Player Matchup

Cthulhu
Cthulhu
CountMaximus
Cthulhu
Level 14
God Stats
23W - 15L
1,329 SR
Queue Stats
29W - 23L
1,280 Elo+
Solo
Freya
Freya
GoofyG3756
Freya
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,305 Elo+
Solo
Izanami
Izanami
Kangdom219
Izanami
Level 14
God Stats
38W - 42L
1,301 SR
Queue Stats
178W - 190L
1,311 Elo+
Party 2
Discordia
Discordia
SaintPhillthy
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,228 Elo+
Solo
Fenrir
Fenrir
nimbostratus22
Fenrir
Level 18
God Stats
52W - 65L
1,322 SR
Queue Stats
174W - 201L
1,250 Elo+
Party 2
Team Averages
Level 17
1,390 SR
1,275 Elo+

VS

Team Averages
Level 13
1,476 SR
1,373 Elo+
Jormungandr
Jormungandr
BigEz59
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,361 Elo+
Solo
Thor
Thor
GreenGizmoGamer
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SPAZZDUCK3004
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 45L
1,201 Elo+
Solo
Nemesis
Nemesis
ShowyZulu506748
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
aincrad233
Kukulkan
Level 18
God Stats
5W - 7L
1,382 SR
Queue Stats
69W - 96L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CountMaximus
Cthulhu
18
0 / 0 / 17
10,828
984
2,631
6,276
6,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
19
5 / 4 / 24
11,624
1,057
6,289
9,471
3,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Kangdom219
Izanami
20
36 / 1 / 10
17,369
1,579
48,653
14,706
6,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
SaintPhillthy
Discordia
20
4 / 0 / 23
12,054
1,096
13,850
6,790
2,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 0 / 19
12,505
1,137
10,959
10,644
4,716
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigEz59
Jormungandr
16
1 / 7 / 2
10,030
912
6,251
22,168
19,601
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 14 / 3
10,106
919
9,181
19,740
8,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
SPAZZDUCK3004
Ah Muzen Cab
17
0 / 12 / 2
10,092
917
10,948
17,292
7,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 13 / 1
10,473
952
7,460
22,112
8,885
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
aincrad233
Kukulkan
17
1 / 7 / 3
10,648
968
9,174
12,597
5,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
16
52
Kills
5
5
Deaths
53
93
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigEz59
Jormungandr
1
7
2
0.29
W
Cthulhu
CountMaximus
Cthulhu
0
0
17
8.5
W
Freya
5
4
24
4.25
L
1
14
3
0.18
W
Izanami
Kangdom219
Izanami
36
1
10
41
L
Ah Muzen Cab
SPAZZDUCK3004
Ah Muzen Cab
0
12
2
0.08
W
Discordia
SaintPhillthy
Discordia
4
0
23
15.5
L
2
13
1
0.19
L
Kukulkan
aincrad233
Kukulkan
1
7
3
0.36
W
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,382
Damage
43,014
47,887
Taken
93,909
24,486
Mitigated
50,330
8,421
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigEz59
Jormungandr
6,251
1,444
0
0
22,168
19,601
0
6,188
15,980
28,940
0
W
Cthulhu
CountMaximus
Cthulhu
2,631
44
0
0
6,276
6,851
0
2,522
3,754
15,228
0
W
Freya
6,289
3,019
0
1,516
9,471
3,823
0
3,869
5,602
10,927
0
L
9,181
3,866
0
0
19,740
8,571
0
6,427
13,033
0
18,239
W
Izanami
Kangdom219
Izanami
48,653
38,144
735
4,337
14,706
6,569
0
3,970
10,736
0
79,406
L
Ah Muzen Cab
SPAZZDUCK3004
Ah Muzen Cab
10,948
3,128
0
1,258
17,292
7,631
0
3,786
13,506
0
31,715
W
Discordia
SaintPhillthy
Discordia
13,850
977
0
393
6,790
2,527
0
1,964
4,826
42,480
0
L
7,460
2,523
0
1,625
22,112
8,885
0
4,861
17,251
0
20,224
L
Kukulkan
aincrad233
Kukulkan
9,174
1,127
0
0
12,597
5,642
0
1,508
11,089
40,238
0
W
10,959
2,344
812
628
10,644
4,716
0
3,100
7,544
0
14,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,380
Gold Earned
51,349
219
Minions Killed
192
10
Camps Cleared
4
906,002
Distance Traveled
882,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,030
912
50
5
1
147,005
0
W
Cthulhu
10,828
984
23
2
0
137,300
0
W
Freya
11,624
1,057
14
1
0
156,566
0
L
Thor
10,106
919
12
1
0
192,975
1
W
Izanami
17,369
1,579
86
8
8
184,296
0
L
Ah Muzen Cab
10,092
917
45
4
1
161,984
0
W
Discordia
12,054
1,096
84
8
2
198,888
0
L
Nemesis
10,473
952
15
1
2
213,597
0
L
Kukulkan
10,648
968
70
6
0
166,653
0
W
Fenrir
12,505
1,137
12
1
0
228,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role