Player Matchup

Sun Wukong
Sun Wukong
Scarlett2813
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Pele
Pele
SecretSpoon22
Pele
Level 27
God Stats
9W - 8L
1,500 SR
Queue Stats
163W - 153L
1,402 Elo+
Solo
Apollo
Apollo
ShockaLaka_
Apollo
Level 66
God Stats
4W - 6L
1,257 SR
Queue Stats
266W - 291L
1,363 Elo+
Party 1
Anubis
Anubis
XxINSANEVANITYxX
Anubis
Level 25
God Stats
21W - 12L
1,694 SR
Queue Stats
222W - 194L
1,490 Elo+
Solo
Ymir
Ymir
Zom6ieHunter666
Ymir
Level 7
God Stats
2W - 6L
1,398 SR
Queue Stats
3W - 9L
1,267 Elo+
Party 1
Team Averages
Level 28
1,470 SR
1,329 Elo+

VS

Team Averages
Level 25
1,464 SR
1,369 Elo+
Gilgamesh
Gilgamesh
AceBLOODNINJA
Gilgamesh
Level 25
God Stats
7W - 8L
1,381 SR
Queue Stats
392W - 431L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Tchayna
Aphrodite
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 45L
1,422 Elo+
Solo
Set
Set
XELCACASX
Set
Level 28
God Stats
1W - 4L
1,254 SR
Queue Stats
26W - 22L
1,353 Elo+
Solo
Jing Wei
Jing Wei
daddy_bep1s
Jing Wei
Level 25
God Stats
3W - 1L
1,714 SR
Queue Stats
223W - 250L
1,345 Elo+
Party 2
Ymir
Ymir
temp-170204
Ymir
Level 23
God Stats
17W - 10L
1,470 SR
Queue Stats
279W - 308L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Scarlett2813
Sun Wukong
7
1 / 7 / 0
5,946
313
3,225
9,726
3,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 0
9,090
478
7,104
14,086
8,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
13
2 / 5 / 0
8,291
436
5,863
13,780
3,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 11 / 3
9,557
503
9,670
13,318
5,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 1
6,809
358
2,386
11,984
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceBLOODNINJA
Gilgamesh
15
5 / 2 / 5
9,955
524
6,869
10,573
5,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Tchayna
Aphrodite
17
11 / 2 / 8
11,451
603
12,527
11,345
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 1 / 7
12,012
632
11,913
12,111
9,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
daddy_bep1s
Jing Wei
14
4 / 1 / 9
9,348
492
9,109
6,715
1,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 11
9,202
484
6,827
10,506
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
7
Kills
32
32
Deaths
7
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceBLOODNINJA
Gilgamesh
5
2
5
3.75
L
Sun Wukong
Scarlett2813
Sun Wukong
1
7
0
0.14
L
3
5
0
0.6
L
Apollo
2
5
0
0.4
W
Aphrodite
Tchayna
Aphrodite
11
2
8
7.5
W
9
1
7
12.5
L
1
11
3
0.23
L
0
4
1
0.13
W
Jing Wei
daddy_bep1s
Jing Wei
4
1
9
8.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
47,245
62,894
Taken
51,250
26,477
Mitigated
28,853
10,610
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceBLOODNINJA
Gilgamesh
6,869
1,906
0
867
10,573
5,882
2,965
823
9,750
0
33,862
L
Sun Wukong
Scarlett2813
Sun Wukong
3,225
899
0
69
9,726
3,978
0
3,871
5,597
0
9,543
L
7,104
2,150
0
3,065
14,086
8,978
28
2,114
11,853
0
54,510
L
Apollo
5,863
2,453
489
4,679
13,780
3,564
0
4,141
9,435
0
51,771
W
Aphrodite
Tchayna
Aphrodite
12,527
1,247
2,325
7,003
11,345
3,507
681
5,348
5,997
57,537
0
W
11,913
5,692
0
1,829
12,111
9,332
2,947
1,529
10,582
0
95,108
L
9,670
809
0
910
13,318
5,010
0
3,698
9,303
62,852
0
L
2,386
0
0
1,398
11,984
4,947
0
4,397
7,352
13,461
0
W
Jing Wei
daddy_bep1s
Jing Wei
9,109
7,391
593
1,788
6,715
1,928
2,192
1,468
5,247
0
42,354
W
6,827
1,130
0
2,527
10,506
8,204
990
2,888
7,618
36,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
51,968
367
Minions Killed
468
0
Camps Cleared
0
1,540,094
Distance Traveled
1,836,110
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,955
524
67
4
0
389,083
2
L
Sun Wukong
5,946
313
18
1
0
291,679
5
L
Pele
9,090
478
110
6
0
319,631
0
L
Apollo
8,291
436
100
5
0
329,457
4
W
Aphrodite
11,451
603
116
6
0
351,365
1
W
Set
12,012
632
159
8
0
423,907
4
L
Anubis
9,557
503
123
6
0
290,113
0
L
Ymir
6,809
358
16
1
0
309,214
1
W
Jing Wei
9,348
492
74
4
0
321,942
4
W
Ymir
9,202
484
52
3
0
349,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role