Player Matchup

Bacchus
Bacchus
GloomyPyramid
Bacchus
Level 28
God Stats
2W - 0L
1,725 SR
Queue Stats
229W - 212L
1,478 Elo+
Solo
Medusa
Medusa
Jj27_09
Medusa
Level 25
God Stats
13W - 10L
1,390 SR
Queue Stats
114W - 129L
1,332 Elo+
Solo
The Morrigan
The Morrigan
PrincessPEPPA77
The Morrigan
Level 27
God Stats
6W - 6L
1,329 SR
Queue Stats
47W - 61L
1,291 Elo+
Solo
Mercury
Mercury
bluntrama760
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 249L
1,527 Elo+
Solo
He Bo
He Bo
brentbarrios-bre
He Bo
Level 21
God Stats
3W - 2L
1,619 SR
Queue Stats
78W - 88L
1,381 Elo+
Solo
Team Averages
Level 25
1,513 SR
1,402 Elo+

VS

Team Averages
Level 11
1,445 SR
1,497 Elo+
Hachiman
Hachiman
M4rky_Murked_U
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,902 Elo+
Solo
Ra
Ra
MitchmanPlayz
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
SearArrow321
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 1
Merlin
Merlin
dumpfig-Nerv
Merlin
Level 25
God Stats
10W - 26L
1,227 SR
Queue Stats
55W - 114L
1,305 Elo+
Solo
Ares
Ares
kalcross
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
10 / 2 / 18
12,399
1,127
14,769
13,201
18,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Jj27_09
Medusa
20
11 / 0 / 25
13,191
1,199
20,858
10,206
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
PrincessPEPPA77
The Morrigan
17
3 / 2 / 16
10,510
955
4,771
7,755
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
bluntrama760
Mercury
20
19 / 0 / 11
13,763
1,251
26,517
12,667
5,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 1 / 15
11,053
1,005
10,700
6,859
2,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 10 / 3
9,346
850
8,096
15,652
6,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 11 / 4
10,344
940
12,768
16,534
7,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 3
9,220
838
6,794
14,307
6,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
3 / 11 / 2
10,599
964
13,750
18,380
8,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
16
1 / 10 / 3
9,700
882
2,291
18,675
21,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
20
48
Kills
5
5
Deaths
48
85
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
10
2
18
9.5
W
Medusa
Jj27_09
Medusa
11
0
25
23.5
L
Hachiman
0
10
3
0.15
L
1
11
4
0.27
W
The Morrigan
PrincessPEPPA77
The Morrigan
3
2
16
5.5
L
0
6
3
0.25
W
Mercury
bluntrama760
Mercury
19
0
11
24.5
W
5
1
15
12.5
L
Merlin
3
11
2
0.36
L
Ares
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,615
Damage
43,699
50,688
Taken
83,548
33,238
Mitigated
51,447
5,997
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
14,769
1,276
0
110
13,201
18,219
0
6,614
6,383
30,544
0
W
Medusa
Jj27_09
Medusa
20,858
11,379
0
1,671
10,206
4,136
0
6,610
3,448
0
44,414
L
Hachiman
8,096
3,342
0
24
15,652
6,843
0
4,634
10,942
0
25,028
L
12,768
2,769
518
832
16,534
7,817
0
5,187
11,267
34,223
0
W
The Morrigan
PrincessPEPPA77
The Morrigan
4,771
1,155
0
635
7,755
2,821
0
4,835
2,814
21,311
2,041
L
6,794
2,474
0
1,118
14,307
6,400
0
5,629
8,559
0
21,946
W
Mercury
bluntrama760
Mercury
26,517
16,840
0
3,581
12,667
5,502
0
6,487
5,911
0
41,513
W
10,700
228
0
0
6,859
2,560
0
3,416
3,323
16,892
0
L
Merlin
13,750
911
0
402
18,380
8,717
0
6,059
12,259
46,253
0
L
Ares
2,291
429
0
0
18,675
21,670
0
7,414
10,979
7,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,916
Gold Earned
49,209
200
Minions Killed
202
9
Camps Cleared
3
1,026,044
Distance Traveled
759,049
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,399
1,127
32
3
0
216,307
1
W
Medusa
13,191
1,199
49
4
0
206,960
0
L
Hachiman
9,346
850
32
3
0
150,193
1
L
Ra
10,344
940
52
5
1
169,166
2
W
The Morrigan
10,510
955
67
6
1
166,956
0
L
Neith
9,220
838
30
3
0
146,934
1
W
Mercury
13,763
1,251
39
4
7
244,024
3
W
He Bo
11,053
1,005
13
1
1
191,797
0
L
Merlin
10,599
964
81
7
1
165,116
0
L
Ares
9,700
882
7
1
1
127,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role