Player Matchup

Da Ji
Da Ji
Abigailmonroe222
Da Ji
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
JussADuu
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Solo
Bellona
Bellona
Killerracer159
Bellona
Level 8
God Stats
36W - 36L
1,316 SR
Queue Stats
187W - 194L
1,272 Elo+
Solo
Olorun
Olorun
LowtempLife
Olorun
Level 27
God Stats
21W - 21L
1,473 SR
Queue Stats
46W - 45L
1,471 Elo+
Solo
Skadi
Skadi
TidalTempest
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 11
1,458 SR
1,403 Elo+

VS

Team Averages
Level 18
1,498 SR
1,376 Elo+
Neith
Neith
BiggerOlderWill
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BluBellie
Sylvanus
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 28L
1,419 Elo+
Solo
Hou Yi
Hou Yi
NotRequiem
Hou Yi
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 97L
1,362 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ponchekeny
Cu Chulainn
Level 6
God Stats
7W - 5L
1,512 SR
Queue Stats
15W - 12L
1,250 Elo+
Solo
Tsukuyomi
Tsukuyomi
bruhmomentt
Tsukuyomi
Level 37
God Stats
22W - 17L
1,477 SR
Queue Stats
307W - 351L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,285
419
2,287
11,982
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
JussADuu
Yemoja
12
3 / 1 / 0
6,869
458
7,111
7,823
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 5 / 0
7,407
494
4,214
10,613
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
12
2 / 6 / 0
7,081
472
7,294
11,446
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 2
6,022
401
8,777
8,039
2,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 1
9,906
660
12,290
10,174
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
BluBellie
Sylvanus
11
0 / 1 / 5
6,789
453
2,308
10,367
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
NotRequiem
Hou Yi
11
2 / 0 / 4
7,334
489
3,264
9,143
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Ponchekeny
Cu Chulainn
14
4 / 2 / 2
8,869
591
7,101
8,800
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
bruhmomentt
Tsukuyomi
13
10 / 3 / 2
8,772
585
7,813
9,747
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
24
26
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
8
1
1
8.5
W
Sylvanus
BluBellie
Sylvanus
0
1
5
2.5
L
Yemoja
JussADuu
Yemoja
3
1
0
3
L
1
5
0
0.2
L
Olorun
2
6
0
0.33
W
Hou Yi
NotRequiem
Hou Yi
2
0
4
4
W
Cu Chulainn
Ponchekeny
Cu Chulainn
4
2
2
2.5
L
0
6
2
0.17
W
Tsukuyomi
bruhmomentt
Tsukuyomi
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
32,776
49,903
Taken
48,231
24,711
Mitigated
21,472
10,814
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,287
687
0
2,352
11,982
3,353
0
473
11,509
0
27,572
W
12,290
6,645
0
5,711
10,174
3,802
2,499
5,886
3,712
0
60,100
W
Sylvanus
BluBellie
Sylvanus
2,308
943
4,536
6,430
10,367
5,608
672
2,348
7,503
26,424
0
L
Yemoja
JussADuu
Yemoja
7,111
1,187
611
761
7,823
5,999
0
835
6,988
16,580
0
L
4,214
1,543
0
2,793
10,613
8,422
0
728
9,885
0
45,626
L
Olorun
7,294
2,394
219
4,078
11,446
4,672
0
253
11,193
36,812
0
W
Hou Yi
NotRequiem
Hou Yi
3,264
808
0
1,950
9,143
3,001
1,510
1,986
6,573
0
20,844
W
Cu Chulainn
Ponchekeny
Cu Chulainn
7,101
1,616
0
614
8,800
5,847
309
411
8,311
4,232
38,085
L
8,777
4,530
0
0
8,039
2,265
0
1,156
6,883
0
28,754
W
Tsukuyomi
bruhmomentt
Tsukuyomi
7,813
2,510
0
3,343
9,747
3,214
215
1,794
7,727
0
45,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
41,670
284
Minions Killed
366
0
Camps Cleared
0
1,262,130
Distance Traveled
1,349,610
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,285
419
53
4
0
263,487
1
W
Neith
9,906
660
110
7
0
223,480
0
W
Sylvanus
6,789
453
47
3
0
257,974
6
L
Yemoja
6,869
458
24
2
0
301,675
1
L
Bellona
7,407
494
94
6
0
245,995
2
L
Olorun
7,081
472
65
4
0
217,451
3
W
Hou Yi
7,334
489
38
3
0
260,915
3
W
Cu Chulainn
8,869
591
91
6
0
285,356
3
L
Skadi
6,022
401
48
3
0
233,522
1
W
Tsukuyomi
8,772
585
80
5
0
321,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role