Player Matchup

Ne Zha
Ne Zha
Brilloboy5050
Ne Zha
Level 96
God Stats
44W - 47L
1,539 SR
Queue Stats
327W - 288L
1,620 Elo+
Solo
Danzaburou
Danzaburou
FurryKinksUwU
Danzaburou
Level 122
God Stats
2W - 1L
1,879 SR
Queue Stats
70W - 41L
1,680 Elo+
Solo
Athena
Athena
Spartan52637
Athena
Level 119
God Stats
13W - 9L
1,710 SR
Queue Stats
807W - 757L
1,702 Elo+
Solo
Persephone
Persephone
crazor99
Persephone
Level 158
God Stats
2W - 1L
1,424 SR
Queue Stats
62W - 78L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
poenixxx
Sun Wukong
Level 159
God Stats
3W - 4L
1,616 SR
Queue Stats
526W - 502L
1,601 Elo+
Solo
Team Averages
Level 131
1,633 SR
1,635 Elo+

VS

Team Averages
Level 137
1,636 SR
1,654 Elo+
Gilgamesh
Gilgamesh
Asybra
Gilgamesh
Level 103
God Stats
1W - 2L
1,603 SR
Queue Stats
16W - 16L
1,612 Elo+
Party 2
Set
Set
BootyCallJones
Set
Level 128
God Stats
0W - 5L
1,707 SR
Queue Stats
84W - 55L
1,727 Elo+
Party 1
Rama
Rama
Fellend
Rama
Level 158
God Stats
10W - 11L
1,669 SR
Queue Stats
340W - 291L
1,672 Elo+
Party 2
Chang'e
Chang'e
IamDuckYM0M0
Chang'e
Level 149
God Stats
0W - 2L
1,584 SR
Queue Stats
210W - 189L
1,607 Elo+
Solo
Janus
Janus
SeeThruLies
Janus
Level 149
God Stats
9W - 5L
1,618 SR
Queue Stats
175W - 157L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 7
13,085
545
17,463
19,395
9,524
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
FurryKinksUwU
Danzaburou
20
10 / 2 / 13
14,409
600
25,455
23,227
10,408
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
17
4 / 6 / 12
11,864
494
9,218
31,023
34,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
crazor99
Persephone
19
5 / 5 / 10
13,099
546
12,795
14,546
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
poenixxx
Sun Wukong
20
2 / 0 / 10
13,829
576
18,375
26,910
22,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asybra
Gilgamesh
15
3 / 6 / 5
10,074
420
16,815
28,737
20,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 6 / 3
13,501
563
25,469
26,131
24,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
Fellend
Rama
18
3 / 6 / 3
12,193
508
10,170
18,744
7,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
IamDuckYM0M0
Chang'e
18
0 / 5 / 6
11,310
471
14,525
23,837
9,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 7 / 4
12,721
530
15,780
20,309
7,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
30
Kills
15
15
Deaths
30
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Asybra
Gilgamesh
3
6
5
0.92
L
3
6
3
0.75
W
9
2
7
6.25
L
Rama
Fellend
Rama
3
6
3
0.75
W
Danzaburou
FurryKinksUwU
Danzaburou
10
2
13
8.25
L
Chang'e
IamDuckYM0M0
Chang'e
0
5
6
0.6
L
6
7
4
1.14
W
Athena
4
6
12
1.67
W
Persephone
crazor99
Persephone
5
5
10
2
W
Sun Wukong
poenixxx
Sun Wukong
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,306
Damage
82,759
115,101
Taken
117,758
82,450
Mitigated
69,149
43,164
Healing
39,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Asybra
Gilgamesh
16,815
3,821
559
6,185
28,737
20,036
37
7,237
21,500
0
43,510
L
25,469
11,633
0
6,260
26,131
24,787
0
2,407
23,724
0
114,708
W
17,463
3,767
0
8,216
19,395
9,524
0
4,688
14,707
0
107,700
L
Rama
Fellend
Rama
10,170
6,613
0
6,870
18,744
7,409
552
3,911
14,833
0
101,193
W
Danzaburou
FurryKinksUwU
Danzaburou
25,455
12,861
0
9,796
23,227
10,408
2,488
4,702
18,525
0
106,472
L
Chang'e
IamDuckYM0M0
Chang'e
14,525
2,018
1,592
13,507
23,837
9,604
140
4,083
19,754
91,498
0
L
15,780
972
176
4,058
20,309
7,313
96
6,996
13,233
90,061
0
W
Athena
9,218
2,707
0
6,084
31,023
34,147
0
8,823
22,200
35,419
0
W
Persephone
crazor99
Persephone
12,795
1,151
0
3,254
14,546
6,191
877
7,609
6,932
95,606
0
W
Sun Wukong
poenixxx
Sun Wukong
18,375
1,896
0
15,814
26,910
22,180
1,266
7,215
19,695
0
106,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,286
Gold Earned
59,799
656
Minions Killed
708
0
Camps Cleared
0
2,525,426
Distance Traveled
2,253,944
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,074
420
33
1
0
476,310
8
L
Set
13,501
563
192
8
0
414,964
6
W
Ne Zha
13,085
545
137
6
0
502,285
14
L
Rama
12,193
508
156
7
0
432,137
4
W
Danzaburou
14,409
600
143
6
0
539,541
0
L
Chang'e
11,310
471
152
6
0
455,825
6
L
Janus
12,721
530
175
7
0
474,708
2
W
Athena
11,864
494
41
2
0
511,464
4
W
Persephone
13,099
546
142
6
0
458,432
6
W
Sun Wukong
13,829
576
193
8
0
513,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role