Player Matchup

Serqet
Serqet
Neil Amblomi
Serqet
Level 131
God Stats
1W - 1L
1,777 SR
Queue Stats
19W - 19L
1,565 Elo+
Party 1
Mercury
Mercury
SmartNath1
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 89L
1,362 Elo+
Solo
Artemis
Artemis
TGiampieri
Artemis
Level 6
God Stats
3W - 1L
2,011 SR
Queue Stats
10W - 8L
1,620 Elo+
Party 1
Merlin
Merlin
YourReality
Merlin
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 7L
1,698 Elo+
Solo
Kukulkan
Kukulkan
Zacharious
Kukulkan
Level 27
God Stats
112W - 98L
1,783 SR
Queue Stats
156W - 145L
1,608 Elo+
Solo
Team Averages
Level 37
1,714 SR
1,571 Elo+

VS

Team Averages
Level 25
1,581 SR
1,570 Elo+
Awilix
Awilix
Ennocence
Awilix
Level 28
God Stats
11W - 10L
1,552 SR
Queue Stats
38W - 26L
1,507 Elo+
Solo
Cerberus
Cerberus
Klidele
Cerberus
Level 28
God Stats
24W - 16L
1,610 SR
Queue Stats
135W - 108L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Saybian
Kukulkan
Level 37
God Stats
13W - 8L
1,777 SR
Queue Stats
43W - 46L
1,613 Elo+
Party 2
Amaterasu
Amaterasu
StressPig
Amaterasu
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
31W - 32L
1,613 Elo+
Party 2
Neith
Neith
TheMissingMan
Neith
Level 20
God Stats
13W - 13L
1,464 SR
Queue Stats
13W - 13L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 4 / 3
9,835
984
7,140
17,908
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
SmartNath1
Mercury
14
0 / 12 / 3
8,274
827
3,001
15,696
4,736
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
TGiampieri
Artemis
14
1 / 6 / 4
8,814
881
6,359
10,079
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
15
0 / 6 / 5
8,760
876
6,737
9,302
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Zacharious
Kukulkan
15
5 / 4 / 2
10,376
1,038
18,190
12,464
4,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ennocence
Awilix
16
6 / 1 / 11
10,080
1,008
10,961
9,737
3,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Klidele
Cerberus
17
6 / 0 / 21
11,372
1,137
12,879
10,671
9,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Saybian
Kukulkan
18
10 / 0 / 13
11,154
1,115
15,281
4,978
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
StressPig
Amaterasu
17
3 / 3 / 20
10,317
1,032
7,655
13,038
9,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 3 / 7
10,128
1,013
10,361
7,440
2,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
7
Kills
32
32
Deaths
7
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ennocence
Awilix
6
1
11
11.5
W
Cerberus
Klidele
Cerberus
6
0
21
16.5
L
Serqet
1
4
3
0.63
W
Kukulkan
Saybian
Kukulkan
10
0
13
16.5
L
Mercury
SmartNath1
Mercury
0
12
3
0.13
W
Amaterasu
StressPig
Amaterasu
3
3
20
4.33
L
Artemis
TGiampieri
Artemis
1
6
4
0.5
W
7
3
7
3.5
L
Merlin
0
6
5
0.42
L
Kukulkan
Zacharious
Kukulkan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,427
Damage
57,137
65,449
Taken
45,864
32,038
Mitigated
28,237
1,857
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ennocence
Awilix
10,961
4,778
0
0
9,737
3,664
0
4,682
4,738
0
20,994
W
Cerberus
Klidele
Cerberus
12,879
1,174
0
986
10,671
9,455
0
5,847
4,290
27,895
0
L
Serqet
7,140
1,552
0
603
17,908
16,165
0
5,563
12,345
0
21,588
W
Kukulkan
Saybian
Kukulkan
15,281
1,435
0
882
4,978
2,168
0
3,030
1,948
46,576
0
L
Mercury
SmartNath1
Mercury
3,001
835
462
362
15,696
4,736
0
8,703
6,993
0
9,880
W
Amaterasu
StressPig
Amaterasu
7,655
2,242
778
6,146
13,038
9,972
0
6,811
5,754
0
13,574
L
Artemis
TGiampieri
Artemis
6,359
3,469
0
0
10,079
3,376
0
4,387
5,692
0
17,756
W
10,361
5,366
0
1,873
7,440
2,978
0
4,557
2,883
0
26,792
L
Merlin
6,737
650
0
0
9,302
3,409
0
3,587
5,715
26,091
0
L
Kukulkan
Zacharious
Kukulkan
18,190
1,076
0
430
12,464
4,352
0
5,920
6,544
46,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
53,051
165
Minions Killed
212
6
Camps Cleared
6
819,963
Distance Traveled
991,753
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,080
1,008
20
2
3
239,583
0
W
Cerberus
11,372
1,137
47
5
0
201,528
3
L
Serqet
9,835
984
31
3
4
184,442
0
W
Kukulkan
11,154
1,115
86
9
1
201,931
0
L
Mercury
8,274
827
12
1
0
165,894
0
W
Amaterasu
10,317
1,032
19
2
0
197,567
0
L
Artemis
8,814
881
20
2
1
153,859
0
W
Neith
10,128
1,013
40
4
2
151,144
0
L
Merlin
8,760
876
36
4
1
133,815
0
L
Kukulkan
10,376
1,038
66
7
0
181,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role