Player Matchup

Chaac
Chaac
BananaCreamMe
Chaac
Level 27
God Stats
7W - 9L
1,563 SR
Queue Stats
117W - 107L
1,524 Elo+
Solo
Ares
Ares
LAF Willow
Ares
Level 69
God Stats
8W - 7L
1,721 SR
Queue Stats
371W - 355L
1,456 Elo+
Party 3
Artemis
Artemis
Meyaut
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 3
Susano
Susano
dadddyyy
Susano
Level 21
God Stats
20W - 27L
1,411 SR
Queue Stats
65W - 60L
1,476 Elo+
Solo
Scylla
Scylla
kevsgod
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,466 Elo+
Solo
Team Averages
Level 28
1,539 SR
1,514 Elo+

VS

Team Averages
Level 18
1,555 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
BarryBG
Ah Muzen Cab
Level 18
God Stats
14W - 24L
1,375 SR
Queue Stats
45W - 52L
1,425 Elo+
Party 2
Izanami
Izanami
Blizard214
Izanami
Level 27
God Stats
10W - 8L
1,582 SR
Queue Stats
516W - 464L
1,457 Elo+
Party 2
Ymir
Ymir
Celadir
Ymir
Level 11
God Stats
2W - 1L
1,556 SR
Queue Stats
24W - 16L
1,509 Elo+
Party 1
Merlin
Merlin
JerryBead
Merlin
Level 7
God Stats
4W - 2L
1,481 SR
Queue Stats
10W - 6L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
iZairox
Sun Wukong
Level 25
God Stats
2W - 0L
1,784 SR
Queue Stats
73W - 44L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,109
509
6,375
9,796
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 1
5,416
451
3,282
10,143
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Meyaut
Artemis
8
1 / 2 / 1
5,303
442
343
5,091
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
dadddyyy
Susano
9
0 / 5 / 1
5,399
450
2,933
9,085
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
kevsgod
Scylla
10
1 / 5 / 0
6,226
519
2,482
7,257
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BarryBG
Ah Muzen Cab
11
6 / 2 / 1
6,898
575
10,029
6,951
2,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Blizard214
Izanami
12
3 / 0 / 1
6,780
565
3,450
7,343
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Celadir
Ymir
11
4 / 0 / 5
6,664
555
4,367
3,525
2,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
JerryBead
Merlin
13
3 / 1 / 1
7,270
606
4,829
5,019
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
iZairox
Sun Wukong
13
3 / 1 / 2
7,461
622
7,260
8,233
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
19
19
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ah Muzen Cab
BarryBG
Ah Muzen Cab
6
2
1
3.25
W
Izanami
Blizard214
Izanami
3
0
1
3.5
W
Ymir
Celadir
Ymir
4
0
5
6.5
W
Merlin
JerryBead
Merlin
3
1
1
3.5
L
1
4
1
0.38
L
Artemis
Meyaut
Artemis
1
2
1
0.75
L
Susano
dadddyyy
Susano
0
5
1
0.1
W
Sun Wukong
iZairox
Sun Wukong
3
1
2
4
L
Scylla
kevsgod
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
29,935
41,372
Taken
31,071
19,248
Mitigated
12,477
8,322
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,375
1,217
159
2,868
9,796
5,881
206
959
8,837
0
36,768
W
Ah Muzen Cab
BarryBG
Ah Muzen Cab
10,029
5,134
0
3,518
6,951
2,505
1,282
2,786
4,165
0
33,064
W
Izanami
Blizard214
Izanami
3,450
2,059
0
3,205
7,343
1,886
1,266
362
6,931
0
41,493
W
Ymir
Celadir
Ymir
4,367
1,562
0
520
3,525
2,484
696
496
3,029
16,636
0
W
Merlin
JerryBead
Merlin
4,829
405
0
1,500
5,019
1,473
614
1,732
2,949
36,126
0
L
3,282
314
0
1,872
10,143
6,783
0
1,553
8,590
15,950
0
L
Artemis
Meyaut
Artemis
343
138
0
315
5,091
1,579
0
468
4,623
0
9,150
L
Susano
dadddyyy
Susano
2,933
1,126
0
2,018
9,085
2,597
0
553
8,526
0
26,144
W
Sun Wukong
iZairox
Sun Wukong
7,260
1,823
0
2,878
8,233
4,129
0
0
8,233
0
44,296
L
Scylla
kevsgod
Scylla
2,482
87
0
1,090
7,257
2,408
52
5,195
1,600
27,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
35,073
246
Minions Killed
363
0
Camps Cleared
0
979,815
Distance Traveled
1,161,844
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,109
509
78
7
0
214,081
3
W
Ah Muzen Cab
6,898
575
52
4
0
210,785
0
W
Izanami
6,780
565
94
8
0
233,355
2
W
Ymir
6,664
555
30
3
0
234,690
3
W
Merlin
7,270
606
92
8
0
236,495
0
L
Ares
5,416
451
27
2
0
209,671
0
L
Artemis
5,303
442
18
2
0
116,203
0
L
Susano
5,399
450
56
5
0
244,568
3
W
Sun Wukong
7,461
622
95
8
0
246,519
3
L
Scylla
6,226
519
67
6
0
195,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role