Player Matchup

Sun Wukong
Sun Wukong
Bionse
Sun Wukong
Level 22
God Stats
1W - 3L
1,145 SR
Queue Stats
87W - 97L
1,416 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PikachuRatinhoXD
Kumbhakarna
Level 18
God Stats
2W - 4L
1,371 SR
Queue Stats
55W - 45L
1,411 Elo+
Party 2
Hera
Hera
VeniceWitchBtch
Hera
Level 26
God Stats
26W - 29L
1,409 SR
Queue Stats
278W - 317L
1,426 Elo+
Party 1
Medusa
Medusa
Xablau03
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,406 Elo+
Party 2
Mercury
Mercury
theotheotheo123
Mercury
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 59L
1,474 Elo+
Party 2
Team Averages
Level 21
1,385 SR
1,427 Elo+

VS

Team Averages
Level 19
1,479 SR
1,379 Elo+
Ganesha
Ganesha
Badang_02
Ganesha
Level 16
God Stats
0W - 3L
1,177 SR
Queue Stats
53W - 60L
1,355 Elo+
Party 3
Danzaburou
Danzaburou
HpQ_lol
Danzaburou
Level 29
God Stats
42W - 35L
1,639 SR
Queue Stats
170W - 179L
1,508 Elo+
Solo
Kukulkan
Kukulkan
elsax1998
Kukulkan
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 36L
1,326 Elo+
Party 3
Bellona
Bellona
lucasx1
Bellona
Level 18
God Stats
3W - 4L
1,580 SR
Queue Stats
85W - 81L
1,361 Elo+
Solo
Set
Set
xXlP4iNXx
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 77L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bionse
Sun Wukong
17
3 / 2 / 2
10,551
555
7,191
12,754
10,705
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
PikachuRatinhoXD
Kumbhakarna
14
3 / 1 / 14
9,679
509
6,739
12,501
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 8
9,445
497
7,482
12,710
4,808
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Xablau03
Medusa
17
15 / 2 / 5
11,618
611
17,574
9,456
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 8
9,232
486
4,448
12,722
5,726
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Badang_02
Ganesha
12
1 / 7 / 6
8,191
431
7,195
17,387
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
HpQ_lol
Danzaburou
14
3 / 7 / 1
9,187
484
7,635
12,085
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
elsax1998
Kukulkan
16
6 / 2 / 1
9,801
516
14,185
7,426
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
lucasx1
Bellona
13
0 / 6 / 4
7,645
402
6,853
10,897
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 1
8,238
434
2,576
12,506
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
24
Kills
10
11
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Badang_02
Ganesha
1
7
6
0.57
W
Sun Wukong
Bionse
Sun Wukong
3
2
2
2
L
Danzaburou
HpQ_lol
Danzaburou
3
7
1
0.5
W
Kumbhakarna
PikachuRatinhoXD
Kumbhakarna
3
1
14
10
W
0
3
8
1.33
W
Medusa
Xablau03
Medusa
15
2
5
8.75
L
Kukulkan
elsax1998
Kukulkan
6
2
1
3.25
L
Bellona
lucasx1
Bellona
0
6
4
0.33
W
3
3
8
2.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,434
Damage
38,444
60,143
Taken
60,301
35,826
Mitigated
30,943
5,526
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Badang_02
Ganesha
7,195
658
0
839
17,387
10,664
0
4,252
13,135
28,928
0
W
Sun Wukong
Bionse
Sun Wukong
7,191
802
0
441
12,754
10,705
1,921
3,937
8,685
0
62,046
L
Danzaburou
HpQ_lol
Danzaburou
7,635
3,054
0
1,606
12,085
4,205
492
3,078
9,007
0
55,216
W
Kumbhakarna
PikachuRatinhoXD
Kumbhakarna
6,739
1,148
0
1,478
12,501
10,844
94
4,909
7,500
23,493
0
W
7,482
2,372
593
1,844
12,710
4,808
402
7,440
4,830
51,747
0
W
Medusa
Xablau03
Medusa
17,574
10,080
0
750
9,456
3,743
906
2,228
7,228
0
56,834
L
Kukulkan
elsax1998
Kukulkan
14,185
728
0
0
7,426
3,129
807
3,535
3,891
54,347
0
L
Bellona
lucasx1
Bellona
6,853
1,562
0
648
10,897
8,029
0
2,027
8,870
0
39,252
W
4,448
1,938
0
420
12,722
5,726
17
2,162
10,520
0
61,969
L
2,576
1,542
0
3,878
12,506
4,916
738
1,329
11,177
0
50,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
43,062
471
Minions Killed
402
0
Camps Cleared
0
1,671,138
Distance Traveled
1,733,633
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,191
431
7
0
0
354,305
5
W
Sun Wukong
10,551
555
143
8
0
325,742
4
L
Danzaburou
9,187
484
110
6
0
328,503
4
W
Kumbhakarna
9,679
509
41
2
0
383,212
4
W
Hera
9,445
497
97
5
0
273,227
4
W
Medusa
11,618
611
91
5
0
336,691
5
L
Kukulkan
9,801
516
116
6
0
315,418
1
L
Bellona
7,645
402
65
3
0
369,358
3
W
Mercury
9,232
486
99
5
0
352,266
2
L
Set
8,238
434
104
5
0
366,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role