Player Matchup

Vamana
Vamana
ByErikccm
Vamana
Level 28
God Stats
7W - 8L
1,449 SR
Queue Stats
51W - 74L
1,358 Elo+
Party 2
Anubis
Anubis
Foetus57
Anubis
Level 22
God Stats
31W - 19L
1,536 SR
Queue Stats
112W - 114L
1,429 Elo+
Solo
Ares
Ares
Ramonelvanidoso
Ares
Level 29
God Stats
2W - 2L
1,429 SR
Queue Stats
52W - 72L
1,362 Elo+
Party 2
Bakasura
Bakasura
antibabilonic0
Bakasura
Level 16
God Stats
1W - 0L
930 SR
Queue Stats
9W - 11L
1,367 Elo+
Party 2
Baba Yaga
Baba Yaga
bwOoo
Baba Yaga
Level 29
God Stats
22W - 18L
1,647 SR
Queue Stats
89W - 108L
1,400 Elo+
Solo
Team Averages
Level 25
1,398 SR
1,383 Elo+

VS

Team Averages
Level 23
1,550 SR
1,356 Elo+
Freya
Freya
CEjay85
Freya
Level 18
God Stats
1W - 5L
1,684 SR
Queue Stats
22W - 27L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
CHANG02100
Tsukuyomi
Level 22
God Stats
1W - 2L
1,586 SR
Queue Stats
65W - 76L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
JakkaSama
Gilgamesh
Level 25
God Stats
26W - 44L
1,320 SR
Queue Stats
36W - 66L
1,326 Elo+
Party 1
Hachiman
Hachiman
OSIRIS001
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,232 Elo+
Party 1
Geb
Geb
Tazxz12
Geb
Level 26
God Stats
13W - 8L
1,660 SR
Queue Stats
42W - 44L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ByErikccm
Vamana
20
16 / 1 / 6
15,956
591
27,523
24,718
24,258
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Foetus57
Anubis
19
7 / 2 / 6
12,586
466
17,956
15,024
9,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 11
12,729
471
10,502
24,331
34,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
18
3 / 5 / 12
12,506
463
4,111
14,391
6,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
bwOoo
Baba Yaga
20
11 / 3 / 10
15,334
568
32,880
26,113
19,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CEjay85
Freya
15
1 / 7 / 3
9,753
361
11,612
22,083
9,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
CHANG02100
Tsukuyomi
15
2 / 13 / 6
10,010
371
13,998
23,104
9,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JakkaSama
Gilgamesh
19
8 / 9 / 1
12,840
476
25,947
29,586
18,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
OSIRIS001
Hachiman
18
2 / 6 / 4
10,907
404
9,474
18,394
7,467
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
17
1 / 6 / 5
11,061
410
10,093
28,399
24,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
40
Kills
14
14
Deaths
41
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
ByErikccm
Vamana
16
1
6
19
L
Freya
CEjay85
Freya
1
7
3
0.36
L
Tsukuyomi
CHANG02100
Tsukuyomi
2
13
6
0.38
W
Anubis
Foetus57
Anubis
7
2
6
5
L
Gilgamesh
JakkaSama
Gilgamesh
8
9
1
0.94
L
Hachiman
OSIRIS001
Hachiman
2
6
4
0.67
W
3
3
11
2.83
L
Geb
1
6
5
0.58
W
Bakasura
3
5
12
1.8
W
Baba Yaga
bwOoo
Baba Yaga
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,972
Damage
71,124
104,577
Taken
121,566
93,744
Mitigated
68,457
42,368
Healing
19,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ByErikccm
Vamana
27,523
20,734
0
12,682
24,718
24,258
2,156
5,803
18,915
0
130,420
L
Freya
CEjay85
Freya
11,612
3,232
0
7,134
22,083
9,702
833
12,257
9,546
46,527
0
L
Tsukuyomi
CHANG02100
Tsukuyomi
13,998
5,695
0
2,481
23,104
9,211
237
12,112
10,992
4
52,398
W
Anubis
Foetus57
Anubis
17,956
677
0
7,328
15,024
9,370
126
5,392
9,632
80,312
0
L
Gilgamesh
JakkaSama
Gilgamesh
25,947
6,863
0
4,277
29,586
18,045
34
11,714
17,847
0
86,191
L
Hachiman
OSIRIS001
Hachiman
9,474
5,013
0
194
18,394
7,467
0
12,403
5,991
0
52,814
W
10,502
950
657
5,021
24,331
34,449
338
6,997
17,334
37,469
0
L
Geb
10,093
722
0
5,247
28,399
24,032
233
12,852
15,547
50,271
0
W
Bakasura
4,111
2,749
195
4,376
14,391
6,600
2,212
1,459
12,932
0
42,984
W
Baba Yaga
bwOoo
Baba Yaga
32,880
523
329
11,780
26,113
19,067
5,593
2,054
24,059
115,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,111
Gold Earned
54,571
637
Minions Killed
396
0
Camps Cleared
0
2,381,782
Distance Traveled
2,231,290
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,956
591
179
7
0
547,063
0
L
Freya
9,753
361
86
3
0
421,400
1
L
Tsukuyomi
10,010
371
67
2
0
467,618
0
W
Anubis
12,586
466
123
5
0
390,281
5
L
Gilgamesh
12,840
476
127
5
0
436,648
2
L
Hachiman
10,907
404
63
2
0
414,298
0
W
Ares
12,729
471
50
2
0
456,109
5
L
Geb
11,061
410
53
2
0
491,326
6
W
Bakasura
12,506
463
92
3
0
524,117
0
W
Baba Yaga
15,334
568
193
7
0
464,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role