Player Matchup

Gilgamesh
Gilgamesh
Monke12345678
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,490 Elo+
Party 1
Discordia
Discordia
MuffBugs
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,642 Elo+
Party 1
Mercury
Mercury
kevbruhhh
Mercury
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
142W - 150L
1,528 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,553 Elo+

VS

Team Averages
Level 91
1,488 SR
1,474 Elo+
Chaac
Chaac
RockLeo1999
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WolfepaccBoi
Tsukuyomi
Level 99
God Stats
13W - 8L
1,649 SR
Queue Stats
123W - 109L
1,537 Elo+
Solo
Tiamat
Tiamat
iiBlde
Tiamat
Level 87
God Stats
6W - 9L
1,315 SR
Queue Stats
22W - 30L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Monke12345678
Gilgamesh
18
5 / 7 / 15
15,103
657
15,466
25,253
27,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
MuffBugs
Discordia
19
7 / 5 / 6
15,235
662
18,887
11,689
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
kevbruhhh
Mercury
18
10 / 8 / 8
15,934
693
16,037
19,241
7,269
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 11
15,392
669
15,114
22,354
20,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
WolfepaccBoi
Tsukuyomi
19
11 / 6 / 4
16,159
703
19,163
20,280
15,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
iiBlde
Tiamat
17
6 / 9 / 8
16,116
701
10,613
19,937
11,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
22
Kills
20
20
Deaths
22
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Monke12345678
Gilgamesh
5
7
15
1.79
L
Discordia
MuffBugs
Discordia
7
5
6
2
W
3
7
11
1.21
W
Tsukuyomi
WolfepaccBoi
Tsukuyomi
11
6
4
2.17
W
Tiamat
iiBlde
Tiamat
6
9
8
1.11
L
Mercury
kevbruhhh
Mercury
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,390
Damage
44,890
56,183
Taken
62,571
39,623
Mitigated
47,252
6,192
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Monke12345678
Gilgamesh
15,466
3,908
0
2,604
25,253
27,761
198
5,016
20,237
0
42,469
L
Discordia
MuffBugs
Discordia
18,887
1,987
0
2,745
11,689
4,593
683
2,103
9,586
84,636
0
W
15,114
3,487
0
5,478
22,354
20,577
1,243
6,321
15,417
0
61,626
W
Tsukuyomi
WolfepaccBoi
Tsukuyomi
19,163
4,170
636
1,919
20,280
15,620
1,302
6,212
13,212
0
79,187
W
Tiamat
iiBlde
Tiamat
10,613
1,188
166
3,350
19,937
11,055
1,217
5,641
13,723
42,492
0
L
Mercury
kevbruhhh
Mercury
16,037
5,145
0
843
19,241
7,269
0
3,588
15,653
0
72,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,272
Gold Earned
47,667
256
Minions Killed
223
0
Camps Cleared
0
1,182,518
Distance Traveled
1,118,147
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,103
657
37
2
0
427,366
1
L
Discordia
15,235
662
147
6
0
369,469
0
W
Chaac
15,392
669
55
2
0
359,149
4
W
Tsukuyomi
16,159
703
105
5
0
395,064
3
W
Tiamat
16,116
701
63
3
0
363,934
7
L
Mercury
15,934
693
72
3
0
385,683
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role