
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 100L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dcf200
Izanami
6
1 / 0 / 0
3,668
734
2,498
2,150
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,895
779
1,780
1,942
375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Kyrdec
Discordia
7
2 / 0 / 0
4,207
841
1,925
1,352
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
XxGsPxX
Sylvanus
4
0 / 1 / 0
2,995
599
670
1,423
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Z3ENITH
Pele
6
1 / 0 / 1
3,737
747
1,135
2,966
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Acuron7
Chernobog
5
0 / 0 / 0
3,024
605
953
2,545
362
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
5
1 / 1 / 0
3,369
674
480
3,293
1,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
HoneyBadger7513
King Arthur
6
0 / 0 / 0
3,626
725
981
3,455
1,098
Osiris
MildMags
Osiris
1
0 / 0 / 0
2,521
504
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
Razgorok
Poseidon
4
0 / 3 / 0
2,846
569
331
2,390
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
1
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Acuron7
Chernobog
0
0
0
0
L
Fafnir
1
1
0
1
W
Izanami
Dcf200
Izanami
1
0
0
1
W
0
0
0
0
L
King Arthur
HoneyBadger7513
King Arthur
0
0
0
0
W
Discordia
Kyrdec
Discordia
2
0
0
2
L
Osiris
MildMags
Osiris
0
0
0
0
L
Poseidon
Razgorok
Poseidon
0
3
0
0
W
Sylvanus
XxGsPxX
Sylvanus
0
1
0
0
W
Pele
Z3ENITH
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,008
Damage
2,745
9,833
Taken
11,683
2,303
Mitigated
3,562
5,450
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Acuron7
Chernobog
953
616
0
877
2,545
362
0
84
2,461
0
13,768
L
Fafnir
480
116
0
1,050
3,293
1,408
0
479
2,814
2,582
0
W
Izanami
Dcf200
Izanami
2,498
1,941
0
1,293
2,150
451
740
214
1,936
0
20,118
W
1,780
754
0
1,317
1,942
375
0
0
1,942
16,391
0
L
King Arthur
HoneyBadger7513
King Arthur
981
69
0
1,250
3,455
1,098
0
1,780
1,675
0
16,758
W
Discordia
Kyrdec
Discordia
1,925
217
0
784
1,352
305
566
285
1,021
14,649
0
L
Osiris
MildMags
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Razgorok
Poseidon
331
0
0
0
2,390
694
0
1,681
465
6,059
0
W
Sylvanus
XxGsPxX
Sylvanus
670
384
173
225
1,423
546
58
266
1,157
3,007
679
W
Pele
Z3ENITH
Pele
1,135
549
0
1,658
2,966
626
0
0
2,966
0
16,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,502
Gold Earned
15,386
165
Minions Killed
72
0
Camps Cleared
0
481,000
Distance Traveled
398,387
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,024
605
23
5
0
92,164
1
L
Fafnir
3,369
674
5
1
0
101,603
0
W
Izanami
3,668
734
44
9
0
92,545
0
W
Sol
3,895
779
41
8
0
96,860
0
L
King Arthur
3,626
725
34
7
0
105,927
2
W
Discordia
4,207
841
34
7
0
88,437
1
L
Osiris
2,521
504
0
0
0
4,569
0
L
Poseidon
2,846
569
10
2
0
94,124
0
W
Sylvanus
2,995
599
8
2
0
82,484
0
W
Pele
3,737
747
38
8
0
120,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role