Player Matchup

Fenrir
Fenrir
Aeu0
Fenrir
Level 81
God Stats
5W - 8L
1,473 SR
Queue Stats
16W - 17L
1,472 Elo+
Party 3
Artemis
Artemis
Ahack248
Artemis
Level 22
God Stats
18W - 10L
1,598 SR
Queue Stats
31W - 26L
1,423 Elo+
Party 2
Poseidon
Poseidon
Chronophonia
Poseidon
Level 8
God Stats
237W - 300L
1,295 SR
Queue Stats
244W - 309L
1,383 Elo+
Solo
Ymir
Ymir
FreshTapWater
Ymir
Level 3
God Stats
3W - 1L
1,525 SR
Queue Stats
3W - 2L
1,373 Elo+
Party 2
Achilles
Achilles
Wartrim
Achilles
Level 7
God Stats
1W - 0L
1,360 SR
Queue Stats
4W - 3L
1,369 Elo+
Party 3
Team Averages
Level 24
1,450 SR
1,404 Elo+

VS

Team Averages
Level 20
1,502 SR
1,270 Elo+
Guan Yu
Guan Yu
MiniMozzer
Guan Yu
Level 16
God Stats
0W - 5L
1,131 SR
Queue Stats
4W - 14L
1,176 Elo+
Party 1
Hel
Hel
PARADOXNero
Hel
Level 20
God Stats
1W - 1L
1,693 SR
Queue Stats
10W - 24L
1,239 Elo+
Party 1
Bakasura
Bakasura
XxKlizZxX
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,407 Elo+
Solo
Cthulhu
Cthulhu
ltsHornet
Cthulhu
Level 28
God Stats
2W - 4L
1,494 SR
Queue Stats
8W - 14L
1,311 Elo+
Party 1
Neith
Neith
slowlilsushi
Neith
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
10W - 24L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeu0
Fenrir
20
17 / 4 / 5
14,901
573
22,622
19,120
12,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Ahack248
Artemis
20
10 / 3 / 4
14,580
561
21,719
19,123
7,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Chronophonia
Poseidon
19
0 / 3 / 2
12,340
475
3,207
7,193
3,007
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 7 / 8
11,208
431
9,994
20,781
20,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Wartrim
Achilles
20
17 / 4 / 12
15,212
585
27,589
28,862
43,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MiniMozzer
Guan Yu
17
2 / 6 / 3
11,122
428
8,151
24,868
24,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 13 / 1
11,949
460
9,469
19,157
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
XxKlizZxX
Bakasura
18
8 / 3 / 0
12,244
471
11,028
18,117
8,820
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ltsHornet
Cthulhu
17
5 / 9 / 2
12,185
469
13,188
27,167
11,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 14 / 2
10,096
388
9,064
21,200
6,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
45
Kills
21
21
Deaths
45
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aeu0
Fenrir
17
4
5
4.88
W
Artemis
Ahack248
Artemis
10
3
4
4
W
Poseidon
Chronophonia
Poseidon
0
3
2
0.33
W
1
7
8
0.71
L
Guan Yu
MiniMozzer
Guan Yu
2
6
3
0.58
L
5
13
1
0.42
W
Achilles
Wartrim
Achilles
17
4
12
5.75
L
Bakasura
XxKlizZxX
Bakasura
8
3
0
2.67
L
Cthulhu
ltsHornet
Cthulhu
5
9
2
0.67
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,131
Damage
50,900
95,079
Taken
110,509
86,843
Mitigated
59,641
26,658
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aeu0
Fenrir
22,622
4,983
0
4,789
19,120
12,470
112
6,926
11,954
0
97,218
W
Artemis
Ahack248
Artemis
21,719
16,998
0
13,154
19,123
7,131
2,755
2,337
16,095
0
126,856
W
Poseidon
Chronophonia
Poseidon
3,207
169
0
401
7,193
3,007
986
2,519
4,432
65,121
0
W
9,994
2,189
0
1,949
20,781
20,411
399
4,424
15,238
54,392
0
L
Guan Yu
MiniMozzer
Guan Yu
8,151
1,929
406
3,967
24,868
24,887
1,613
3,773
20,744
0
61,379
L
9,469
479
4,337
4,549
19,157
7,273
1,585
3,542
15,399
48,076
0
W
Achilles
Wartrim
Achilles
27,589
11,570
0
6,365
28,862
43,824
733
10,271
17,029
0
96,533
L
Bakasura
XxKlizZxX
Bakasura
11,028
5,965
0
2,525
18,117
8,820
520
2,689
15,261
0
68,006
L
Cthulhu
ltsHornet
Cthulhu
13,188
748
146
2,430
27,167
11,735
546
2,507
24,447
61,127
0
L
9,064
5,425
0
1,895
21,200
6,926
3,402
1,850
19,075
0
46,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,241
Gold Earned
57,596
577
Minions Killed
476
0
Camps Cleared
0
2,180,176
Distance Traveled
2,251,600
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,901
573
125
5
0
501,596
0
W
Artemis
14,580
561
165
6
0
390,344
1
W
Poseidon
12,340
475
119
5
0
384,695
0
W
Ymir
11,208
431
52
2
0
441,601
0
L
Guan Yu
11,122
428
93
4
0
496,400
0
L
Hel
11,949
460
94
4
0
433,828
0
W
Achilles
15,212
585
116
4
0
461,940
1
L
Bakasura
12,244
471
100
4
0
528,840
0
L
Cthulhu
12,185
469
98
4
0
436,909
0
L
Neith
10,096
388
91
4
0
355,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role