Player Matchup

Merlin
Merlin
JaySwae
Merlin
Level 121
God Stats
1W - 0L
1,604 SR
Queue Stats
8W - 10L
1,450 Elo+
Party 1
Anhur
Anhur
iLy Bank
Anhur
Level 104
God Stats
1W - 0L
1,241 SR
Queue Stats
8W - 10L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
maxultamate
Gilgamesh
Level 127
God Stats
8W - 3L
1,619 SR
Queue Stats
39W - 45L
1,489 Elo+
Party 1
Team Averages
Level 117
1,488 SR
1,541 Elo+

VS

Team Averages
Level 95
1,566 SR
1,471 Elo+
Zeus
Zeus
DarkGinn
Zeus
Level 125
God Stats
2W - 4L
1,741 SR
Queue Stats
86W - 115L
1,359 Elo+
Solo
Tyr
Tyr
MiDaOsIrIs
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 156L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
SirPenniless
Danzaburou
Level 53
God Stats
17W - 11L
1,458 SR
Queue Stats
89W - 76L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JaySwae
Merlin
13
1 / 3 / 9
8,877
683
6,183
5,948
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
iLy Bank
Anhur
13
6 / 2 / 7
9,783
753
8,465
9,507
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
maxultamate
Gilgamesh
14
9 / 2 / 7
10,947
842
11,430
9,679
6,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 3 / 1
8,891
684
5,643
5,862
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 6
7,816
601
6,541
14,753
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SirPenniless
Danzaburou
10
3 / 7 / 4
8,567
659
6,539
11,986
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
7
7
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
3
1
1.5
W
Merlin
JaySwae
Merlin
1
3
9
1.83
L
0
6
6
0.5
L
Danzaburou
SirPenniless
Danzaburou
3
7
4
0.71
W
Anhur
iLy Bank
Anhur
6
2
7
4.75
W
Gilgamesh
maxultamate
Gilgamesh
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
18,723
25,134
Taken
32,601
12,855
Mitigated
14,357
4,955
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,643
471
0
1,934
5,862
1,366
0
1,079
4,595
38,068
0
W
Merlin
JaySwae
Merlin
6,183
267
0
1,010
5,948
1,924
336
2,109
3,839
50,030
0
L
6,541
1,393
0
2,017
14,753
9,297
0
1,785
12,804
0
18,963
L
Danzaburou
SirPenniless
Danzaburou
6,539
2,850
0
1,706
11,986
3,694
0
2,803
8,959
0
23,056
W
Anhur
iLy Bank
Anhur
8,465
6,012
0
1,493
9,507
4,068
773
2,162
7,345
0
25,255
W
Gilgamesh
maxultamate
Gilgamesh
11,430
3,238
0
2,452
9,679
6,863
364
1,430
8,249
0
33,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
25,274
170
Minions Killed
124
0
Camps Cleared
0
687,020
Distance Traveled
642,015
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,891
684
66
5
0
202,123
5
W
Merlin
8,877
683
81
6
0
217,142
1
L
Tyr
7,816
601
16
1
0
231,790
1
L
Danzaburou
8,567
659
42
3
0
208,102
0
W
Anhur
9,783
753
49
4
0
223,405
3
W
Gilgamesh
10,947
842
40
3
0
246,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role