Player Matchup

Fenrir
Fenrir
Lifesaglich2
Fenrir
Level 27
God Stats
21W - 26L
1,384 SR
Queue Stats
152W - 217L
1,317 Elo+
Solo
Susano
Susano
Tacheon002
Susano
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 26L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
YaBoosh
Baba Yaga
Level 27
God Stats
15W - 13L
1,437 SR
Queue Stats
24W - 19L
1,390 Elo+
Solo
Ares
Ares
baldwin0112
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,349 Elo+
Solo
Hades
Hades
mandingo8888
Hades
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,242 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,360 Elo+

VS

Team Averages
Level 16
1,371 SR
1,336 Elo+
Kukulkan
Kukulkan
FamilyFive1039
Kukulkan
Level 5
God Stats
4W - 15L
1,146 SR
Queue Stats
52W - 65L
1,129 Elo+
Solo
Thor
Thor
Suavf
Thor
Level 5
God Stats
3W - 9L
1,277 SR
Queue Stats
7W - 12L
1,235 Elo+
Solo
Ra
Ra
UnequalDoor9459
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
gigantic_show638
Gilgamesh
Level 25
God Stats
39W - 46L
1,454 SR
Queue Stats
55W - 66L
1,381 Elo+
Solo
Hera
Hera
layla-ANA
Hera
Level 15
God Stats
14W - 16L
1,476 SR
Queue Stats
36W - 32L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 2 / 14
12,583
899
6,327
14,031
7,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Susano
Tacheon002
Susano
20
10 / 0 / 12
14,575
1,041
20,489
8,403
3,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

Baba Yaga
YaBoosh
Baba Yaga
20
7 / 2 / 19
15,208
1,086
21,000
12,838
4,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 5 / 2
10,608
758
2,050
7,825
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
16 / 4 / 11
16,143
1,153
35,478
24,760
14,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 8 / 2
10,840
774
4,307
17,245
5,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Suavf
Thor
17
8 / 9 / 0
12,897
921
15,314
19,863
8,299
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
2 / 10 / 4
13,327
952
11,631
24,522
12,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
18
2 / 2 / 5
12,056
861
7,940
12,688
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Hera
19
1 / 7 / 5
12,901
922
18,250
18,043
4,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
36
Kills
13
13
Deaths
36
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
2
0.13
W
Fenrir
3
2
14
5
L
Thor
Suavf
Thor
8
9
0
0.89
W
Susano
Tacheon002
Susano
10
0
12
16
L
2
10
4
0.4
W
Baba Yaga
YaBoosh
Baba Yaga
7
2
19
8.25
W
0
5
2
0.2
L
Gilgamesh
2
2
5
2.25
L
Hera
1
7
5
0.5
W
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,344
Damage
57,442
67,857
Taken
92,361
34,171
Mitigated
39,382
13,435
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,307
672
0
11
17,245
5,709
0
10,530
6,715
9,711
0
W
Fenrir
6,327
1,907
0
848
14,031
7,698
0
6,340
7,691
0
17,659
L
Thor
Suavf
Thor
15,314
4,990
0
0
19,863
8,299
0
9,088
10,775
0
27,460
W
Susano
Tacheon002
Susano
20,489
4,679
876
1,103
8,403
3,321
0
3,815
4,588
0
41,617
L
11,631
2,364
2,165
3,978
24,522
12,961
0
20,007
4,515
54,993
0
W
Baba Yaga
YaBoosh
Baba Yaga
21,000
1,238
0
2,217
12,838
4,953
0
6,730
6,108
59,025
0
W
2,050
430
0
0
7,825
3,488
0
2,642
5,183
6,696
0
L
Gilgamesh
7,940
1,978
0
501
12,688
7,437
0
6,876
5,812
0
19,679
L
Hera
18,250
5,182
148
1,152
18,043
4,976
0
12,027
6,016
59,301
0
W
35,478
4,481
0
8,391
24,760
14,711
0
14,661
10,099
80,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,117
Gold Earned
62,021
256
Minions Killed
242
2
Camps Cleared
5
1,212,538
Distance Traveled
1,193,003
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,840
774
11
1
2
234,479
0
W
Fenrir
12,583
899
26
2
0
288,777
4
L
Thor
12,897
921
30
2
1
215,588
0
W
Susano
14,575
1,041
45
3
2
285,737
2
L
Ra
13,327
952
94
7
0
222,777
0
W
Baba Yaga
15,208
1,086
75
5
0
256,074
0
W
Ares
10,608
758
3
0
0
106,171
0
L
Gilgamesh
12,056
861
14
1
2
255,766
0
L
Hera
12,901
922
93
7
0
264,393
0
W
Hades
16,143
1,153
107
8
0
275,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role