Player Matchup

Cthulhu
Cthulhu
Blitzghost_1771
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,290 Elo+
Party 2
Thor
Thor
GHOSTY1723
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,290 Elo+
Party 2
Neith
Neith
Mastertrainer23
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
PenniePincher
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,290 Elo+
Party 2
Bellona
Bellona
agent-Ward-084
Bellona
Level 16
God Stats
2W - 1L
1,082 SR
Queue Stats
2W - 1L
1,231 Elo+
Solo
Team Averages
Level 18
1,416 SR
1,320 Elo+

VS

Team Averages
Level 25
1,543 SR
1,430 Elo+
Merlin
Merlin
BuDuBuBu
Merlin
Level 28
God Stats
1W - 10L
1,500 SR
Queue Stats
266W - 303L
1,380 Elo+
Solo
Bellona
Bellona
NatsusScarf
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,287 Elo+
Solo
Hel
Hel
Smellycheez
Hel
Level 32
God Stats
12W - 7L
1,691 SR
Queue Stats
48W - 53L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
aiducDCA
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
swampking4545
Kukulkan
Level 16
God Stats
0W - 2L
1,522 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,766
457
6,455
7,825
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 2 / 5
8,926
525
4,760
11,535
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 3
7,431
437
2,521
5,490
1,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
PenniePincher
Baron Samedi
17
9 / 1 / 2
10,740
632
9,496
8,329
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 1 / 4
9,528
560
11,088
11,307
5,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuDuBuBu
Merlin
13
2 / 6 / 0
7,722
454
4,207
8,747
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
NatsusScarf
Bellona
11
1 / 8 / 0
7,422
437
5,222
14,173
9,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 1 / 0
5,652
332
1,734
2,275
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
aiducDCA
Sylvanus
12
1 / 2 / 0
7,174
422
5,907
11,429
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
swampking4545
Kukulkan
11
0 / 8 / 1
6,820
401
3,816
9,106
3,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
25
Kills
4
5
Deaths
25
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Merlin
BuDuBuBu
Merlin
2
6
0
0.33
W
4
2
5
3.25
W
0
0
3
1.5
L
Bellona
NatsusScarf
Bellona
1
8
0
0.13
W
Baron Samedi
PenniePincher
Baron Samedi
9
1
2
10
L
0
1
0
0
W
9
1
4
11
L
Sylvanus
aiducDCA
Sylvanus
1
2
0
0.5
L
Kukulkan
swampking4545
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
20,886
44,486
Taken
45,730
21,136
Mitigated
24,226
10,175
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,455
753
0
1,182
7,825
5,674
0
3,700
4,050
27,275
0
L
Merlin
BuDuBuBu
Merlin
4,207
249
147
1,237
8,747
3,095
0
940
7,641
39,498
0
W
4,760
2,238
0
2,734
11,535
3,832
938
2,543
8,967
0
45,270
W
2,521
780
0
1,222
5,490
1,843
4,208
1,733
3,757
0
29,436
L
Bellona
NatsusScarf
Bellona
5,222
1,997
0
559
14,173
9,001
227
7,979
5,668
0
26,723
W
Baron Samedi
PenniePincher
Baron Samedi
9,496
1,529
131
4,020
8,329
3,801
3,784
1,024
7,055
55,580
0
L
1,734
41
1,978
1,009
2,275
686
575
1,003
1,247
12,449
0
W
11,088
3,618
0
886
11,307
5,986
348
6,664
4,618
0
43,533
L
Sylvanus
aiducDCA
Sylvanus
5,907
2,086
151
1,998
11,429
8,269
409
3,673
7,291
34,108
0
L
Kukulkan
swampking4545
Kukulkan
3,816
939
0
695
9,106
3,175
133
1,040
7,932
32,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
34,790
345
Minions Killed
273
0
Camps Cleared
0
1,692,085
Distance Traveled
1,243,497
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,766
457
31
2
0
341,213
1
L
Merlin
7,722
454
66
4
0
288,973
3
W
Thor
8,926
525
70
4
0
337,235
1
W
Neith
7,431
437
71
4
0
334,950
1
L
Bellona
7,422
437
46
3
0
295,640
1
W
Baron Samedi
10,740
632
108
6
0
299,672
0
L
Hel
5,652
332
21
1
0
129,777
3
W
Bellona
9,528
560
65
4
0
379,015
0
L
Sylvanus
7,174
422
64
4
0
240,190
4
L
Kukulkan
6,820
401
76
4
0
288,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role