Player Matchup

Chiron
Chiron
Aceilies
Chiron
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 83L
1,408 Elo+
Party 2
Merlin
Merlin
Chadchood
Merlin
Level 16
God Stats
2W - 3L
1,344 SR
Queue Stats
16W - 21L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
LoreMaster22k
Cthulhu
Level 7
God Stats
1W - 0L
1,262 SR
Queue Stats
2W - 0L
1,750 Elo+
Solo
Bacchus
Bacchus
Yasuokii
Bacchus
Level 24
God Stats
9W - 5L
1,680 SR
Queue Stats
75W - 70L
1,443 Elo+
Party 2
Mercury
Mercury
iZapGod
Mercury
Level 28
God Stats
3W - 3L
1,497 SR
Queue Stats
66W - 62L
1,453 Elo+
Party 2
Team Averages
Level 21
1,457 SR
1,498 Elo+

VS

Team Averages
Level 33
1,505 SR
1,482 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DiosMarciso
Sun Wukong
Level 13
God Stats
7W - 5L
1,749 SR
Queue Stats
32W - 34L
1,571 Elo+
Solo
Janus
Janus
DoubleDawg
Janus
Level 14
God Stats
5W - 3L
1,743 SR
Queue Stats
41W - 28L
1,575 Elo+
Solo
Neith
Neith
Levo45
Neith
Level 4
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Chernobog
Chernobog
ZackOD205
Chernobog
Level 5
God Stats
2W - 2L
1,228 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aceilies
Chiron
11
9 / 2 / 3
6,581
598
9,067
6,855
2,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Chadchood
Merlin
10
2 / 0 / 3
5,659
514
2,197
3,916
1,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
10
0 / 2 / 3
5,491
499
3,703
5,340
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Yasuokii
Bacchus
9
2 / 1 / 12
6,280
571
5,356
7,961
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
iZapGod
Mercury
11
7 / 0 / 3
6,609
601
3,964
5,901
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 5 / 1
5,489
499
4,147
9,780
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
DiosMarciso
Sun Wukong
9
2 / 2 / 0
5,610
510
2,745
6,625
3,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
10
0 / 3 / 0
5,932
539
2,628
5,744
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Levo45
Neith
7
0 / 4 / 0
4,699
427
1,881
6,207
1,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
ZackOD205
Chernobog
7
1 / 6 / 0
4,628
421
2,763
7,213
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
20
Kills
5
5
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
1
0.5
W
Chiron
Aceilies
Chiron
9
2
3
5.25
W
Merlin
Chadchood
Merlin
2
0
3
3.5
L
Sun Wukong
DiosMarciso
Sun Wukong
2
2
0
1
L
Janus
0
3
0
0
L
Neith
Levo45
Neith
0
4
0
0
W
Cthulhu
0
2
3
0.75
W
Bacchus
Yasuokii
Bacchus
2
1
12
8
L
Chernobog
ZackOD205
Chernobog
1
6
0
0.17
W
Mercury
iZapGod
Mercury
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
14,164
29,973
Taken
35,569
14,204
Mitigated
15,013
10,567
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,147
432
0
1,717
9,780
6,304
0
1,771
8,009
11,550
0
W
Chiron
Aceilies
Chiron
9,067
4,899
376
2,862
6,855
2,151
497
2,374
4,481
0
31,134
W
Merlin
Chadchood
Merlin
2,197
627
0
1,225
3,916
1,331
42
1,640
2,070
23,678
0
L
Sun Wukong
DiosMarciso
Sun Wukong
2,745
451
0
1,045
6,625
3,325
217
3,247
3,028
0
20,229
L
Janus
2,628
43
0
1,568
5,744
1,537
0
1,442
4,302
33,702
0
L
Neith
Levo45
Neith
1,881
932
0
285
6,207
1,792
1,131
1,674
4,458
0
18,922
W
Cthulhu
3,703
230
74
717
5,340
3,947
0
0
5,340
24,477
0
W
Bacchus
Yasuokii
Bacchus
5,356
915
496
2,988
7,961
4,852
0
1,550
6,411
12,841
0
L
Chernobog
ZackOD205
Chernobog
2,763
1,324
0
1,369
7,213
2,055
0
2,697
4,516
0
17,106
W
Mercury
iZapGod
Mercury
3,964
2,243
0
1,829
5,901
1,923
0
927
4,896
0
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
26,358
230
Minions Killed
206
0
Camps Cleared
0
1,054,928
Distance Traveled
984,403
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,489
499
12
1
0
202,762
0
W
Chiron
6,581
598
53
5
0
204,901
0
W
Merlin
5,659
514
51
5
0
200,804
0
L
Sun Wukong
5,610
510
53
5
0
198,002
0
L
Janus
5,932
539
83
8
0
211,958
3
L
Neith
4,699
427
32
3
0
193,141
0
W
Cthulhu
5,491
499
51
5
0
211,976
0
W
Bacchus
6,280
571
12
1
0
212,599
2
L
Chernobog
4,628
421
26
2
0
178,540
0
W
Mercury
6,609
601
63
6
0
224,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role