Player Matchup

Set
Set
ItsSimple0982
Set
Level 15
God Stats
4W - 5L
1,245 SR
Queue Stats
134W - 137L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Nintendrone
Gilgamesh
Level 18
God Stats
11W - 5L
1,729 SR
Queue Stats
165W - 103L
1,707 Elo+
Solo
Baron Samedi
Baron Samedi
Tripcho
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,766 Elo+
Solo
Ares
Ares
Xyldr
Ares
Level 12
God Stats
0W - 1L
1,338 SR
Queue Stats
12W - 16L
1,519 Elo+
Solo
Apollo
Apollo
cklader
Apollo
Level 25
God Stats
21W - 26L
1,183 SR
Queue Stats
231W - 230L
1,507 Elo+
Solo
Team Averages
Level 18
1,399 SR
1,595 Elo+

VS

Team Averages
Level 38
1,568 SR
1,586 Elo+
Geb
Geb
Kentuckyfan06
Geb
Level 29
God Stats
6W - 3L
1,732 SR
Queue Stats
113W - 75L
1,648 Elo+
Party 2
Loki
Loki
Procrafty
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 102L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
WhyVivid
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,626 Elo+
Party 1
Chaac
Chaac
WhyXternal
Chaac
Level 121
God Stats
3W - 1L
1,336 SR
Queue Stats
219W - 201L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
dertharkham
Heimdallr
Level 21
God Stats
25W - 22L
1,774 SR
Queue Stats
369W - 362L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,445
460
2,676
7,753
2,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Nintendrone
Gilgamesh
13
3 / 3 / 3
7,789
556
6,612
11,312
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Tripcho
Baron Samedi
10
3 / 6 / 1
6,705
479
4,639
10,888
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Xyldr
Ares
9
1 / 4 / 1
6,157
440
4,685
12,432
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
cklader
Apollo
12
0 / 2 / 2
6,695
478
2,548
7,530
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,907
565
4,233
8,115
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
14
7 / 2 / 4
8,764
626
7,793
10,653
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
WhyVivid
Kukulkan
14
3 / 3 / 6
8,499
607
8,231
6,009
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
2 / 0 / 1
8,095
578
4,424
7,824
5,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
dertharkham
Heimdallr
12
1 / 1 / 8
7,373
527
7,168
5,947
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
17
18
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
1
5
6.5
L
Gilgamesh
Nintendrone
Gilgamesh
3
3
3
1.5
W
Loki
7
2
4
4.5
L
Baron Samedi
Tripcho
Baron Samedi
3
6
1
0.58
W
Kukulkan
WhyVivid
Kukulkan
3
3
6
2
W
Chaac
2
0
1
2.5
L
Ares
Xyldr
Ares
1
4
1
0.38
L
Apollo
cklader
Apollo
0
2
2
0.5
W
Heimdallr
dertharkham
Heimdallr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
31,849
49,915
Taken
38,548
22,113
Mitigated
15,904
10,643
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,676
1,471
0
70
7,753
2,706
132
0
7,753
0
34,022
W
4,233
454
0
1,388
8,115
3,572
72
2,920
5,141
27,602
0
L
Gilgamesh
Nintendrone
Gilgamesh
6,612
1,895
0
3,354
11,312
4,937
0
3,549
7,763
0
52,744
W
Loki
7,793
2,350
0
4,072
10,653
3,259
0
1,655
8,842
0
52,948
L
Baron Samedi
Tripcho
Baron Samedi
4,639
637
161
2,775
10,888
4,873
0
4,779
6,109
23,037
0
W
Kukulkan
WhyVivid
Kukulkan
8,231
474
0
550
6,009
1,937
0
1,249
4,534
54,130
0
W
Chaac
4,424
346
0
3,094
7,824
5,249
194
435
7,320
0
55,669
L
Ares
Xyldr
Ares
4,685
291
0
1,874
12,432
6,329
0
2,768
9,664
15,566
0
L
Apollo
cklader
Apollo
2,548
900
0
2,409
7,530
3,268
1,817
1,368
6,162
0
46,949
W
Heimdallr
dertharkham
Heimdallr
7,168
4,453
0
750
5,947
1,887
278
2,560
3,387
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
40,638
345
Minions Killed
424
0
Camps Cleared
0
1,361,218
Distance Traveled
1,419,246
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,445
460
77
6
0
305,929
0
W
Geb
7,907
565
34
2
0
291,953
3
L
Gilgamesh
7,789
556
100
7
0
320,959
3
W
Loki
8,764
626
94
7
0
280,185
2
L
Baron Samedi
6,705
479
58
4
0
227,495
0
W
Kukulkan
8,499
607
106
8
0
266,082
4
W
Chaac
8,095
578
119
9
0
307,814
3
L
Ares
6,157
440
15
1
0
263,511
6
L
Apollo
6,695
478
95
7
0
243,324
2
W
Heimdallr
7,373
527
71
5
0
273,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role