Player Matchup

Chernobog
Chernobog
Ghumo
Chernobog
Level 105
God Stats
7W - 2L
1,290 SR
Queue Stats
523W - 484L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
Gruguuns
Cthulhu
Level 40
God Stats
57W - 41L
1,644 SR
Queue Stats
90W - 67L
1,579 Elo+
Party 3
Rama
Rama
Jangjoon
Rama
Level 82
God Stats
2W - 3L
1,402 SR
Queue Stats
102W - 86L
1,516 Elo+
Party 3
Erlang Shen
Erlang Shen
Jcdubs
Erlang Shen
Level 75
God Stats
61W - 49L
1,584 SR
Queue Stats
393W - 364L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Tannaray
Gilgamesh
Level 66
God Stats
83W - 64L
1,557 SR
Queue Stats
549W - 491L
1,522 Elo+
Party 3
Team Averages
Level 74
1,496 SR
1,539 Elo+

VS

Team Averages
Level 40
1,538 SR
1,439 Elo+
Chang'e
Chang'e
ItsSnailBaby
Chang'e
Level 31
God Stats
7W - 6L
1,636 SR
Queue Stats
12W - 13L
1,362 Elo+
Party 2
Thanatos
Thanatos
ItsWitcha
Thanatos
Level 38
God Stats
14W - 13L
1,728 SR
Queue Stats
440W - 379L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
MasterKenneth1
Danzaburou
Level 26
God Stats
0W - 3L
1,275 SR
Queue Stats
11W - 15L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
TEEHEEMF
Baron Samedi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
chris418k
Tiamat
Level 49
God Stats
1W - 5L
1,552 SR
Queue Stats
99W - 122L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ghumo
Chernobog
15
2 / 0 / 7
9,073
605
6,251
6,705
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Gruguuns
Cthulhu
13
5 / 1 / 3
8,524
568
4,472
9,284
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
13
2 / 1 / 3
7,794
520
4,316
7,208
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Jcdubs
Erlang Shen
15
3 / 1 / 6
9,267
618
8,916
8,197
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Tannaray
Gilgamesh
14
4 / 0 / 4
8,432
562
5,029
7,262
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsSnailBaby
Chang'e
10
0 / 7 / 1
5,745
383
4,028
10,964
2,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ItsWitcha
Thanatos
12
2 / 2 / 0
7,093
473
5,784
11,739
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MasterKenneth1
Danzaburou
9
1 / 3 / 0
5,876
392
1,019
5,843
1,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TEEHEEMF
Baron Samedi
9
0 / 2 / 2
5,643
376
3,249
5,922
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
chris418k
Tiamat
12
0 / 2 / 0
6,737
449
3,818
7,586
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
3
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ghumo
Chernobog
2
0
7
5.5
W
Cthulhu
Gruguuns
Cthulhu
5
1
3
6.5
L
Chang'e
ItsSnailBaby
Chang'e
0
7
1
0.07
L
Thanatos
ItsWitcha
Thanatos
2
2
0
1
W
Rama
2
1
3
3.5
W
Erlang Shen
Jcdubs
Erlang Shen
3
1
6
6
L
Danzaburou
MasterKenneth1
Danzaburou
1
3
0
0.33
L
Baron Samedi
TEEHEEMF
Baron Samedi
0
2
2
0.5
W
Gilgamesh
Tannaray
Gilgamesh
4
0
4
6
L
Tiamat
chris418k
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,984
Damage
17,898
38,656
Taken
42,054
16,207
Mitigated
13,985
15,506
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ghumo
Chernobog
6,251
3,543
0
2,178
6,705
2,542
1,374
2,651
3,804
0
61,707
W
Cthulhu
Gruguuns
Cthulhu
4,472
41
513
3,507
9,284
4,644
533
2,352
6,864
32,929
0
L
Chang'e
ItsSnailBaby
Chang'e
4,028
82
110
3,197
10,964
2,865
0
335
10,629
20,037
0
L
Thanatos
ItsWitcha
Thanatos
5,784
1,373
0
11,477
11,739
3,750
0
566
11,173
0
43,702
W
Rama
4,316
3,295
0
4,199
7,208
2,359
1,021
2,294
4,914
0
42,790
W
Erlang Shen
Jcdubs
Erlang Shen
8,916
4,038
0
4,826
8,197
3,536
2,491
2,180
6,017
0
49,065
L
Danzaburou
MasterKenneth1
Danzaburou
1,019
204
0
166
5,843
1,646
0
1,442
4,401
0
17,636
L
Baron Samedi
TEEHEEMF
Baron Samedi
3,249
173
265
2,300
5,922
2,775
0
846
5,076
26,792
0
W
Gilgamesh
Tannaray
Gilgamesh
5,029
1,304
0
283
7,262
3,126
343
1,280
5,962
0
50,031
L
Tiamat
chris418k
Tiamat
3,818
789
0
2,384
7,586
2,949
0
1,283
6,303
36,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,090
Gold Earned
31,094
512
Minions Killed
291
0
Camps Cleared
0
1,434,726
Distance Traveled
1,193,662
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,073
605
163
11
0
294,248
2
W
Cthulhu
8,524
568
70
5
0
290,699
3
L
Chang'e
5,745
383
37
2
0
248,087
4
L
Thanatos
7,093
473
88
6
0
277,856
3
W
Rama
7,794
520
92
6
0
251,783
3
W
Erlang Shen
9,267
618
100
7
0
285,632
2
L
Danzaburou
5,876
392
35
2
0
209,881
4
L
Baron Samedi
5,643
376
44
3
0
188,840
1
W
Gilgamesh
8,432
562
87
6
0
312,364
2
L
Tiamat
6,737
449
87
6
0
268,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role