Player Matchup

Cernunnos
Cernunnos
Baybob007
Cernunnos
Level 42
God Stats
4W - 2L
1,526 SR
Queue Stats
164W - 158L
1,588 Elo+
Party 2
Athena
Athena
BrotherDavinci
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 38L
1,563 Elo+
Party 2
Bakasura
Bakasura
ChaserKMD
Bakasura
Level 19
God Stats
11W - 10L
1,494 SR
Queue Stats
160W - 157L
1,531 Elo+
Party 3
Olorun
Olorun
Concept10
Olorun
Level 22
God Stats
17W - 7L
1,773 SR
Queue Stats
39W - 25L
1,565 Elo+
Party 3
King Arthur
King Arthur
Jagernull
King Arthur
Level 13
God Stats
7W - 18L
1,500 SR
Queue Stats
31W - 41L
1,576 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,564 Elo+

VS

Team Averages
Level 17
1,638 SR
1,534 Elo+
Sun Wukong
Sun Wukong
Ahack248
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,431 Elo+
Party 1
Artemis
Artemis
Bevtown
Artemis
Level 29
God Stats
12W - 11L
1,603 SR
Queue Stats
136W - 120L
1,584 Elo+
Solo
Ymir
Ymir
FreshTapWater
Ymir
Level 3
God Stats
3W - 1L
1,759 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 1
Neith
Neith
sixthcents
Neith
Level 26
God Stats
22W - 18L
1,629 SR
Queue Stats
430W - 401L
1,629 Elo+
Solo
Nemesis
Nemesis
zoTurtle2
Nemesis
Level 5
God Stats
1W - 2L
1,697 SR
Queue Stats
8W - 7L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baybob007
Cernunnos
14
6 / 1 / 3
8,125
580
8,976
9,632
3,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 7
7,888
563
3,823
6,221
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
ChaserKMD
Bakasura
14
3 / 2 / 4
8,315
594
6,716
9,900
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Concept10
Olorun
15
2 / 1 / 2
8,414
601
3,791
6,481
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Jagernull
King Arthur
13
5 / 1 / 2
7,857
561
8,650
16,734
7,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahack248
Sun Wukong
11
0 / 3 / 1
6,364
455
7,071
11,083
4,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Bevtown
Artemis
9
0 / 6 / 0
5,676
405
5,239
8,985
2,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 1
5,225
373
3,916
8,648
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
12
3 / 0 / 1
8,004
572
7,169
6,211
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
zoTurtle2
Nemesis
12
2 / 4 / 3
7,651
547
6,967
10,169
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
5
5
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ahack248
Sun Wukong
0
3
1
0.17
W
Cernunnos
Baybob007
Cernunnos
6
1
3
7.5
L
Artemis
Bevtown
Artemis
0
6
0
0
W
3
0
7
6.5
W
Bakasura
ChaserKMD
Bakasura
3
2
4
2.5
W
Olorun
Concept10
Olorun
2
1
2
3
L
0
6
1
0.08
W
King Arthur
Jagernull
King Arthur
5
1
2
6
L
Neith
3
0
1
3.5
L
Nemesis
zoTurtle2
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
30,362
48,968
Taken
45,096
19,914
Mitigated
16,327
19,634
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ahack248
Sun Wukong
7,071
1,856
0
2,964
11,083
4,749
385
252
10,409
0
37,855
W
Cernunnos
Baybob007
Cernunnos
8,976
4,601
0
6,857
9,632
3,220
1,796
221
9,411
0
54,743
L
Artemis
Bevtown
Artemis
5,239
1,830
0
2,515
8,985
2,368
80
2,234
6,751
0
20,947
W
3,823
1,061
0
2,342
6,221
3,309
530
450
5,771
20,117
0
W
Bakasura
ChaserKMD
Bakasura
6,716
4,621
0
3,524
9,900
3,910
503
50
9,850
0
46,964
W
Olorun
Concept10
Olorun
3,791
1,887
150
2,705
6,481
2,219
781
0
6,481
54,205
0
L
3,916
1,954
0
922
8,648
3,047
0
243
8,225
13,778
0
W
King Arthur
Jagernull
King Arthur
8,650
1,199
0
4,056
16,734
7,256
428
3,195
13,539
0
41,375
L
Neith
7,169
3,926
0
3,583
6,211
2,053
0
1,575
4,317
0
45,534
L
Nemesis
zoTurtle2
Nemesis
6,967
3,112
0
770
10,169
4,110
331
3,130
6,801
0
41,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
32,920
436
Minions Killed
305
0
Camps Cleared
0
1,398,401
Distance Traveled
1,162,084
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,364
455
61
4
0
258,842
0
W
Cernunnos
8,125
580
100
7
0
238,169
1
L
Artemis
5,676
405
46
3
0
189,596
3
W
Athena
7,888
563
41
3
0
285,670
2
W
Bakasura
8,315
594
112
8
0
322,004
2
W
Olorun
8,414
601
114
8
0
275,964
5
L
Ymir
5,225
373
18
1
0
226,056
0
W
King Arthur
7,857
561
69
5
0
276,594
2
L
Neith
8,004
572
97
7
0
184,632
3
L
Nemesis
7,651
547
83
6
0
302,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role