Player Matchup

Gilgamesh
Gilgamesh
DeathToShadow
Gilgamesh
Level 65
God Stats
10W - 9L
1,460 SR
Queue Stats
168W - 180L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
Hi Im Stevo8937
Baron Samedi
Level 17
God Stats
35W - 23L
1,743 SR
Queue Stats
94W - 95L
1,547 Elo+
Party 2
Cerberus
Cerberus
LlamasInTheSky
Cerberus
Level 20
God Stats
4W - 5L
1,490 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 1
He Bo
He Bo
Slice of You
He Bo
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,190 Elo+
Party 1
Chiron
Chiron
WorldWideChaos
Chiron
Level 104
God Stats
9W - 10L
1,389 SR
Queue Stats
29W - 35L
1,363 Elo+
Party 1
Team Averages
Level 51
1,516 SR
1,392 Elo+

VS

Team Averages
Level 53
1,431 SR
1,365 Elo+
Gilgamesh
Gilgamesh
Tactical_Blade20
Gilgamesh
Level 38
God Stats
1W - 1L
1,721 SR
Queue Stats
194W - 236L
1,456 Elo+
Party 3
Sun Wukong
Sun Wukong
WetUnderPants4
Sun Wukong
Level 28
God Stats
0W - 5L
1,253 SR
Queue Stats
9W - 30L
1,264 Elo+
Party 4
Kukulkan
Kukulkan
jbakes23
Kukulkan
Level 47
God Stats
6W - 6L
1,411 SR
Queue Stats
14W - 19L
1,400 Elo+
Solo
Neith
Neith
mainbomb
Neith
Level 81
God Stats
6W - 12L
1,313 SR
Queue Stats
10W - 29L
1,264 Elo+
Party 4
Erlang Shen
Erlang Shen
spiral_monke_man
Erlang Shen
Level 69
God Stats
7W - 10L
1,457 SR
Queue Stats
479W - 522L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathToShadow
Gilgamesh
20
12 / 4 / 5
16,382
546
21,610
28,629
25,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Hi Im Stevo8937
Baron Samedi
20
7 / 5 / 10
16,716
557
29,259
28,925
45,758
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
19
1 / 3 / 3
13,478
449
7,091
25,307
29,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
6 / 5 / 9
15,138
505
16,378
15,633
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 5 / 7
15,788
526
31,668
20,088
8,594
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
5 / 8 / 5
14,922
497
18,724
33,837
22,221
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
WetUnderPants4
Sun Wukong
20
2 / 4 / 4
11,774
392
9,315
23,092
21,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
jbakes23
Kukulkan
19
3 / 8 / 3
13,357
445
11,246
20,828
9,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mainbomb
Neith
19
3 / 8 / 4
11,771
392
11,734
21,507
8,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
spiral_monke_man
Erlang Shen
20
8 / 6 / 4
14,976
499
25,187
37,337
38,779
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
34
Kills
21
22
Deaths
34
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeathToShadow
Gilgamesh
12
4
5
3.63
W
Baron Samedi
Hi Im Stevo8937
Baron Samedi
7
5
10
2.4
W
Cerberus
1
3
3
0.83
W
6
5
9
2.1
L
Gilgamesh
5
8
5
0.94
L
Sun Wukong
WetUnderPants4
Sun Wukong
2
4
4
1
W
8
5
7
2.3
L
Kukulkan
jbakes23
Kukulkan
3
8
3
0.56
L
Neith
mainbomb
Neith
3
8
4
0.63
L
Erlang Shen
spiral_monke_man
Erlang Shen
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,006
Damage
76,206
118,582
Taken
136,601
116,159
Mitigated
100,073
34,723
Healing
30,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeathToShadow
Gilgamesh
21,610
6,359
422
4,711
28,629
25,939
3,438
3,394
24,915
0
101,913
W
Baron Samedi
Hi Im Stevo8937
Baron Samedi
29,259
1,605
3,187
12,193
28,925
45,758
1,683
1,209
27,171
106,910
0
W
Cerberus
7,091
547
0
4,419
25,307
29,921
810
1,444
22,963
59,405
0
W
16,378
1,301
0
1,766
15,633
5,947
2,032
4,721
10,912
69,501
0
L
Gilgamesh
18,724
5,430
0
6,623
33,837
22,221
0
15,368
18,285
0
122,644
L
Sun Wukong
WetUnderPants4
Sun Wukong
9,315
1,888
0
361
23,092
21,324
0
7,157
15,827
0
72,917
W
31,668
17,109
1,563
6,462
20,088
8,594
7,350
478
19,504
0
107,490
L
Kukulkan
jbakes23
Kukulkan
11,246
900
0
4,801
20,828
9,178
248
7,145
13,433
90,601
0
L
Neith
mainbomb
Neith
11,734
4,253
243
3,262
21,507
8,571
0
6,963
14,486
0
78,279
L
Erlang Shen
spiral_monke_man
Erlang Shen
25,187
10,872
0
15,558
37,337
38,779
606
15,453
21,842
0
76,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,502
Gold Earned
66,800
630
Minions Killed
696
0
Camps Cleared
0
2,602,901
Distance Traveled
2,457,221
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,382
546
120
4
0
533,656
6
W
Baron Samedi
16,716
557
166
6
0
496,799
7
W
Cerberus
13,478
449
93
3
0
514,448
0
W
He Bo
15,138
505
104
3
0
569,625
0
L
Gilgamesh
14,922
497
198
7
0
556,441
3
L
Sun Wukong
11,774
392
114
4
0
488,759
0
W
Chiron
15,788
526
147
5
0
488,373
5
L
Kukulkan
13,357
445
147
5
0
405,422
3
L
Neith
11,771
392
126
4
0
473,629
0
L
Erlang Shen
14,976
499
111
4
0
532,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role