Player Matchup

Zeus
Zeus
Capitao_Jack17
Zeus
Level 84
God Stats
34W - 55L
1,498 SR
Queue Stats
155W - 247L
1,422 Elo+
Solo
Izanami
Izanami
Its_Yang_
Izanami
Level 53
God Stats
9W - 8L
1,433 SR
Queue Stats
57W - 57L
1,476 Elo+
Solo
Horus
Horus
xXxZOMBIExXx269
Horus
Level 84
God Stats
2W - 2L
1,665 SR
Queue Stats
128W - 107L
1,504 Elo+
Solo
Team Averages
Level 74
1,532 SR
1,467 Elo+

VS

Team Averages
Level 94
1,514 SR
1,445 Elo+
Ullr
Ullr
Gaddahoff
Ullr
Level 109
God Stats
2W - 2L
1,206 SR
Queue Stats
54W - 74L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Ninja_Gaga
Sun Wukong
Level 108
God Stats
12W - 9L
1,617 SR
Queue Stats
54W - 71L
1,432 Elo+
Solo
Hades
Hades
Nova OMG1808
Hades
Level 64
God Stats
3W - 2L
1,719 SR
Queue Stats
67W - 68L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,330
583
10,159
8,991
4,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Its_Yang_
Izanami
14
3 / 6 / 1
10,486
655
13,030
14,280
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 0 / 0
5,988
374
0
282
26

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
5 / 0 / 4
11,434
715
6,388
8,986
3,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Ninja_Gaga
Sun Wukong
15
3 / 1 / 6
11,059
691
6,764
10,015
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 3 / 4
10,234
640
8,105
13,269
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
9
9
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ullr
5
0
4
7
L
Izanami
Its_Yang_
Izanami
3
6
1
0.58
W
Sun Wukong
Ninja_Gaga
Sun Wukong
3
1
6
6
W
1
3
4
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
21,257
23,553
Taken
32,270
9,052
Mitigated
16,083
2,365
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,159
842
0
1,250
8,991
4,099
0
2,516
6,126
43,176
0
W
Ullr
6,388
3,267
0
3,964
8,986
3,263
2,140
3,489
5,497
0
53,371
L
Izanami
Its_Yang_
Izanami
13,030
8,857
0
1,115
14,280
4,927
0
4,947
8,707
0
56,227
W
Sun Wukong
Ninja_Gaga
Sun Wukong
6,764
2,634
0
2,892
10,015
7,641
550
3,495
6,520
0
43,039
W
8,105
203
735
4,605
13,269
5,179
48
3,687
9,582
63,668
0
L
0
0
0
0
282
26
0
0
282
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
32,727
169
Minions Killed
231
0
Camps Cleared
0
481,726
Distance Traveled
845,271
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,330
583
68
4
0
265,382
4
W
Ullr
11,434
715
95
6
0
313,252
9
L
Izanami
10,486
655
101
6
0
216,344
4
W
Sun Wukong
11,059
691
50
3
0
273,503
2
W
Hades
10,234
640
86
5
0
258,516
1
L
Horus
5,988
374
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role