Player Matchup

Sol
Sol
Jams a What1
Sol
Level 30
God Stats
24W - 23L
1,492 SR
Queue Stats
226W - 221L
1,441 Elo+
Party 1
Fafnir
Fafnir
RXKING10mg
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 275L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
SergalBeast
Danzaburou
Level 29
God Stats
30W - 16L
1,564 SR
Queue Stats
226W - 213L
1,467 Elo+
Party 1
Vamana
Vamana
TheLegend27TM
Vamana
Level 28
God Stats
2W - 5L
1,318 SR
Queue Stats
210W - 257L
1,346 Elo+
Party 4
Pele
Pele
TheVVitch2890
Pele
Level 35
God Stats
3W - 5L
1,453 SR
Queue Stats
122W - 119L
1,344 Elo+
Party 4
Team Averages
Level 34
1,465 SR
1,411 Elo+

VS

Team Averages
Level 79
1,675 SR
1,495 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
CloudNJ
Chernobog
Level 123
God Stats
3W - 0L
1,711 SR
Queue Stats
64W - 50L
1,502 Elo+
Party 3
Hades
Hades
Jonshine_BDF
Hades
Level 66
God Stats
22W - 5L
1,726 SR
Queue Stats
114W - 108L
1,475 Elo+
Party 2
Pele
Pele
Mr_Strange01
Pele
Level 45
God Stats
7W - 5L
1,580 SR
Queue Stats
55W - 52L
1,452 Elo+
Party 2
Ganesha
Ganesha
SalTKinG213
Ganesha
Level 37
God Stats
12W - 2L
1,859 SR
Queue Stats
151W - 120L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,151
511
4,739
7,753
2,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
RXKING10mg
Fafnir
8
1 / 4 / 2
6,591
471
3,980
9,460
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SergalBeast
Danzaburou
10
3 / 5 / 1
6,942
496
7,329
10,693
2,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 0
7,788
556
3,343
9,032
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 4 / 0
5,509
394
1,331
8,486
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 1 / 4
7,681
549
6,887
6,802
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
CloudNJ
Chernobog
13
7 / 2 / 4
7,994
571
5,661
8,360
2,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 0 / 1
8,516
608
9,804
8,329
3,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 0
7,413
530
2,550
5,339
1,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
SalTKinG213
Ganesha
11
0 / 1 / 5
6,846
489
2,706
8,830
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
19
19
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
4
5
W
Chernobog
CloudNJ
Chernobog
7
2
4
4.5
L
0
5
1
0.1
W
8
0
1
8.5
W
1
2
0
0.5
L
Fafnir
RXKING10mg
Fafnir
1
4
2
0.5
W
Ganesha
SalTKinG213
Ganesha
0
1
5
2.5
L
Danzaburou
SergalBeast
Danzaburou
3
5
1
0.7
L
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,722
Damage
27,608
45,424
Taken
37,660
21,751
Mitigated
15,965
15,103
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,887
1,689
0
3,648
6,802
2,783
74
1,467
5,335
0
50,152
W
Chernobog
CloudNJ
Chernobog
5,661
3,247
600
3,625
8,360
2,586
434
1,158
7,202
0
40,805
L
4,739
1,821
0
2,629
7,753
2,307
1,075
3,525
4,228
40,686
0
W
9,804
956
32
4,792
8,329
3,939
785
5,225
3,104
47,048
0
W
2,550
223
0
269
5,339
1,792
0
0
5,339
0
37,232
L
Fafnir
RXKING10mg
Fafnir
3,980
1,117
258
2,584
9,460
8,176
14
3,047
6,413
13,076
0
W
Ganesha
SalTKinG213
Ganesha
2,706
282
0
2,087
8,830
4,865
0
869
7,961
21,013
0
L
Danzaburou
SergalBeast
Danzaburou
7,329
3,742
340
3,494
10,693
2,927
0
2,761
7,932
0
35,173
L
3,343
477
0
3,258
9,032
5,954
490
874
8,158
0
43,922
L
1,331
83
0
2,540
8,486
2,387
0
2,303
6,183
0
22,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
38,450
288
Minions Killed
394
0
Camps Cleared
0
1,170,909
Distance Traveled
1,338,520
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,681
549
108
8
0
281,767
1
W
Chernobog
7,994
571
106
8
0
251,475
2
L
Sol
7,151
511
81
6
0
232,835
3
W
Hades
8,516
608
89
6
0
274,379
1
W
Pele
7,413
530
78
6
0
281,052
5
L
Fafnir
6,591
471
15
1
0
190,820
0
W
Ganesha
6,846
489
13
1
0
249,847
2
L
Danzaburou
6,942
496
64
5
0
217,255
1
L
Vamana
7,788
556
85
6
0
278,501
0
L
Pele
5,509
394
43
3
0
251,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role