Player Matchup

Gilgamesh
Gilgamesh
JohnathonBravo
Gilgamesh
Level 66
God Stats
2W - 0L
1,600 SR
Queue Stats
18W - 18L
1,579 Elo+
Party 1
Chronos
Chronos
PingsJungler
Chronos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,747 Elo+
Party 1
Hun Batz
Hun Batz
SlashWhen
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,661 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Steelman74385
Tsukuyomi
Level 6
God Stats
4W - 4L
1,454 SR
Queue Stats
24W - 17L
1,517 Elo+
Party 3
Apollo
Apollo
Steelman74386
Apollo
Level 102
God Stats
2W - 2L
1,205 SR
Queue Stats
342W - 309L
1,567 Elo+
Party 3
Team Averages
Level 39
1,452 SR
1,614 Elo+

VS

Team Averages
Level 23
1,621 SR
1,650 Elo+
Baron Samedi
Baron Samedi
AmyHuntr
Baron Samedi
Level 25
God Stats
21W - 12L
1,466 SR
Queue Stats
117W - 121L
1,490 Elo+
Solo
Thanatos
Thanatos
Chimpa2198
Thanatos
Level 28
God Stats
16W - 14L
1,656 SR
Queue Stats
393W - 298L
1,659 Elo+
Party 2
Nu Wa
Nu Wa
JULIUSNEITOR
Nu Wa
Level 29
God Stats
4W - 2L
1,766 SR
Queue Stats
232W - 151L
1,674 Elo+
Party 2
Guan Yu
Guan Yu
KiritoStayCool
Guan Yu
Level 3
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 2L
1,817 Elo+
Solo
Anhur
Anhur
SetsAnkh
Anhur
Level 28
God Stats
6W - 12L
1,527 SR
Queue Stats
238W - 256L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JohnathonBravo
Gilgamesh
20
6 / 4 / 19
18,105
517
18,912
33,022
38,615
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
PingsJungler
Chronos
20
15 / 11 / 11
20,756
593
38,126
38,371
15,121
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SlashWhen
Hun Batz
20
7 / 8 / 20
18,681
534
26,062
37,146
32,857
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Steelman74385
Tsukuyomi
20
7 / 10 / 14
20,663
590
34,998
31,515
26,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 5 / 7
19,083
545
14,532
27,640
10,321
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmyHuntr
Baron Samedi
20
4 / 8 / 14
14,191
405
16,142
27,137
26,033
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Chimpa2198
Thanatos
20
10 / 12 / 7
16,527
472
15,876
37,738
18,545
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 8 / 18
17,737
507
46,641
28,124
12,724
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 6 / 8
16,325
466
26,933
41,211
38,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
SetsAnkh
Anhur
20
6 / 9 / 7
17,568
502
16,274
34,009
16,434
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
91
43
Kills
37
38
Deaths
43
71
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AmyHuntr
Baron Samedi
4
8
14
1.38
L
Thanatos
Chimpa2198
Thanatos
10
12
7
1.13
L
6
8
18
1.88
W
Gilgamesh
JohnathonBravo
Gilgamesh
6
4
19
3.88
L
11
6
8
2.5
W
Chronos
PingsJungler
Chronos
15
11
11
1.86
L
Anhur
SetsAnkh
Anhur
6
9
7
1.06
W
Hun Batz
SlashWhen
Hun Batz
7
8
20
2.13
W
Tsukuyomi
Steelman74385
Tsukuyomi
7
10
14
1.4
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,630
Damage
121,866
167,694
Taken
168,219
123,252
Mitigated
112,397
41,329
Healing
59,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AmyHuntr
Baron Samedi
16,142
726
3,504
6,207
27,137
26,033
225
8,613
18,524
57,235
0
L
Thanatos
Chimpa2198
Thanatos
15,876
3,787
0
20,335
37,738
18,545
0
7,067
30,075
0
113,645
L
46,641
6,905
230
7,153
28,124
12,724
2,339
8,170
19,624
171,538
0
W
Gilgamesh
JohnathonBravo
Gilgamesh
18,912
4,377
0
5,871
33,022
38,615
792
11,652
20,946
0
149,318
L
26,933
1,403
1,621
10,754
41,211
38,661
145
9,444
31,617
18,745
87,822
W
Chronos
PingsJungler
Chronos
38,126
17,113
0
13,240
38,371
15,121
3,632
17,816
20,271
173,963
3,879
L
Anhur
SetsAnkh
Anhur
16,274
8,865
0
9,775
34,009
16,434
0
5,668
28,178
0
118,301
W
Hun Batz
SlashWhen
Hun Batz
26,062
5,655
0
12,032
37,146
32,857
614
13,463
23,181
127
113,953
W
Tsukuyomi
Steelman74385
Tsukuyomi
34,998
8,110
0
1,401
31,515
26,338
219
10,717
20,540
0
170,053
W
14,532
10,047
0
8,785
27,640
10,321
2,411
13,330
14,056
0
150,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,288
Gold Earned
82,348
921
Minions Killed
857
0
Camps Cleared
0
3,298,288
Distance Traveled
2,867,643
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,191
405
79
2
0
584,534
13
L
Thanatos
16,527
472
166
5
0
544,664
3
L
Nu Wa
17,737
507
231
7
0
574,764
4
W
Gilgamesh
18,105
517
155
4
0
676,189
16
L
Guan Yu
16,325
466
187
5
0
588,535
6
W
Chronos
20,756
593
207
6
0
605,156
6
L
Anhur
17,568
502
194
6
0
575,146
2
W
Hun Batz
18,681
534
103
3
0
696,560
7
W
Tsukuyomi
20,663
590
229
7
0
637,598
2
W
Apollo
19,083
545
227
6
0
682,785
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role