Player Matchup

Merlin
Merlin
Ajking__OGN
Merlin
Level 120
God Stats
3W - 2L
1,782 SR
Queue Stats
179W - 173L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
Brozsobeasty
Gilgamesh
Level 154
God Stats
39W - 24L
1,738 SR
Queue Stats
393W - 345L
1,680 Elo+
Party 1
King Arthur
King Arthur
Hackash
King Arthur
Level 136
God Stats
43W - 36L
1,707 SR
Queue Stats
562W - 477L
1,595 Elo+
Solo
Rama
Rama
havocthecat_
Rama
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 226L
1,597 Elo+
Solo
Terra
Terra
imtheman25
Terra
Level 148
God Stats
15W - 12L
1,560 SR
Queue Stats
203W - 195L
1,609 Elo+
Party 1
Team Averages
Level 135
1,657 SR
1,612 Elo+

VS

Team Averages
Level 125
1,610 SR
1,642 Elo+
Agni
Agni
AceKamquarter
Agni
Level 137
God Stats
14W - 9L
1,731 SR
Queue Stats
552W - 485L
1,623 Elo+
Party 2
Ymir
Ymir
Epicderk526
Ymir
Level 106
God Stats
0W - 2L
1,320 SR
Queue Stats
26W - 20L
1,663 Elo+
Solo
Thanatos
Thanatos
SaigoKami
Thanatos
Level 151
God Stats
69W - 46L
1,725 SR
Queue Stats
483W - 426L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
THEM1LKMAN22
Gilgamesh
Level 104
God Stats
12W - 10L
1,721 SR
Queue Stats
334W - 310L
1,601 Elo+
Party 2
Apollo
Apollo
raginglulz
Apollo
Level 126
God Stats
14W - 14L
1,553 SR
Queue Stats
287W - 259L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 2 / 4
7,847
604
6,294
5,601
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Brozsobeasty
Gilgamesh
12
5 / 2 / 7
7,618
586
7,031
9,055
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Hackash
King Arthur
15
4 / 2 / 5
8,661
666
8,964
13,833
6,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 3 / 0
6,592
507
4,998
9,486
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
10
0 / 1 / 4
6,306
485
3,431
8,555
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
7,080
545
7,572
4,305
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 3
6,618
509
4,716
10,796
4,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SaigoKami
Thanatos
12
4 / 3 / 1
7,586
584
5,874
9,653
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
THEM1LKMAN22
Gilgamesh
11
1 / 6 / 0
6,702
516
6,907
11,862
7,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
raginglulz
Apollo
10
2 / 2 / 2
6,398
492
5,279
9,397
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
10
10
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Merlin
6
2
4
4
W
Gilgamesh
Brozsobeasty
Gilgamesh
5
2
7
4.25
L
0
3
3
0.5
W
King Arthur
Hackash
King Arthur
4
2
5
3.25
L
Thanatos
SaigoKami
Thanatos
4
3
1
1.5
L
Gilgamesh
THEM1LKMAN22
Gilgamesh
1
6
0
0.17
W
1
3
0
0.33
W
Terra
0
1
4
2
L
Apollo
raginglulz
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
30,348
46,530
Taken
46,013
19,494
Mitigated
19,842
16,242
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,572
187
0
1,054
4,305
1,304
0
1,968
2,163
30,861
0
W
Merlin
6,294
670
0
1,074
5,601
1,642
731
2,465
3,136
39,850
0
W
Gilgamesh
Brozsobeasty
Gilgamesh
7,031
2,106
0
2,319
9,055
4,307
210
2,178
6,877
0
35,744
L
4,716
1,355
0
4,228
10,796
4,883
0
2,032
8,724
38,606
0
W
King Arthur
Hackash
King Arthur
8,964
1,526
0
5,215
13,833
6,655
90
1,355
12,478
0
56,213
L
Thanatos
SaigoKami
Thanatos
5,874
965
0
7,866
9,653
3,095
0
2,086
7,359
0
33,170
L
Gilgamesh
THEM1LKMAN22
Gilgamesh
6,907
1,643
0
2,249
11,862
7,733
0
136
11,667
0
41,133
W
4,998
3,961
0
4,192
9,486
2,546
406
2,996
6,490
0
42,367
W
Terra
3,431
848
932
2,510
8,555
4,344
254
3,294
5,261
18,081
0
L
Apollo
raginglulz
Apollo
5,279
2,624
0
3,708
9,397
2,827
704
2,884
6,375
0
36,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
34,384
379
Minions Killed
351
0
Camps Cleared
0
1,331,402
Distance Traveled
1,230,552
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,080
545
53
4
0
249,313
3
W
Merlin
7,847
604
78
6
0
258,631
7
W
Gilgamesh
7,618
586
73
6
0
288,988
0
L
Ymir
6,618
509
64
5
0
237,644
2
W
King Arthur
8,661
666
118
9
0
304,340
6
L
Thanatos
7,586
584
76
6
0
274,216
0
L
Gilgamesh
6,702
516
84
6
0
245,028
1
W
Rama
6,592
507
83
6
0
223,577
3
W
Terra
6,306
485
27
2
0
255,866
6
L
Apollo
6,398
492
74
6
0
224,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role