Player Matchup

Apollo
Apollo
Gold III
Hierba
Apollo
Gold III
Level 126
God Stats
3W - 4L
1,432 SR
Queue Stats
164W - 166L
1,690 MMR
Party 1
Discordia
Discordia
Gold I
HyperstackTTV
Discordia
Gold I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
Mattagross
Ratatoskr
Gold I
Level 155
God Stats
0W - 2L
1,324 SR
Queue Stats
102W - 101L
1,641 MMR
Solo
Tyr
Tyr
Gold IV
SkintTrashBoy
Tyr
Gold IV
Level 157
God Stats
5W - 9L
1,530 SR
Queue Stats
102W - 83L
1,548 MMR
Party 2
Nike
Nike
Gold II
chikizR
Nike
Gold II
Level 145
God Stats
0W - 5L
1,643 SR
Queue Stats
360W - 338L
1,535 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,486 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,623 SR
1,560 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
ItsStormGod
Tsukuyomi
Platinum IV
Level 160
God Stats
50W - 47L
1,698 SR
Queue Stats
556W - 531L
1,618 MMR
Solo
Anhur
Anhur
Silver I
Reganom
Anhur
Silver I
Level 101
God Stats
7W - 5L
1,607 SR
Queue Stats
22W - 7L
1,627 MMR
Solo
Thoth
Thoth
Gold I
Tayend
Thoth
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
enteiover
Artio
Silver I
Level 149
God Stats
22W - 19L
1,809 SR
Queue Stats
151W - 134L
1,556 MMR
Party 3
Danzaburou
Danzaburou
Gold V
leoneitor
Danzaburou
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hierba
Apollo
10
0 / 2 / 2
6,970
410
4,147
8,035
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
HyperstackTTV
Discordia
15
4 / 5 / 3
8,890
523
7,134
8,857
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Mattagross
Ratatoskr
16
6 / 4 / 2
9,401
553
7,818
12,205
7,543
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 3
9,111
536
4,449
19,702
17,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
chikizR
Nike
13
0 / 4 / 4
7,664
451
5,719
12,242
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TiamatAthenaSetGuan YuPersephone

VS

Bans
ScyllaKumbhakarnaNemesisCu ChulainnNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsStormGod
Tsukuyomi
18
5 / 1 / 2
10,607
624
8,401
10,132
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Reganom
Anhur
15
4 / 5 / 1
9,447
556
17,015
12,221
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Tayend
Thoth
17
4 / 1 / 5
10,199
600
5,385
5,356
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
enteiover
Artio
13
2 / 4 / 7
8,028
472
4,282
14,254
9,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
leoneitor
Danzaburou
15
3 / 3 / 3
9,070
534
9,603
10,710
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
14
Kills
18
18
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Hierba
Apollo
0
2
2
0.5
L
Discordia
HyperstackTTV
Discordia
4
5
3
1.1
W
Tsukuyomi
ItsStormGod
Tsukuyomi
5
1
2
6
L
Ratatoskr
Mattagross
Ratatoskr
6
4
2
1.75
W
Anhur
Reganom
Anhur
4
5
1
0.9
L
4
3
3
1.83
W
Thoth
Tayend
Thoth
4
1
5
6.5
L
Nike
chikizR
Nike
0
4
4
0.5
W
Artio
enteiover
Artio
2
4
7
1.38
W
Danzaburou
leoneitor
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
44,686
61,041
Taken
52,673
36,073
Mitigated
25,151
17,749
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Hierba
Apollo
4,147
2,463
0
500
8,035
2,124
469
1,580
6,455
0
36,966
L
Discordia
HyperstackTTV
Discordia
7,134
207
0
1,660
8,857
2,489
224
3,738
4,869
56,557
0
W
Tsukuyomi
ItsStormGod
Tsukuyomi
8,401
2,128
0
5,210
10,132
4,255
0
1,921
7,997
0
85,963
L
Ratatoskr
Mattagross
Ratatoskr
7,818
2,319
0
3,957
12,205
7,543
0
1,486
10,607
0
64,470
W
Anhur
Reganom
Anhur
17,015
9,173
0
2,945
12,221
6,030
3,081
0
12,221
0
65,502
L
4,449
275
0
8,197
19,702
17,463
0
0
19,702
0
50,965
W
Thoth
Tayend
Thoth
5,385
150
0
1,076
5,356
1,958
174
1,220
3,946
64,209
0
L
Nike
chikizR
Nike
5,719
558
0
3,435
12,242
6,454
0
2,471
9,741
4,138
31,272
W
Artio
enteiover
Artio
4,282
242
437
4,398
14,254
9,187
24
2,457
11,541
15,960
0
W
Danzaburou
leoneitor
Danzaburou
9,603
4,740
0
4,662
10,710
3,721
50
1,594
9,004
0
65,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
47,351
480
Minions Killed
550
0
Camps Cleared
0
1,667,305
Distance Traveled
1,666,550
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,970
410
75
4
0
253,712
2
L
Discordia
8,890
523
123
7
0
330,453
9
W
Tsukuyomi
10,607
624
159
9
0
396,621
2
L
Ratatoskr
9,401
553
122
7
0
389,965
5
W
Anhur
9,447
556
117
7
0
295,308
0
L
Tyr
9,111
536
101
6
0
352,799
5
W
Thoth
10,199
600
139
8
0
331,698
4
L
Nike
7,664
451
59
3
0
340,376
0
W
Artio
8,028
472
13
1
0
336,126
9
W
Danzaburou
9,070
534
122
7
0
306,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role